Player Matchup

Cabrakan
Cabrakan
Platinum I
DiIly Dylan
Cabrakan
Platinum I
Level 155
God Stats
106W - 78L
1,692 SR
Queue Stats
443W - 498L
1,832 MMR
Party 1
Fenrir
Fenrir
Gold I
LEGENDARY_MARVEL
Fenrir
Gold I
Level 157
God Stats
67W - 81L
1,509 SR
Queue Stats
898W - 1,040L
1,658 MMR
Party 1
Chaac
Chaac
Platinum V
Unnerfablenerf
Chaac
Platinum V
Level 49
God Stats
3W - 4L
1,154 SR
Queue Stats
51W - 56L
1,590 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,452 SR
1,693 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,748 SR
1,752 MMR
Atlas
Atlas
Diamond IV
LovelyLlama
Atlas
Diamond IV
Level 159
God Stats
11W - 6L
1,717 SR
Queue Stats
181W - 139L
1,709 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
TheMightyRiptide
Cu Chulainn
Diamond II
Level 153
God Stats
1W - 1L
1,970 SR
Queue Stats
162W - 117L
1,978 MMR
Party 2
Scylla
Scylla
Gold I
desoisme
Scylla
Gold I
Level 154
God Stats
29W - 28L
1,558 SR
Queue Stats
241W - 267L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DiIly Dylan
Cabrakan
16
5 / 3 / 7
9,488
949
8,866
9,737
7,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 7
9,335
934
6,128
10,883
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 4 / 7
9,267
927
6,665
13,883
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CerberusArachneSerqetKuzenboHou Yi

VS

Bans
CthulhuVulcanThothDiscordiaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,270
827
7,518
10,654
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
TheMightyRiptide
Cu Chulainn
14
5 / 4 / 4
8,791
879
9,425
10,970
9,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Scylla
desoisme
Scylla
13
2 / 6 / 4
7,952
795
7,515
6,701
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
13
Kills
9
11
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DiIly Dylan
Cabrakan
5
3
7
2.83
W
5
4
7
2.13
L
2
3
7
1.83
L
Cu Chulainn
TheMightyRiptide
Cu Chulainn
5
4
4
1.75
W
3
4
7
1.63
L
Scylla
desoisme
Scylla
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,659
Damage
24,458
34,503
Taken
28,325
22,323
Mitigated
21,800
10,092
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DiIly Dylan
Cabrakan
8,866
926
0
2,394
9,737
7,254
359
3,521
5,955
32,173
1,095
W
6,128
1,376
0
1,392
10,883
5,638
2,038
4,568
5,749
0
25,322
L
7,518
2,858
202
1,756
10,654
10,325
128
3,594
6,729
17,951
415
L
Cu Chulainn
TheMightyRiptide
Cu Chulainn
9,425
1,303
0
1,650
10,970
9,546
174
2,713
7,830
0
31,037
W
6,665
876
0
6,306
13,883
9,431
1,274
5,256
7,766
0
23,672
L
Scylla
desoisme
Scylla
7,515
571
0
250
6,701
1,929
0
2,343
4,202
21,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
25,013
122
Minions Killed
106
0
Camps Cleared
0
529,299
Distance Traveled
509,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,488
949
63
6
0
160,949
0
W
Fenrir
9,335
934
31
3
0
175,780
0
L
Atlas
8,270
827
15
2
0
184,555
0
L
Cu Chulainn
8,791
879
50
5
0
171,508
0
W
Chaac
9,267
927
28
3
0
192,570
0
L
Scylla
7,952
795
41
4
0
153,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role