Player Matchup

Danzaburou
Danzaburou
Gold II
Almaerrant3
Danzaburou
Gold II
Level 203
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,623 MMR
Solo
Mulan
Mulan
Gold IV
HirashiDesu
Mulan
Gold IV
Level 147
God Stats
6W - 4L
1,684 SR
Queue Stats
113W - 109L
1,701 MMR
Solo
Raijin
Raijin
Gold II
MrMcL0VIN01
Raijin
Gold II
Level 128
God Stats
5W - 2L
1,986 SR
Queue Stats
21W - 14L
1,894 MMR
Party 2
Lancelot
Lancelot
Gold III
Saggy TOB
Lancelot
Gold III
Level 148
God Stats
3W - 4L
1,540 SR
Queue Stats
369W - 364L
1,594 MMR
Solo
Geb
Geb
Silver I
Storm1234500
Geb
Silver I
Level 128
God Stats
6W - 4L
1,651 SR
Queue Stats
11W - 10L
1,536 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,672 SR
1,670 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 186
1,594 SR
1,635 MMR
Ares
Ares
Platinum I
ImJotam
Ares
Platinum I
Level 236
God Stats
3W - 2L
1,638 SR
Queue Stats
108W - 98L
1,624 MMR
Party 3
Ullr
Ullr
Diamond IV
Jоry
Ullr
Diamond IV
Level 220
God Stats
1W - 2L
1,453 SR
Queue Stats
69W - 47L
1,820 MMR
Party 3
Chronos
Chronos
Gold IV
NobodyToasty
Chronos
Gold IV
Level 130
God Stats
4W - 3L
1,641 SR
Queue Stats
44W - 43L
1,501 MMR
Party 1
Set
Set
Platinum V
mrbluehaze
Set
Platinum V
Level 186
God Stats
129W - 118L
1,593 SR
Queue Stats
275W - 282L
1,627 MMR
Solo
Shiva
Shiva
Platinum V
sportsguy712
Shiva
Platinum V
Level 156
God Stats
32W - 19L
1,643 SR
Queue Stats
83W - 83L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Almaerrant3
Danzaburou
13
1 / 9 / 0
7,625
545
7,562
14,123
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 3
6,362
454
8,490
15,402
8,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
11
0 / 11 / 0
6,198
443
3,729
13,190
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Saggy TOB
Lancelot
12
2 / 4 / 0
6,923
495
6,772
12,082
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 3
6,971
498
5,655
16,010
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Da JiAchillesCabrakanKumbhakarna

VS

Bans
SerqetHerculesMauiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ImJotam
Ares
14
10 / 1 / 11
9,610
686
10,644
10,471
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Jоry
Ullr
16
11 / 1 / 10
10,107
722
14,503
12,908
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
NobodyToasty
Chronos
16
4 / 1 / 7
9,362
669
8,217
13,348
4,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 1 / 11
8,652
618
8,454
10,971
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 0 / 10
9,663
690
14,233
14,556
13,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
4
Kills
38
38
Deaths
4
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Almaerrant3
Danzaburou
1
9
0
0.11
L
0
9
3
0.17
W
Ares
ImJotam
Ares
10
1
11
15.5
W
Ullr
Jоry
Ullr
11
1
10
16
L
Raijin
0
11
0
0
W
Chronos
NobodyToasty
Chronos
4
1
7
7.5
L
Lancelot
Saggy TOB
Lancelot
2
4
0
0.5
L
1
5
3
0.5
W
8
1
11
13.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,208
Damage
56,051
70,807
Taken
62,254
34,798
Mitigated
39,925
8,706
Healing
25,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Almaerrant3
Danzaburou
7,562
4,073
0
2,424
14,123
5,245
0
5,990
8,088
0
55,754
L
8,490
1,584
0
1,921
15,402
8,204
0
624
14,065
0
36,954
W
Ares
ImJotam
Ares
10,644
1,190
0
4,048
10,471
10,522
0
2,383
8,088
23,660
0
W
Ullr
Jоry
Ullr
14,503
6,318
0
4,745
12,908
5,363
494
3,497
9,411
0
78,403
L
Raijin
3,729
656
0
559
13,190
3,686
0
2,013
11,132
40,842
0
W
Chronos
NobodyToasty
Chronos
8,217
3,781
0
7,326
13,348
4,691
3,026
2,200
11,148
78,136
3,976
L
Lancelot
Saggy TOB
Lancelot
6,772
1,043
0
1,510
12,082
5,093
0
1,977
9,980
0
48,097
L
5,655
537
0
2,292
16,010
12,570
0
7,777
8,092
17,074
778
W
8,454
3,315
0
3,425
10,971
5,773
0
860
10,111
0
53,428
W
14,233
1,452
710
5,146
14,556
13,576
0
1,009
13,547
0
71,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
47,394
358
Minions Killed
481
0
Camps Cleared
0
1,334,149
Distance Traveled
1,455,953
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,625
545
91
7
0
251,813
0
L
Mulan
6,362
454
71
5
0
253,711
6
W
Ares
9,610
686
22
2
0
280,014
0
W
Ullr
10,107
722
136
10
0
292,334
2
L
Raijin
6,198
443
84
6
0
230,406
0
W
Chronos
9,362
669
130
9
0
258,836
0
L
Lancelot
6,923
495
91
7
0
325,171
0
L
Geb
6,971
498
21
2
0
273,048
7
W
Set
8,652
618
73
5
0
324,895
0
W
Shiva
9,663
690
120
9
0
299,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role