Player Matchup

Mulan
Mulan
FloydBailey
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,391 Elo+
Party 2
Tyr
Tyr
Jarvisblack
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,367 Elo+
Party 2
Athena
Athena
Munchnd
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,391 Elo+
Party 2
Khepri
Khepri
Sloandaddy
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,202 Elo+
Party 2
Apollo
Apollo
raccoonofstealth
Apollo
Level 155
God Stats
1W - 3L
1,379 SR
Queue Stats
82W - 90L
1,485 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,367 Elo+

VS

Team Averages
Level 104
1,554 SR
1,497 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FlatCalf9709619
Ganesha
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,521 Elo+
Solo
Merlin
Merlin
Grape Green
Merlin
Level 151
God Stats
12W - 5L
1,719 SR
Queue Stats
1,039W - 1,035L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Tumasho1537
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
luevano_369
Ah Puch
Level 119
God Stats
2W - 2L
1,550 SR
Queue Stats
108W - 132L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
5,379
1,076
3,629
5,915
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 3
5,588
1,118
3,253
6,202
5,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Munchnd
Athena
11
2 / 3 / 5
5,873
1,175
2,720
6,849
4,814
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Sloandaddy
Khepri
6
0 / 1 / 1
4,660
932
149
2,210
746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 4 / 1
5,977
1,195
2,638
6,050
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 7
6,383
1,277
1,883
3,059
1,140
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 11
6,478
1,296
3,871
7,977
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
11
4 / 1 / 5
6,561
1,312
5,543
2,537
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Tumasho1537
Gilgamesh
11
1 / 3 / 8
6,139
1,228
3,972
5,006
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
luevano_369
Ah Puch
12
6 / 1 / 7
7,376
1,475
9,618
3,225
1,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
7
Kills
13
13
Deaths
7
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
7
5.5
W
0
1
11
5.5
L
0
3
6
1
W
Merlin
4
1
5
6.5
L
1
2
3
1.25
L
Athena
Munchnd
Athena
2
3
5
1.5
L
Khepri
Sloandaddy
Khepri
0
1
1
0.5
W
Gilgamesh
Tumasho1537
Gilgamesh
1
3
8
1.67
W
Ah Puch
luevano_369
Ah Puch
6
1
7
9.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,389
Damage
24,887
27,226
Taken
21,804
16,567
Mitigated
13,698
5,765
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,883
276
402
1,075
3,059
1,140
954
272
2,787
0
6,892
W
3,871
135
0
2,746
7,977
5,328
205
380
7,597
7,232
0
L
3,629
199
250
433
5,915
2,800
0
3,846
2,033
0
8,229
W
Merlin
5,543
318
533
684
2,537
928
1,065
783
1,754
10,899
251
L
3,253
161
326
1,194
6,202
5,989
0
4,327
1,835
0
8,965
L
Athena
Munchnd
Athena
2,720
599
414
1,310
6,849
4,814
0
4,743
2,028
5,787
810
L
Khepri
Sloandaddy
Khepri
149
62
330
287
2,210
746
0
2,013
197
425
0
W
Gilgamesh
Tumasho1537
Gilgamesh
3,972
427
955
661
5,006
5,231
96
469
4,537
0
5,795
W
Ah Puch
luevano_369
Ah Puch
9,618
552
54
883
3,225
1,071
190
445
2,780
21,361
0
L
2,638
1,579
391
830
6,050
2,218
0
4,089
1,891
0
7,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
32,937
47
Minions Killed
64
0
Camps Cleared
0
406,300
Distance Traveled
459,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,383
1,277
6
1
0
97,491
0
W
Ganesha
6,478
1,296
0
0
0
83,659
0
L
Mulan
5,379
1,076
10
2
0
96,076
0
W
Merlin
6,561
1,312
19
4
0
78,506
0
L
Tyr
5,588
1,118
12
2
0
102,511
0
L
Athena
5,873
1,175
9
2
0
96,791
0
L
Khepri
4,660
932
0
0
0
29,776
0
W
Gilgamesh
6,139
1,228
7
1
0
98,440
0
W
Ah Puch
7,376
1,475
32
6
0
101,901
0
L
Apollo
5,977
1,195
16
3
0
81,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role