Player Matchup

Atlas
Atlas
 
Atlas
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CTDYNAMO39
Sol
Level 107
God Stats
31W - 27L
1,511 SR
Queue Stats
127W - 114L
1,496 Elo+
Party 1
Hades
Hades
McBruuh
Hades
Level 115
God Stats
2W - 0L
1,559 SR
Queue Stats
6W - 3L
1,553 Elo+
Party 2
Chaac
Chaac
Onyx Infinity53
Chaac
Level 148
God Stats
23W - 10L
1,695 SR
Queue Stats
265W - 254L
1,514 Elo+
Party 1
Thanatos
Thanatos
SirChucklez0071
Thanatos
Level 148
God Stats
1W - 0L
1,614 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 2
Team Averages
Level 139
1,576 SR
1,510 Elo+

VS

Team Averages
Level 145
1,451 SR
1,527 Elo+
Cabrakan
Cabrakan
Tyrrorem
Cabrakan
Level 173
God Stats
11W - 11L
1,594 SR
Queue Stats
475W - 445L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
alexx___xx10
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 215L
1,481 Elo+
Solo
Cernunnos
Cernunnos
fabiannv_b
Cernunnos
Level 156
God Stats
0W - 2L
1,168 SR
Queue Stats
130W - 109L
1,563 Elo+
Solo
Anubis
Anubis
nolose456
Anubis
Level 147
God Stats
0W - 2L
1,327 SR
Queue Stats
25W - 19L
1,574 Elo+
Solo
Surtr
Surtr
snakie400
Surtr
Level 149
God Stats
56W - 37L
1,667 SR
Queue Stats
271W - 262L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
8 / 0 / 2
11,622
684
16,209
9,763
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 4 / 6
9,797
576
8,452
11,854
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
McBruuh
Hades
17
4 / 3 / 4
10,892
641
8,514
18,610
13,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 5
9,129
537
6,649
12,982
10,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
16
5 / 0 / 8
10,286
605
6,147
10,299
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Tyrrorem
Cabrakan
12
3 / 5 / 0
8,210
483
7,493
12,250
7,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
alexx___xx10
Ao Kuang
13
1 / 6 / 0
7,494
441
2,072
13,577
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
fabiannv_b
Cernunnos
13
1 / 4 / 2
7,561
445
5,835
7,218
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
nolose456
Anubis
16
1 / 4 / 1
8,520
501
8,811
11,079
4,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
snakie400
Surtr
12
1 / 4 / 1
7,111
418
9,320
17,827
14,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
23
Kills
7
7
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
0
2
9
W
2
4
6
1.25
W
Hades
McBruuh
Hades
4
3
4
2
W
4
0
5
6.5
W
Thanatos
5
0
8
9
L
Cabrakan
Tyrrorem
Cabrakan
3
5
0
0.6
L
Ao Kuang
alexx___xx10
Ao Kuang
1
6
0
0.17
L
Cernunnos
fabiannv_b
Cernunnos
1
4
2
0.5
L
Anubis
nolose456
Anubis
1
4
1
0.38
L
Surtr
snakie400
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
33,531
63,508
Taken
61,951
35,559
Mitigated
32,612
29,326
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,209
2,809
0
750
9,763
4,284
2,391
4,377
5,214
84,172
3,645
W
8,452
3,590
0
5,205
11,854
3,322
7,623
2,179
9,347
70,088
5,758
W
Hades
McBruuh
Hades
8,514
667
805
9,123
18,610
13,305
3,357
6,729
11,752
67,721
1,683
W
6,649
1,997
0
5,826
12,982
10,726
848
2,303
10,228
0
32,524
W
Thanatos
6,147
1,806
0
7,617
10,299
3,922
1,549
3,329
6,927
0
67,016
L
Cabrakan
Tyrrorem
Cabrakan
7,493
1,214
0
3,749
12,250
7,136
0
7,595
4,554
47,714
762
L
Ao Kuang
alexx___xx10
Ao Kuang
2,072
353
0
914
13,577
4,355
0
5,677
7,590
47,615
0
L
Cernunnos
fabiannv_b
Cernunnos
5,835
1,396
0
1,060
7,218
2,241
322
3,303
3,888
0
44,062
L
Anubis
nolose456
Anubis
8,811
100
0
4,822
11,079
4,224
0
7,090
3,431
74,390
0
L
Surtr
snakie400
Surtr
9,320
2,069
10
4,818
17,827
14,656
285
8,022
9,619
2,045
35,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,726
Gold Earned
38,896
578
Minions Killed
426
0
Camps Cleared
0
1,691,685
Distance Traveled
1,479,354
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,622
684
151
9
0
390,264
0
W
Sol
9,797
576
137
8
0
285,340
0
W
Hades
10,892
641
133
8
0
294,532
4
W
Chaac
9,129
537
47
3
0
332,985
3
W
Thanatos
10,286
605
110
6
0
388,564
0
L
Cabrakan
8,210
483
74
4
0
202,066
0
L
Ao Kuang
7,494
441
80
5
0
337,932
0
L
Cernunnos
7,561
445
70
4
0
286,671
3
L
Anubis
8,520
501
152
9
0
337,960
4
L
Surtr
7,111
418
50
3
0
314,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role