Player Matchup

Bacchus
Bacchus
LegacyForge
Bacchus
Level 150
God Stats
3W - 3L
1,422 SR
Queue Stats
90W - 73L
1,506 Elo+
Party 3
Anhur
Anhur
Linkjsc
Anhur
Level 142
God Stats
2W - 1L
1,537 SR
Queue Stats
66W - 52L
1,542 Elo+
Party 3
Ah Puch
Ah Puch
Phoenix2292000
Ah Puch
Level 148
God Stats
17W - 14L
1,525 SR
Queue Stats
419W - 351L
1,545 Elo+
Solo
Aphrodite
Aphrodite
PotonixGaming
Aphrodite
Level 39
God Stats
3W - 7L
1,500 SR
Queue Stats
25W - 20L
1,651 Elo+
Solo
Odin
Odin
castornatero
Odin
Level 206
God Stats
6W - 11L
1,388 SR
Queue Stats
1,066W - 966L
1,570 Elo+
Solo
Team Averages
Level 137
1,475 SR
1,563 Elo+

VS

Team Averages
Level 157
1,571 SR
1,564 Elo+
Set
Set
Filiningo
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,675 Elo+
Party 2
Scylla
Scylla
IcariumsRage
Scylla
Level 169
God Stats
11W - 7L
1,682 SR
Queue Stats
241W - 257L
1,529 Elo+
Party 1
Thor
Thor
SaintOfZion
Thor
Level 148
God Stats
1W - 2L
1,513 SR
Queue Stats
106W - 87L
1,560 Elo+
Party 2
Sol
Sol
cornell4
Sol
Level 157
God Stats
0W - 2L
1,661 SR
Queue Stats
105W - 97L
1,561 Elo+
Party 1
Hercules
Hercules
wiscansin
Hercules
Level 155
God Stats
8W - 12L
1,501 SR
Queue Stats
154W - 119L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LegacyForge
Bacchus
11
6 / 1 / 6
7,097
645
4,941
8,805
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Linkjsc
Anhur
12
7 / 4 / 3
7,628
693
6,099
9,212
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 5
7,233
658
10,041
5,546
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
PotonixGaming
Aphrodite
11
2 / 2 / 4
5,750
523
3,766
9,394
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
5,922
538
4,498
9,904
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,992
636
7,746
8,229
5,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
0 / 4 / 0
5,988
544
2,695
5,059
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 1
6,652
605
4,832
8,127
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 7 / 3
6,135
558
6,167
8,484
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
wiscansin
Hercules
9
1 / 5 / 3
5,393
490
4,305
12,771
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
9
9
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Scylla
0
4
0
0
W
Bacchus
LegacyForge
Bacchus
6
1
6
9
W
Anhur
Linkjsc
Anhur
7
4
3
2.13
W
4
0
5
6.5
W
Aphrodite
PotonixGaming
Aphrodite
2
2
4
2
L
6
2
1
3.25
W
1
2
2
1
L
1
7
3
0.36
L
Hercules
wiscansin
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,345
Damage
25,745
42,861
Taken
42,670
24,354
Mitigated
16,725
16,197
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,746
4,071
0
3,806
8,229
5,448
0
633
7,596
0
56,707
L
Scylla
2,695
492
0
442
5,059
1,428
0
3,931
810
41,836
0
W
Bacchus
LegacyForge
Bacchus
4,941
860
0
2,883
8,805
8,583
0
2,350
6,455
17,617
1,696
W
Anhur
Linkjsc
Anhur
6,099
3,133
0
3,908
9,212
2,970
308
4,030
5,182
0
48,032
W
10,041
561
0
1,916
5,546
1,913
0
1,894
3,652
62,241
574
W
Aphrodite
PotonixGaming
Aphrodite
3,766
293
929
5,368
9,394
2,619
0
837
8,557
32,840
0
L
4,832
878
0
894
8,127
2,785
0
4,487
3,548
0
33,482
W
4,498
1,157
0
1,193
9,904
8,269
0
0
9,904
0
35,470
L
6,167
2,816
0
1,604
8,484
1,655
0
2,126
6,313
41,984
0
L
Hercules
wiscansin
Hercules
4,305
1,264
0
2,748
12,771
5,409
0
6,669
5,809
249
16,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
31,160
356
Minions Killed
349
0
Camps Cleared
0
1,143,224
Distance Traveled
1,076,243
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,992
636
95
9
0
227,957
0
L
Scylla
5,988
544
114
10
0
215,298
3
W
Bacchus
7,097
645
16
1
0
242,347
3
W
Anhur
7,628
693
99
9
0
195,854
1
W
Ah Puch
7,233
658
122
11
0
246,706
3
W
Aphrodite
5,750
523
56
5
0
233,942
2
L
Thor
6,652
605
55
5
0
220,577
0
W
Odin
5,922
538
63
6
0
224,375
2
L
Sol
6,135
558
63
6
0
197,352
1
L
Hercules
5,393
490
22
2
0
215,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role