Player Matchup

Chang'e
Chang'e
NikTakinYoCookie
Chang'e
Level 159
God Stats
9W - 7L
1,618 SR
Queue Stats
214W - 217L
1,519 Elo+
Solo
The Morrigan
The Morrigan
Pugui
The Morrigan
Level 24
God Stats
3W - 0L
1,910 SR
Queue Stats
25W - 32L
1,473 Elo+
Party 2
Thanatos
Thanatos
changethename20
Thanatos
Level 127
God Stats
2W - 0L
1,342 SR
Queue Stats
57W - 56L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
smitegoon0417
Danzaburou
Level 42
God Stats
12W - 14L
1,483 SR
Queue Stats
135W - 126L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
wyd_stepbro699
Kuzenbo
Level 157
God Stats
27W - 25L
1,515 SR
Queue Stats
1,126W - 1,112L
1,448 Elo+
Party 2
Team Averages
Level 102
1,574 SR
1,476 Elo+

VS

Team Averages
Level 101
1,582 SR
1,512 Elo+
Bakasura
Bakasura
DaDewDealer
Bakasura
Level 107
God Stats
1W - 1L
1,682 SR
Queue Stats
45W - 50L
1,508 Elo+
Party 1
Nox
Nox
KausBorealis
Nox
Level 201
God Stats
5W - 4L
1,590 SR
Queue Stats
703W - 695L
1,454 Elo+
Solo
Nike
Nike
QuickHippo19
Nike
Level 156
God Stats
3W - 3L
1,645 SR
Queue Stats
318W - 293L
1,526 Elo+
Solo
Rama
Rama
Scrimotp
Rama
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,613 Elo+
Party 1
Artio
Artio
littlekitchen
Artio
Level 28
God Stats
6W - 9L
1,494 SR
Queue Stats
54W - 71L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,855
657
6,997
7,883
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Pugui
The Morrigan
14
6 / 1 / 5
8,682
579
9,850
5,807
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
14
5 / 1 / 9
8,505
567
11,106
14,924
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
smitegoon0417
Danzaburou
15
6 / 1 / 4
10,151
677
7,997
10,395
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 3 / 13
7,953
530
5,948
14,335
15,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaDewDealer
Bakasura
10
2 / 5 / 1
6,368
425
9,092
14,382
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 4 / 1
6,742
449
5,788
7,105
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 0
8,611
574
4,242
12,390
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
12
1 / 6 / 1
7,005
467
7,131
10,235
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 3
6,365
424
4,801
14,526
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
5
6
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DaDewDealer
Bakasura
2
5
1
0.5
L
1
4
1
0.38
W
4
0
6
7
W
The Morrigan
Pugui
The Morrigan
6
1
5
8.5
L
1
3
0
0.33
L
Rama
1
6
1
0.25
W
Thanatos
5
1
9
9.5
L
0
3
3
0.5
W
Danzaburou
smitegoon0417
Danzaburou
6
1
4
8
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
31,054
53,344
Taken
58,638
32,838
Mitigated
26,366
30,273
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DaDewDealer
Bakasura
9,092
6,197
0
3,857
14,382
4,800
0
3,337
11,045
0
39,229
L
5,788
249
0
450
7,105
2,221
0
4,461
2,625
38,428
632
W
6,997
449
3,696
6,399
7,883
5,193
1,372
1,323
6,560
67,652
2,762
W
The Morrigan
Pugui
The Morrigan
9,850
1,489
513
2,075
5,807
2,118
1,897
2,002
3,660
61,709
106
L
4,242
576
0
500
12,390
5,669
0
3,985
8,405
0
70,561
L
Rama
7,131
5,816
0
1,892
10,235
2,954
0
3,748
6,428
0
53,200
W
Thanatos
11,106
4,399
0
10,244
14,924
5,526
363
1,671
12,427
0
65,790
L
4,801
94
531
4,126
14,526
10,722
0
6,981
7,453
20,221
0
W
Danzaburou
smitegoon0417
Danzaburou
7,997
3,280
0
5,215
10,395
4,270
2,970
1,682
8,673
0
69,619
W
5,948
1,986
0
2,131
14,335
15,731
273
3,911
9,368
17,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
35,091
476
Minions Killed
412
0
Camps Cleared
0
1,495,564
Distance Traveled
1,368,654
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,368
425
86
6
0
321,570
0
L
Nox
6,742
449
70
5
0
272,756
0
W
Chang'e
9,855
657
138
9
0
311,218
0
W
The Morrigan
8,682
579
109
7
0
271,048
0
L
Nike
8,611
574
133
9
0
245,494
0
L
Rama
7,005
467
103
7
0
234,228
0
W
Thanatos
8,505
567
89
6
0
322,623
0
L
Artio
6,365
424
20
1
0
294,606
0
W
Danzaburou
10,151
677
122
8
0
292,669
2
W
Kuzenbo
7,953
530
18
1
0
298,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role