Player Matchup

Skadi
Skadi
Cesar_8199
Skadi
Level 67
God Stats
30W - 31L
1,479 SR
Queue Stats
49W - 47L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
DBDRUINMARINE
Cu Chulainn
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 126L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
GagaPeePap7890
Cthulhu
Level 128
God Stats
35W - 17L
1,635 SR
Queue Stats
125W - 107L
1,558 Elo+
Party 3
Thanatos
Thanatos
PetaFile13
Thanatos
Level 66
God Stats
49W - 58L
1,541 SR
Queue Stats
134W - 155L
1,514 Elo+
Solo
Chang'e
Chang'e
Roygare
Chang'e
Level 126
God Stats
20W - 13L
1,599 SR
Queue Stats
201W - 182L
1,495 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,504 Elo+

VS

Team Averages
Level 114
1,563 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JMANDMAN
Arachne
Level 85
God Stats
8W - 10L
1,552 SR
Queue Stats
47W - 53L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
Scruffydawg22
Nu Wa
Level 88
God Stats
12W - 10L
1,592 SR
Queue Stats
47W - 47L
1,463 Elo+
Party 2
Fafnir
Fafnir
ZayMiyagi
Fafnir
Level 143
God Stats
0W - 1L
1,731 SR
Queue Stats
35W - 30L
1,514 Elo+
Party 1
Artemis
Artemis
iiLano
Artemis
Level 143
God Stats
4W - 4L
1,441 SR
Queue Stats
108W - 96L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
3 / 3 / 1
5,256
526
5,176
5,582
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DBDRUINMARINE
Cu Chulainn
10
0 / 3 / 3
5,816
582
5,880
9,984
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 6
5,473
547
5,356
7,164
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
PetaFile13
Thanatos
11
6 / 2 / 2
6,111
611
4,697
8,285
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Roygare
Chang'e
10
4 / 2 / 0
5,849
585
3,495
5,504
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 0
5,948
595
5,855
9,497
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
JMANDMAN
Arachne
10
5 / 4 / 3
5,957
596
6,184
11,122
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 2 / 2
5,567
557
3,276
3,741
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
ZayMiyagi
Fafnir
9
3 / 3 / 2
6,350
635
3,832
9,143
8,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
iiLano
Artemis
7
0 / 3 / 1
4,393
439
3,060
4,662
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
12
12
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
W
Skadi
3
3
1
1.17
W
Cu Chulainn
DBDRUINMARINE
Cu Chulainn
0
3
3
0.5
W
0
2
6
1.5
L
Arachne
JMANDMAN
Arachne
5
4
3
1.63
W
Thanatos
PetaFile13
Thanatos
6
2
2
3.5
W
Chang'e
Roygare
Chang'e
4
2
0
2
L
1
2
2
1
L
Fafnir
ZayMiyagi
Fafnir
3
3
2
1.33
L
Artemis
iiLano
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
22,207
36,519
Taken
38,165
18,208
Mitigated
22,965
14,240
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,855
1,468
0
3,511
9,497
8,154
0
324
9,173
0
34,286
W
Skadi
5,176
2,653
0
869
5,582
1,659
95
1,901
3,681
0
28,246
W
Cu Chulainn
DBDRUINMARINE
Cu Chulainn
5,880
1,139
0
837
9,984
7,420
0
271
9,047
0
37,313
W
5,356
750
164
2,205
7,164
4,670
0
1,869
5,295
23,133
1,567
L
Arachne
JMANDMAN
Arachne
6,184
3,963
0
4,254
11,122
3,803
0
2,145
8,977
0
22,861
W
Thanatos
PetaFile13
Thanatos
4,697
1,310
0
7,424
8,285
2,793
0
964
7,263
0
41,227
W
Chang'e
Roygare
Chang'e
3,495
675
196
2,545
5,504
1,666
92
2,079
3,425
34,859
514
L
3,276
896
0
480
3,741
844
0
2,022
1,719
26,598
0
L
Fafnir
ZayMiyagi
Fafnir
3,832
1,099
0
2,037
9,143
8,877
0
2,587
6,556
16,935
1,607
L
Artemis
iiLano
Artemis
3,060
1,897
0
945
4,662
1,287
0
1,427
3,235
0
22,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
28,215
315
Minions Killed
207
0
Camps Cleared
0
1,040,496
Distance Traveled
929,804
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,948
595
55
6
0
195,746
0
W
Skadi
5,256
526
52
5
0
201,330
0
W
Cu Chulainn
5,816
582
81
8
0
186,457
2
W
Cthulhu
5,473
547
35
4
0
209,389
2
L
Arachne
5,957
596
35
4
0
221,164
0
W
Thanatos
6,111
611
82
8
0
236,194
1
W
Chang'e
5,849
585
65
7
0
207,126
2
L
Nu Wa
5,567
557
47
5
0
187,563
0
L
Fafnir
6,350
635
30
3
0
204,473
0
L
Artemis
4,393
439
40
4
0
120,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role