Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
ImmortalZodd27
Ix Chel
Gold II
Level 68
God Stats
5W - 2L
1,787 SR
Queue Stats
103W - 98L
1,566 MMR
Party 1
Martichoras
Martichoras
Gold III
ParisDrakeDoee
Martichoras
Gold III
Level 158
God Stats
20W - 15L
1,638 SR
Queue Stats
320W - 317L
1,551 MMR
Party 1
Khepri
Khepri
Gold III
TheVortexGames
Khepri
Gold III
Level 129
God Stats
0W - 2L
1,137 SR
Queue Stats
39W - 45L
1,584 MMR
Solo
Terra
Terra
Gold I
kingoverkill970
Terra
Gold I
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 216L
1,562 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,512 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,546 SR
1,543 MMR
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
ChubChubBoogey
Charybdis
Gold I
Level 129
God Stats
40W - 33L
1,635 SR
Queue Stats
156W - 154L
1,524 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
Gnasher9999
Kukulkan
Platinum V
Level 149
God Stats
29W - 23L
1,626 SR
Queue Stats
156W - 151L
1,615 MMR
Party 2
Thor
Thor
Gold I
Squuez
Thor
Gold I
Level 129
God Stats
13W - 20L
1,471 SR
Queue Stats
878W - 885L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 3 / 4
7,291
456
5,934
10,296
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 2
7,514
470
6,882
10,808
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
ParisDrakeDoee
Martichoras
14
1 / 4 / 0
8,004
500
8,782
11,115
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 1
6,636
415
3,888
13,268
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 4
8,032
502
7,240
16,383
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
MedusaRavanaAthenaAphrodite

VS

Bans
LokiCthulhuThanatosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
3 / 1 / 4
8,812
551
8,470
12,663
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
14
0 / 2 / 8
8,717
545
7,653
14,454
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ChubChubBoogey
Charybdis
17
6 / 1 / 0
9,864
617
12,902
13,577
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Gnasher9999
Kukulkan
16
5 / 0 / 2
9,757
610
8,139
4,643
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Squuez
Thor
15
3 / 2 / 5
9,605
600
11,216
14,184
7,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
17
17
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
4
1
W
Awilix
 
Awilix
3
1
4
5
W
Ganesha
 
Ganesha
0
2
8
2
W
Charybdis
ChubChubBoogey
Charybdis
6
1
0
6
W
Kukulkan
Gnasher9999
Kukulkan
5
0
2
6
L
2
1
2
3
L
Martichoras
ParisDrakeDoee
Martichoras
1
4
0
0.25
W
Thor
Squuez
Thor
3
2
5
2.75
L
0
5
1
0.1
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
48,380
61,870
Taken
59,521
30,565
Mitigated
30,420
18,220
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,934
1,835
0
1,067
10,296
4,076
0
2,510
7,656
0
55,413
W
Awilix
 
Awilix
8,470
3,152
0
818
12,663
5,227
1,409
3,201
9,298
0
91,877
W
Ganesha
 
Ganesha
7,653
798
0
3,534
14,454
11,086
90
4,188
10,076
31,012
760
W
Charybdis
ChubChubBoogey
Charybdis
12,902
7,749
0
5,720
13,577
4,857
1,300
2,113
11,418
0
91,209
W
Kukulkan
Gnasher9999
Kukulkan
8,139
803
0
482
4,643
1,755
1,485
1,659
2,830
70,554
453
L
6,882
565
555
5,631
10,808
3,353
0
3,584
6,925
43,692
1,379
L
Martichoras
ParisDrakeDoee
Martichoras
8,782
3,220
0
2,267
11,115
4,940
0
2,179
8,885
0
77,705
W
Thor
Squuez
Thor
11,216
2,249
0
3,171
14,184
7,495
0
5,582
8,469
0
60,844
L
3,888
321
0
1,605
13,268
10,572
0
3,819
9,261
16,979
0
L
7,240
1,967
259
6,836
16,383
7,624
0
2,546
13,708
39,964
8,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
46,755
428
Minions Killed
591
0
Camps Cleared
0
1,501,080
Distance Traveled
1,654,838
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,291
456
82
5
0
301,854
2
W
Awilix
8,812
551
129
8
0
409,714
0
W
Ganesha
8,717
545
22
1
0
322,116
0
W
Charybdis
9,864
617
166
10
0
296,251
0
W
Kukulkan
9,757
610
164
10
0
326,126
0
L
Ix Chel
7,514
470
90
6
0
313,584
3
L
Martichoras
8,004
500
119
7
0
267,366
0
W
Thor
9,605
600
110
7
0
300,631
2
L
Khepri
6,636
415
40
3
0
329,570
7
L
Terra
8,032
502
97
6
0
288,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role