Player Matchup

Cupid
Cupid
Grandmaster
 
Cupid
Grandmaster
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Grandmaster
 
Hun Batz
Grandmaster
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Grandmaster
Aurοrα
Terra
Grandmaster
Level 172
God Stats
25W - 5L
1,992 SR
Queue Stats
328W - 80L
3,498 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 216
1,664 SR
2,166 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 190
1,819 SR
2,845 MMR
Sylvanus
Sylvanus
Masters
Faυna
Sylvanus
Masters
Level 159
God Stats
2W - 4L
1,823 SR
Queue Stats
527W - 130L
2,860 MMR
Party 2
Set
Set
Grandmaster
TrueTrepid
Set
Grandmaster
Level 233
God Stats
127W - 17L
1,874 SR
Queue Stats
626W - 137L
3,355 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond I
ltskashi
Baba Yaga
Diamond I
Level 179
God Stats
5W - 3L
1,759 SR
Queue Stats
210W - 48L
2,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
6 / 1 / 4
11,986
856
13,428
13,020
5,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
 
Hun Batz
19
3 / 0 / 7
11,432
817
18,204
10,942
8,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Aurοrα
Terra
18
1 / 0 / 9
10,669
762
9,737
18,429
22,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SerqetCabrakanCerberusAresSobek

VS

Bans
FafnirTiamatXing TianVulcanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Faυna
Sylvanus
16
0 / 2 / 0
9,375
670
9,428
16,524
15,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 5 / 0
10,130
724
6,978
15,245
12,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
ltskashi
Baba Yaga
16
0 / 3 / 0
9,533
681
13,482
13,174
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
4
8
W
Hun Batz
 
Hun Batz
3
0
7
6.5
W
Terra
Aurοrα
Terra
1
0
9
5.5
L
Sylvanus
Faυna
Sylvanus
0
2
0
0
L
1
5
0
0.2
L
Baba Yaga
ltskashi
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,369
Damage
29,888
42,391
Taken
44,943
36,737
Mitigated
36,963
21,786
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,428
7,685
5,600
7,384
13,020
5,660
2,863
8,001
5,019
0
51,506
W
Hun Batz
 
Hun Batz
18,204
3,484
0
1,744
10,942
8,948
740
6,785
4,157
0
70,905
W
Terra
Aurοrα
Terra
9,737
1,118
2,608
4,450
18,429
22,129
443
7,467
10,962
24,839
1,478
L
Sylvanus
Faυna
Sylvanus
9,428
1,041
5,030
5,543
16,524
15,132
0
4,008
12,334
17,901
3,192
L
6,978
2,198
0
3,260
15,245
12,611
0
3,209
11,887
0
40,248
L
Baba Yaga
ltskashi
Baba Yaga
13,482
1,562
0
2,453
13,174
9,220
0
2,319
10,686
48,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
29,038
213
Minions Killed
182
0
Camps Cleared
0
878,148
Distance Traveled
742,651
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,986
856
82
6
0
266,019
0
W
Hun Batz
11,432
817
98
7
0
312,753
0
W
Terra
10,669
762
33
2
0
299,376
0
L
Sylvanus
9,375
670
29
2
0
256,348
0
L
Set
10,130
724
74
5
0
239,458
0
L
Baba Yaga
9,533
681
79
6
0
246,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role