Player Matchup

Thanatos
Thanatos
DJ22202
Thanatos
Level 88
God Stats
5W - 1L
1,943 SR
Queue Stats
92W - 81L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
Mudd_Butt11
Zhong Kui
Level 128
God Stats
4W - 8L
1,374 SR
Queue Stats
370W - 352L
1,492 Elo+
Solo
Nox
Nox
Stonedxmushroom
Nox
Level 202
God Stats
2W - 2L
1,271 SR
Queue Stats
358W - 344L
1,530 Elo+
Solo
Horus
Horus
Zombieslayer2225
Horus
Level 107
God Stats
31W - 33L
1,533 SR
Queue Stats
67W - 69L
1,523 Elo+
Party 2
Neith
Neith
husoldier369
Neith
Level 18
God Stats
3W - 6L
1,414 SR
Queue Stats
5W - 8L
1,438 Elo+
Party 2
Team Averages
Level 109
1,507 SR
1,509 Elo+

VS

Team Averages
Level 126
1,515 SR
1,574 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
B0MB3R89
Zeus
Level 157
God Stats
8W - 6L
1,502 SR
Queue Stats
185W - 165L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Coulthard691
Ao Kuang
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 4L
1,718 Elo+
Solo
Anubis
Anubis
eduardolopez753
Anubis
Level 127
God Stats
12W - 11L
1,539 SR
Queue Stats
32W - 30L
1,535 Elo+
Solo
Sobek
Sobek
juansekstro1994
Sobek
Level 128
God Stats
12W - 12L
1,534 SR
Queue Stats
93W - 95L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJ22202
Thanatos
11
3 / 1 / 4
6,497
650
3,147
7,184
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Mudd_Butt11
Zhong Kui
12
3 / 1 / 0
6,999
700
5,167
6,354
4,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 0 / 3
5,894
589
2,834
4,440
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 3
6,288
629
4,791
6,860
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

9
1 / 0 / 5
5,563
556
1,983
3,485
907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 1
4,461
446
2,388
6,201
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
9
1 / 3 / 0
5,090
509
4,756
4,379
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Coulthard691
Ao Kuang
9
1 / 3 / 0
4,682
468
2,528
7,546
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 3 / 0
4,006
401
1,133
2,867
779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,383
438
1,570
6,933
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Zeus
1
3
0
0.33
L
Ao Kuang
Coulthard691
Ao Kuang
1
3
0
0.33
W
Thanatos
DJ22202
Thanatos
3
1
4
5
W
Zhong Kui
Mudd_Butt11
Zhong Kui
3
1
0
3
W
2
0
3
3.5
W
5
0
3
6.5
L
0
3
0
0
W
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,922
Damage
12,375
28,323
Taken
27,926
11,523
Mitigated
10,585
13,827
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,388
541
0
2,557
6,201
1,774
0
1,713
4,488
0
22,889
L
Zeus
4,756
0
0
730
4,379
986
0
891
3,488
31,480
789
L
Ao Kuang
Coulthard691
Ao Kuang
2,528
595
0
3,578
7,546
1,848
0
4,179
3,367
18,251
0
W
Thanatos
DJ22202
Thanatos
3,147
812
0
4,619
7,184
2,706
729
1,407
5,777
0
39,537
W
Zhong Kui
Mudd_Butt11
Zhong Kui
5,167
1,148
0
4,260
6,354
4,001
319
2,263
4,091
44,468
1,741
W
2,834
196
0
1,327
4,440
1,414
522
1,657
2,783
32,721
0
W
4,791
2,141
222
2,345
6,860
2,495
576
3,243
3,617
0
30,101
L
1,133
46
0
666
2,867
779
0
0
2,867
14,502
0
W
1,983
835
0
1,054
3,485
907
628
1,259
2,226
0
17,590
L
1,570
222
0
2,604
6,933
5,198
0
1,098
5,835
7,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
22,622
282
Minions Killed
170
0
Camps Cleared
0
896,824
Distance Traveled
834,164
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,461
446
47
5
0
203,911
0
L
Zeus
5,090
509
52
5
0
176,136
1
L
Ao Kuang
4,682
468
35
4
0
178,201
0
W
Thanatos
6,497
650
69
7
0
220,477
0
W
Zhong Kui
6,999
700
78
8
0
163,346
2
W
Nox
5,894
589
59
6
0
209,737
4
W
Horus
6,288
629
44
4
0
155,795
0
L
Anubis
4,006
401
25
3
0
86,440
2
W
Neith
5,563
556
32
3
0
147,469
0
L
Sobek
4,383
438
11
1
0
189,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role