Player Matchup

Ah Muzen Cab
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
Level 154
God Stats
64W - 43L
1,583 SR
Queue Stats
549W - 596L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
Gifted mayan
Xing Tian
Level 155
God Stats
38W - 37L
1,550 SR
Queue Stats
447W - 491L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
JDAWG013
Baron Samedi
Level 126
God Stats
2W - 2L
1,569 SR
Queue Stats
21W - 20L
1,538 Elo+
Party 1
Team Averages
Level 145
1,567 SR
1,521 Elo+

VS

Team Averages
Level 115
1,491 SR
1,528 Elo+
Geb
Geb
KENERSON J A
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,526 Elo+
Party 2
Nemesis
Nemesis
Leoamonian04
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 147L
1,516 Elo+
Party 2
Ra
Ra
SAnTOsMR95
Ra
Level 89
God Stats
107W - 130L
1,472 SR
Queue Stats
478W - 481L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
15
5 / 0 / 2
8,991
899
10,691
5,077
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Gifted mayan
Xing Tian
13
1 / 1 / 5
7,670
767
5,253
11,504
9,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Baron Samedi
JDAWG013
Baron Samedi
14
1 / 1 / 6
7,947
795
6,043
5,625
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,714
671
3,582
10,192
8,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Leoamonian04
Nemesis
13
0 / 1 / 2
7,294
729
7,571
8,868
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 0
7,991
799
4,950
7,351
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
5
0
2
6
W
Xing Tian
Gifted mayan
Xing Tian
1
1
5
3.5
W
Baron Samedi
JDAWG013
Baron Samedi
1
1
6
4
L
0
3
1
0.17
L
Nemesis
Leoamonian04
Nemesis
0
1
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
16,103
22,206
Taken
26,411
13,917
Mitigated
16,440
7,766
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
10,691
3,854
0
1,371
5,077
1,812
1,243
1,926
2,999
0
35,072
W
Xing Tian
Gifted mayan
Xing Tian
5,253
370
0
2,445
11,504
9,594
297
4,018
6,933
13,675
0
W
Baron Samedi
JDAWG013
Baron Samedi
6,043
115
1,561
2,389
5,625
2,511
391
1,962
3,348
15,680
0
L
3,582
177
0
1,097
10,192
8,261
0
4,524
5,369
13,849
470
L
Nemesis
Leoamonian04
Nemesis
7,571
1,380
0
3,565
8,868
5,223
0
3,578
4,895
0
20,222
L
4,950
571
1,281
2,021
7,351
2,956
0
2,441
4,786
34,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
21,999
112
Minions Killed
141
0
Camps Cleared
0
550,137
Distance Traveled
515,044
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,991
899
63
6
0
179,761
0
W
Xing Tian
7,670
767
25
3
0
200,140
4
W
Baron Samedi
7,947
795
24
2
0
170,236
1
L
Geb
6,714
671
25
3
0
142,718
0
L
Nemesis
7,294
729
36
4
0
207,454
0
L
Ra
7,991
799
80
8
0
164,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role