Player Matchup

Eset
Eset
 
Eset
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GOODK4RM4
Kuzenbo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,394 Elo+
Party 2
Charybdis
Charybdis
ITrainNarwhals
Charybdis
Level 157
God Stats
3W - 3L
1,508 SR
Queue Stats
129W - 136L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UN dead121
Tsukuyomi
Level 120
God Stats
5W - 6L
1,592 SR
Queue Stats
171W - 201L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
killerz dragon
Ah Puch
Level 109
God Stats
4W - 6L
1,580 SR
Queue Stats
82W - 108L
1,453 Elo+
Party 2
Team Averages
Level 125
1,536 SR
1,437 Elo+

VS

Team Averages
Level 172
1,542 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DeathSytheZero
Cthulhu
Level 158
God Stats
4W - 1L
1,773 SR
Queue Stats
76W - 67L
1,475 Elo+
Solo
Nemesis
Nemesis
EchoesOfDust
Nemesis
Level 215
God Stats
5W - 3L
1,578 SR
Queue Stats
453W - 469L
1,467 Elo+
Solo
Hou Yi
Hou Yi
LaFlameWRLD
Hou Yi
Level 128
God Stats
2W - 4L
1,357 SR
Queue Stats
233W - 217L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 1 / 0
5,634
563
4,548
5,559
1,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
GOODK4RM4
Kuzenbo
9
1 / 3 / 0
5,222
522
3,178
7,526
6,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ITrainNarwhals
Charybdis
9
0 / 3 / 1
4,692
469
2,444
5,844
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
UN dead121
Tsukuyomi
9
0 / 2 / 2
4,932
493
4,242
8,387
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
6,148
615
4,061
6,017
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 1
6,705
671
5,820
4,841
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shiva
 
Shiva
12
1 / 0 / 0
6,569
657
2,846
7,355
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
5 / 0 / 2
6,213
621
5,167
10,113
4,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
EchoesOfDust
Nemesis
11
1 / 0 / 5
6,237
624
3,491
7,713
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
11
2 / 1 / 5
6,377
638
4,730
4,367
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
W
Nu Wa
 
Nu Wa
3
1
1
3.5
W
Shiva
 
Shiva
1
0
0
1
W
5
0
2
6
W
Nemesis
EchoesOfDust
Nemesis
1
0
5
3.5
L
Kuzenbo
GOODK4RM4
Kuzenbo
1
3
0
0.33
L
Charybdis
ITrainNarwhals
Charybdis
0
3
1
0.17
W
Hou Yi
2
1
5
4.5
L
Tsukuyomi
UN dead121
Tsukuyomi
0
2
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
22,054
33,333
Taken
34,389
13,282
Mitigated
14,128
9,364
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,548
394
0
2,165
5,559
1,571
0
272
4,897
39,172
0
W
Nu Wa
 
Nu Wa
5,820
2,615
0
1,991
4,841
1,379
741
3,302
1,539
38,757
714
W
Shiva
 
Shiva
2,846
482
228
2,482
7,355
3,560
0
4,510
2,845
0
35,670
W
5,167
575
493
3,566
10,113
4,939
0
1,821
8,292
30,112
0
W
Nemesis
EchoesOfDust
Nemesis
3,491
1,203
0
3,303
7,713
2,911
0
942
6,771
0
46,281
L
Kuzenbo
GOODK4RM4
Kuzenbo
3,178
1,338
0
560
7,526
6,666
0
2,521
5,005
15,585
0
L
Charybdis
ITrainNarwhals
Charybdis
2,444
1,379
0
1,812
5,844
1,524
0
2,084
3,760
0
28,402
W
Hou Yi
4,730
2,377
0
1,366
4,367
1,339
521
1,315
3,052
0
36,443
L
Tsukuyomi
UN dead121
Tsukuyomi
4,242
1,303
0
3,550
8,387
2,349
0
2,087
6,238
0
29,351
L
4,061
44
0
1,277
6,017
1,172
271
4,016
2,001
47,537
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
32,101
311
Minions Killed
339
0
Camps Cleared
0
1,031,565
Distance Traveled
1,019,972
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,634
563
78
8
0
199,401
0
W
Nu Wa
6,705
671
75
8
0
204,545
0
W
Shiva
6,569
657
66
7
0
192,862
0
W
Cthulhu
6,213
621
48
5
0
215,281
0
W
Nemesis
6,237
624
76
8
0
232,228
0
L
Kuzenbo
5,222
522
26
3
0
215,115
0
L
Charybdis
4,692
469
59
6
0
191,129
0
W
Hou Yi
6,377
638
74
7
0
175,056
3
L
Tsukuyomi
4,932
493
52
5
0
240,210
0
L
Ah Puch
6,148
615
96
10
0
185,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role