Player Matchup

Poseidon
Poseidon
Gold III
JasNeko
Poseidon
Gold III
Level 108
God Stats
6W - 11L
1,443 SR
Queue Stats
713W - 1,025L
1,557 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,443 SR
1,557 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,897 SR
1,517 MMR
Chang'e
Chang'e
Gold V
XYzHaCKeR
Chang'e
Gold V
Level 155
God Stats
0W - 1L
1,897 SR
Queue Stats
3W - 4L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JasNeko
Poseidon
20
4 / 9 / 0
19,274
1,071
17,688
24,970
19,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AnubisBakasuraHeraHadesAnhur

VS

Bans
ChronosHou YiBastetCernunnosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
XYzHaCKeR
Chang'e
20
9 / 4 / 0
18,584
1,032
21,322
30,628
19,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
9
9
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
JasNeko
Poseidon
4
9
0
0.44
L
Chang'e
XYzHaCKeR
Chang'e
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
21,322
24,970
Taken
30,628
19,103
Mitigated
19,935
5,268
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
JasNeko
Poseidon
17,688
5,902
0
5,268
24,970
19,103
3,121
21,259
3,711
115,469
338
L
Chang'e
XYzHaCKeR
Chang'e
21,322
1,150
0
13,644
30,628
19,935
2,165
18,331
12,297
107,631
3,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,274
Gold Earned
18,584
199
Minions Killed
194
8
Camps Cleared
8
348,793
Distance Traveled
347,503
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
19,274
1,071
199
11
8
348,793
0
L
Chang'e
18,584
1,032
194
11
8
347,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role