Player Matchup

Chernobog
Chernobog
Cost_me_A_Dollar
Chernobog
Level 94
God Stats
8W - 5L
1,618 SR
Queue Stats
668W - 646L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Da_Fuzz1324
Ne Zha
Level 137
God Stats
5W - 3L
1,770 SR
Queue Stats
239W - 257L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
Plumpsicle
Baba Yaga
Level 120
God Stats
3W - 1L
1,501 SR
Queue Stats
93W - 97L
1,497 Elo+
Solo
Thor
Thor
TheRiceFarmer05
Thor
Level 86
God Stats
1W - 1L
1,258 SR
Queue Stats
89W - 67L
1,497 Elo+
Solo
Cthulhu
Cthulhu
zaynestro
Cthulhu
Level 29
God Stats
7W - 3L
1,721 SR
Queue Stats
138W - 159L
1,480 Elo+
Party 2
Team Averages
Level 93
1,573 SR
1,483 Elo+

VS

Team Averages
Level 100
1,463 SR
1,443 Elo+
Hachiman
Hachiman
IBS_Slaps
Hachiman
Level 151
God Stats
2W - 1L
1,826 SR
Queue Stats
590W - 622L
1,500 Elo+
Solo
Ravana
Ravana
Leadsled
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 141L
1,478 Elo+
Party 1
Chronos
Chronos
REMnaut
Chronos
Level 108
God Stats
1W - 2L
1,201 SR
Queue Stats
135W - 140L
1,482 Elo+
Party 1
Athena
Athena
Shanners8
Athena
Level 157
God Stats
0W - 2L
1,458 SR
Queue Stats
19W - 40L
1,351 Elo+
Solo
Tyr
Tyr
im_wiIl
Tyr
Level 56
God Stats
0W - 2L
1,329 SR
Queue Stats
80W - 91L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
0 / 1 / 13
8,462
846
5,154
5,795
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
16
11 / 1 / 8
10,226
1,023
9,514
8,166
4,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
Plumpsicle
Baba Yaga
16
2 / 0 / 17
9,504
950
11,423
5,321
2,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 6
7,903
790
3,464
7,103
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
zaynestro
Cthulhu
16
6 / 1 / 12
10,070
1,007
11,359
8,722
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IBS_Slaps
Hachiman
12
1 / 1 / 1
6,644
664
2,225
4,128
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
Leadsled
Ravana
13
0 / 5 / 0
6,450
645
4,800
12,726
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
REMnaut
Chronos
13
0 / 5 / 3
6,875
688
6,521
9,812
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Shanners8
Athena
9
2 / 2 / 0
7,033
703
1,513
3,816
2,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
11
0 / 8 / 2
6,487
649
5,876
14,948
12,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
21
Kills
3
7
Deaths
21
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
0
1
13
6.5
W
Ne Zha
11
1
8
15
L
Hachiman
IBS_Slaps
Hachiman
1
1
1
1.5
L
Ravana
Leadsled
Ravana
0
5
0
0
W
Baba Yaga
Plumpsicle
Baba Yaga
2
0
17
10.5
L
Chronos
REMnaut
Chronos
0
5
3
0.3
L
Athena
Shanners8
Athena
2
2
0
1
W
2
4
6
1.25
L
Tyr
0
8
2
0.13
W
Cthulhu
zaynestro
Cthulhu
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,914
Damage
20,935
35,107
Taken
45,430
21,847
Mitigated
27,769
13,697
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
5,154
2,057
481
1,817
5,795
2,707
2,643
1,991
3,804
0
13,764
W
Ne Zha
9,514
1,513
823
2,280
8,166
4,261
646
708
7,458
0
20,910
L
Hachiman
IBS_Slaps
Hachiman
2,225
1,031
250
943
4,128
1,270
0
1,759
2,369
0
9,930
L
Ravana
Leadsled
Ravana
4,800
439
0
1,916
12,726
7,170
0
7,699
5,027
0
10,961
W
Baba Yaga
Plumpsicle
Baba Yaga
11,423
386
1,970
2,720
5,321
2,545
2,607
1,579
3,742
26,407
0
L
Chronos
REMnaut
Chronos
6,521
876
336
1,341
9,812
3,420
0
4,991
4,821
19,163
0
L
Athena
Shanners8
Athena
1,513
91
368
398
3,816
2,946
0
1,592
2,224
2,884
0
W
3,464
643
112
193
7,103
3,153
1,595
1,885
5,218
0
9,340
L
Tyr
5,876
749
392
1,116
14,948
12,963
0
5,718
9,230
0
11,036
W
Cthulhu
zaynestro
Cthulhu
11,359
422
1,293
2,008
8,722
9,181
312
1,871
6,851
25,252
1,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
33,489
119
Minions Killed
64
0
Camps Cleared
0
954,671
Distance Traveled
787,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,462
846
27
3
0
162,453
0
W
Ne Zha
10,226
1,023
20
2
0
195,893
0
L
Hachiman
6,644
664
18
2
0
186,352
0
L
Ravana
6,450
645
7
1
0
190,653
0
W
Baba Yaga
9,504
950
34
3
0
211,034
0
L
Chronos
6,875
688
21
2
0
190,737
0
L
Athena
7,033
703
6
1
0
67,994
0
W
Thor
7,903
790
7
1
0
183,975
0
L
Tyr
6,487
649
12
1
0
152,035
0
W
Cthulhu
10,070
1,007
31
3
0
201,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role