Player Matchup

Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 32
1,642 SR
1,357 MMR
Raijin
Raijin
Gold V
iSoulsツ
Raijin
Gold V
Level 32
God Stats
2W - 3L
1,642 SR
Queue Stats
7W - 12L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
6 / 0 / 0
12,145
1,104
10,862
13,140
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
BakasuraAo KuangAh Muzen CabArachnePoseidon

VS

Bans
BastetHadesNu WaHe BoHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
iSoulsツ
Raijin
13
0 / 6 / 0
8,889
808
7,188
12,851
6,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
0
6
L
Raijin
iSoulsツ
Raijin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,862
Damage
7,188
13,140
Taken
12,851
5,933
Mitigated
6,542
5,036
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,862
3,896
0
5,036
13,140
5,933
2,618
7,520
5,100
58,600
5,892
L
Raijin
iSoulsツ
Raijin
7,188
704
0
3,239
12,851
6,542
0
10,708
2,143
42,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,145
Gold Earned
8,889
125
Minions Killed
82
7
Camps Cleared
2
206,177
Distance Traveled
187,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,145
1,104
125
11
7
206,177
0
L
Raijin
8,889
808
82
7
2
187,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role