Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
FRsalazarA
Cthulhu
Silver II
Level 133
God Stats
10W - 7L
1,555 SR
Queue Stats
134W - 144L
1,130 MMR
Party 2
Danzaburou
Danzaburou
Silver I
SnappetdFill
Danzaburou
Silver I
Level 121
God Stats
44W - 41L
1,547 SR
Queue Stats
106W - 121L
1,117 MMR
Party 2
Scylla
Scylla
Silver II
v2Skrappy
Scylla
Silver II
Level 134
God Stats
6W - 2L
1,634 SR
Queue Stats
42W - 46L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,547 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,504 SR
1,223 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 311
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
DeathSt1nger
Medusa
Silver I
Level 145
God Stats
1W - 1L
1,732 SR
Queue Stats
149W - 167L
1,084 MMR
Solo
Thanatos
Thanatos
Silver II
MrZcavenger
Thanatos
Silver II
Level 70
God Stats
3W - 5L
1,521 SR
Queue Stats
211W - 239L
1,021 MMR
Solo
Geb
Geb
Silver II
SPAinCodETY
Geb
Silver II
Level 160
God Stats
1W - 5L
1,267 SR
Queue Stats
192W - 201L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 5 / 1
8,370
644
10,608
12,431
5,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
 
Tsukuyomi
14
4 / 0 / 3
7,751
596
5,135
6,292
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
FRsalazarA
Cthulhu
13
0 / 0 / 7
7,699
592
6,231
4,906
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SnappetdFill
Danzaburou
13
5 / 3 / 3
7,923
609
6,981
8,811
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
v2Skrappy
Scylla
13
0 / 2 / 2
7,548
581
2,593
4,380
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ah Muzen CabArachneKaliKhepri

VS

Bans
Nu WaGaneshaLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 3
8,434
649
6,211
5,552
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
 
Amaterasu
13
4 / 1 / 2
7,521
579
5,604
14,630
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
1 / 3 / 1
5,890
453
3,147
7,567
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
MrZcavenger
Thanatos
13
1 / 4 / 0
6,645
511
3,367
11,871
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,606
431
3,862
8,413
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
10
10
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
5
1
0.7
W
Tsukuyomi
 
Tsukuyomi
4
0
3
5.5
L
Ra
 
Ra
4
1
3
5.5
L
Amaterasu
 
Amaterasu
4
1
2
5
L
Medusa
1
3
1
0.5
W
Cthulhu
FRsalazarA
Cthulhu
0
0
7
3.5
L
Thanatos
MrZcavenger
Thanatos
1
4
0
0.25
L
0
3
1
0.17
W
Danzaburou
SnappetdFill
Danzaburou
5
3
3
2.17
W
Scylla
v2Skrappy
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
22,191
36,820
Taken
48,033
15,049
Mitigated
21,214
13,201
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,608
981
24
5,108
12,431
5,443
0
2,528
9,698
53,267
1,235
W
Tsukuyomi
 
Tsukuyomi
5,135
891
0
3,793
6,292
2,156
0
1,103
5,133
0
53,819
L
Ra
 
Ra
6,211
234
355
2,132
5,552
1,865
0
2,743
2,809
58,790
2,001
L
Amaterasu
 
Amaterasu
5,604
2,355
0
8,906
14,630
7,075
0
8,106
6,524
0
43,159
L
Medusa
3,147
1,493
0
2,895
7,567
2,548
0
3,320
4,247
0
34,305
W
Cthulhu
FRsalazarA
Cthulhu
6,231
490
187
1,769
4,906
3,397
216
1,994
2,912
42,073
2,873
L
Thanatos
MrZcavenger
Thanatos
3,367
894
0
6,254
11,871
4,426
0
2,392
9,479
0
60,453
L
3,862
723
0
2,434
8,413
5,300
0
2,447
5,966
18,529
0
W
Danzaburou
SnappetdFill
Danzaburou
6,981
3,756
0
1,371
8,811
2,828
2,197
2,217
6,526
0
39,004
W
Scylla
v2Skrappy
Scylla
2,593
187
0
949
4,380
1,225
23
1,482
2,676
56,502
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
34,096
442
Minions Killed
403
0
Camps Cleared
0
1,341,604
Distance Traveled
1,221,049
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,370
644
94
7
0
232,404
6
W
Tsukuyomi
7,751
596
87
7
0
332,000
5
L
Ra
8,434
649
137
11
0
287,841
4
L
Amaterasu
7,521
579
73
6
0
280,198
1
L
Medusa
5,890
453
72
6
0
178,528
0
W
Cthulhu
7,699
592
76
6
0
284,251
0
L
Thanatos
6,645
511
95
7
0
272,878
0
L
Geb
5,606
431
26
2
0
201,604
2
W
Danzaburou
7,923
609
68
5
0
231,782
0
W
Scylla
7,548
581
117
9
0
261,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role