Player Matchup

Bellona
Bellona
 
Bellona
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Jameson62
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,252 Elo+
Party 3
Hercules
Hercules
LittlePiglet959
Hercules
Level 123
God Stats
3W - 3L
1,403 SR
Queue Stats
217W - 204L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Tututata
Kukulkan
Level 159
God Stats
45W - 43L
1,539 SR
Queue Stats
523W - 498L
1,490 Elo+
Solo
Skadi
Skadi
re1ay era
Skadi
Level 58
God Stats
2W - 0L
1,595 SR
Queue Stats
166W - 154L
1,442 Elo+
Party 2
Team Averages
Level 78
1,507 SR
1,422 Elo+

VS

Team Averages
Level 93
1,500 SR
1,505 Elo+
Khepri
Khepri
 
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BearFlojo
Ne Zha
Level 101
God Stats
2W - 7L
1,386 SR
Queue Stats
251W - 247L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
Miowy
Zhong Kui
Level 120
God Stats
12W - 10L
1,537 SR
Queue Stats
36W - 26L
1,558 Elo+
Solo
Apollo
Apollo
Sloth5565834
Apollo
Level 89
God Stats
8W - 7L
1,579 SR
Queue Stats
363W - 388L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 1 / 2
5,435
544
2,870
8,185
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Jameson62
Arachne
9
0 / 0 / 2
4,797
480
1,702
5,460
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
9
5 / 1 / 6
6,350
635
7,377
9,621
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Tututata
Kukulkan
11
1 / 0 / 3
6,027
603
4,058
2,333
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
re1ay era
Skadi
11
7 / 1 / 0
6,983
698
5,346
4,464
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 1
5,239
524
2,556
3,886
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
 
Geb
8
0 / 5 / 3
4,783
478
4,789
9,279
6,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
BearFlojo
Ne Zha
9
2 / 1 / 1
5,356
536
2,488
9,120
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Miowy
Zhong Kui
9
1 / 4 / 0
5,164
516
6,220
7,526
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
0 / 4 / 0
4,919
492
2,275
7,634
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
3
3
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
2
2
L
Khepri
 
Khepri
0
0
1
0.5
L
Geb
 
Geb
0
5
3
0.3
L
Ne Zha
BearFlojo
Ne Zha
2
1
1
2.5
W
Arachne
Jameson62
Arachne
0
0
2
1
W
Hercules
5
1
6
8
L
Zhong Kui
Miowy
Zhong Kui
1
4
0
0.25
L
Apollo
0
4
0
0
W
Kukulkan
Tututata
Kukulkan
1
0
3
2.5
W
Skadi
re1ay era
Skadi
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
18,328
30,063
Taken
37,445
16,809
Mitigated
18,512
9,441
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,870
837
0
3,472
8,185
5,573
0
3,209
4,976
0
27,832
L
Khepri
 
Khepri
2,556
227
0
757
3,886
2,700
0
0
3,886
27,041
0
L
Geb
 
Geb
4,789
677
0
946
9,279
6,670
0
1,961
7,156
18,689
698
L
Ne Zha
BearFlojo
Ne Zha
2,488
786
0
4,784
9,120
2,689
0
368
8,694
0
25,443
W
Arachne
Jameson62
Arachne
1,702
1,359
0
1,815
5,460
2,250
0
2,397
3,063
0
19,488
W
Hercules
7,377
2,703
0
2,513
9,621
6,984
0
5,290
4,331
0
18,548
L
Zhong Kui
Miowy
Zhong Kui
6,220
441
0
2,494
7,526
4,225
0
1,279
6,017
35,627
764
L
Apollo
2,275
967
0
1,483
7,634
2,228
0
0
7,634
0
29,438
W
Kukulkan
Tututata
Kukulkan
4,058
223
0
464
2,333
715
0
1,657
676
32,585
0
W
Skadi
re1ay era
Skadi
5,346
2,513
0
1,177
4,464
1,287
730
880
3,584
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
25,461
237
Minions Killed
229
0
Camps Cleared
0
1,139,248
Distance Traveled
1,022,032
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,435
544
48
5
0
209,313
0
L
Khepri
5,239
524
44
4
0
207,171
1
L
Geb
4,783
478
18
2
0
212,402
0
L
Ne Zha
5,356
536
48
5
0
211,297
0
W
Arachne
4,797
480
36
4
0
288,677
0
W
Hercules
6,350
635
16
2
0
216,862
0
L
Zhong Kui
5,164
516
67
7
0
189,613
2
L
Apollo
4,919
492
52
5
0
201,549
0
W
Kukulkan
6,027
603
82
8
0
231,008
0
W
Skadi
6,983
698
55
6
0
193,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role