Player Matchup

Gilgamesh
Gilgamesh
K1i4
Gilgamesh
Level 44
God Stats
28W - 17L
1,647 SR
Queue Stats
167W - 180L
1,488 Elo+
Party 1
Fafnir
Fafnir
kennedy7873
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 174L
1,505 Elo+
Party 1
Hel
Hel
trpyy
Hel
Level 68
God Stats
1W - 1L
1,827 SR
Queue Stats
279W - 281L
1,487 Elo+
Party 1
Team Averages
Level 58
1,658 SR
1,493 Elo+

VS

Team Averages
Level 109
1,377 SR
1,497 Elo+
Zeus
Zeus
Starksszz
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,541 Elo+
Solo
Charon
Charon
SteelyAura77
Charon
Level 116
God Stats
2W - 2L
1,231 SR
Queue Stats
15W - 16L
1,448 Elo+
Party 2
Fenrir
Fenrir
kelevraC022
Fenrir
Level 54
God Stats
2W - 5L
1,399 SR
Queue Stats
27W - 25L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K1i4
Gilgamesh
15
1 / 6 / 0
9,388
782
8,883
16,073
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
12
0 / 6 / 1
8,514
710
6,431
16,830
19,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
trpyy
Hel
13
1 / 10 / 1
8,948
746
9,135
13,441
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 0 / 10
12,222
1,019
18,652
9,454
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
18
5 / 0 / 17
11,462
955
9,819
14,191
6,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fenrir
18
6 / 2 / 16
11,412
951
9,602
10,377
4,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
22
22
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
K1i4
Gilgamesh
1
6
0
0.17
W
Zeus
11
0
10
16
W
Charon
5
0
17
13.5
W
Fenrir
6
2
16
7
L
Fafnir
0
6
1
0.08
L
Hel
trpyy
Hel
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
38,073
46,344
Taken
34,022
36,002
Mitigated
13,888
9,056
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
K1i4
Gilgamesh
8,883
2,543
0
2,015
16,073
11,227
0
8,232
7,300
0
37,028
W
Zeus
18,652
3,721
0
2,224
9,454
3,392
883
4,047
5,040
49,921
615
W
Charon
9,819
1,565
350
6,930
14,191
6,118
530
5,899
7,754
34,869
5,520
W
Fenrir
9,602
2,174
0
3,294
10,377
4,378
1,632
4,733
5,133
0
40,100
L
Fafnir
6,431
2,252
0
2,864
16,830
19,170
66
8,545
7,428
15,545
1,342
L
Hel
trpyy
Hel
9,135
121
1,874
2,303
13,441
5,605
0
8,699
4,118
29,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
35,096
131
Minions Killed
174
0
Camps Cleared
0
637,781
Distance Traveled
703,124
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,388
782
61
5
0
237,007
0
W
Zeus
12,222
1,019
82
7
0
218,232
0
W
Charon
11,462
955
40
3
0
220,214
0
W
Fenrir
11,412
951
52
4
0
264,678
1
L
Fafnir
8,514
710
23
2
0
210,276
0
L
Hel
8,948
746
47
4
0
190,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role