Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ruddiesteel
Zhong Kui
Level 158
God Stats
3W - 4L
1,539 SR
Queue Stats
96W - 79L
1,533 Elo+
Party 2
Bacchus
Bacchus
TheUltimateBergy
Bacchus
Level 176
God Stats
9W - 6L
1,650 SR
Queue Stats
130W - 114L
1,523 Elo+
Party 2
Ravana
Ravana
UNO pato1304
Ravana
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,579 Elo+
Solo
Team Averages
Level 137
1,538 SR
1,527 Elo+

VS

Team Averages
Level 122
1,406 SR
1,526 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ColumnedNine
Arachne
Level 119
God Stats
6W - 12L
1,475 SR
Queue Stats
223W - 206L
1,525 Elo+
Solo
Horus
Horus
GoofySmitePlayer
Horus
Level 64
God Stats
2W - 4L
1,479 SR
Queue Stats
161W - 135L
1,614 Elo+
Solo
Ymir
Ymir
Zarbon22
Ymir
Level 96
God Stats
5W - 12L
1,377 SR
Queue Stats
393W - 384L
1,493 Elo+
Party 1
Thoth
Thoth
xXVaLaRXx
Thoth
Level 138
God Stats
0W - 4L
1,198 SR
Queue Stats
597W - 564L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 1 / 3
6,220
622
5,376
6,733
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
 
Anubis
11
5 / 0 / 6
6,217
622
6,233
5,134
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Ruddiesteel
Zhong Kui
12
5 / 0 / 2
6,168
617
2,862
3,666
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 7
5,541
554
4,251
6,886
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
12
3 / 2 / 4
6,710
671
8,387
6,886
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 2 / 1
5,164
516
5,378
5,345
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ColumnedNine
Arachne
9
2 / 3 / 0
5,221
522
2,488
8,244
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 5 / 1
5,048
505
3,776
10,773
5,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
7
0 / 5 / 2
4,247
425
1,656
8,687
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
xXVaLaRXx
Thoth
10
0 / 3 / 0
5,783
578
2,505
4,075
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
3
5.5
W
Anubis
 
Anubis
5
0
6
8
L
Cernunnos
 
Cernunnos
1
2
1
0.75
L
Arachne
ColumnedNine
Arachne
2
3
0
0.67
L
1
5
1
0.3
W
Zhong Kui
Ruddiesteel
Zhong Kui
5
0
2
6
W
1
1
7
4.5
W
Ravana
3
2
4
2.5
L
Ymir
0
5
2
0.2
L
Thoth
xXVaLaRXx
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,109
Damage
15,803
29,305
Taken
37,124
15,382
Mitigated
14,980
13,613
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,376
2,815
0
2,423
6,733
1,761
0
816
5,798
0
34,842
W
Anubis
 
Anubis
6,233
105
80
2,771
5,134
1,625
0
786
4,320
43,673
0
L
Cernunnos
 
Cernunnos
5,378
2,256
0
1,932
5,345
1,629
0
2,209
3,136
0
34,992
L
Arachne
ColumnedNine
Arachne
2,488
1,912
0
3,876
8,244
2,185
0
2,986
5,142
0
30,238
L
3,776
2,485
40
3,369
10,773
5,398
0
1,289
8,924
0
28,252
W
Zhong Kui
Ruddiesteel
Zhong Kui
2,862
247
0
2,628
3,666
2,532
0
780
2,853
39,719
0
W
4,251
551
0
2,513
6,886
6,371
0
1,212
5,589
16,553
0
W
Ravana
8,387
1,952
0
3,198
6,886
3,093
0
208
6,678
0
46,903
L
Ymir
1,656
174
0
2,150
8,687
4,753
0
4,078
4,574
10,799
0
L
Thoth
xXVaLaRXx
Thoth
2,505
92
0
500
4,075
1,015
0
2,784
1,291
43,728
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
25,463
320
Minions Killed
275
0
Camps Cleared
0
976,249
Distance Traveled
989,439
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,220
622
66
7
0
179,977
0
W
Anubis
6,217
622
86
9
0
215,065
4
L
Cernunnos
5,164
516
63
6
0
188,458
0
L
Arachne
5,221
522
58
6
0
239,682
2
L
Horus
5,048
505
46
5
0
183,737
1
W
Zhong Kui
6,168
617
79
8
0
193,035
0
W
Bacchus
5,541
554
14
1
0
196,458
1
W
Ravana
6,710
671
75
8
0
191,714
2
L
Ymir
4,247
425
15
2
0
167,679
0
L
Thoth
5,783
578
93
9
0
209,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role