Player Matchup

Ishtar
Ishtar
MaeWitch
Ishtar
Level 46
God Stats
4W - 3L
1,608 SR
Queue Stats
95W - 92L
1,534 Elo+
Party 1
Hercules
Hercules
MainMoneyMoves
Hercules
Level 60
God Stats
10W - 7L
1,156 SR
Queue Stats
118W - 119L
1,508 Elo+
Party 1
Vulcan
Vulcan
Mattiep22
Vulcan
Level 46
God Stats
7W - 9L
1,441 SR
Queue Stats
33W - 40L
1,382 Elo+
Party 2
Horus
Horus
ShadowHS13
Horus
Level 57
God Stats
6W - 10L
1,215 SR
Queue Stats
103W - 124L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crusekillef98
Tsukuyomi
Level 107
God Stats
12W - 4L
1,663 SR
Queue Stats
169W - 143L
1,467 Elo+
Party 2
Team Averages
Level 63
1,416 SR
1,471 Elo+

VS

Team Averages
Level 87
1,592 SR
1,521 Elo+
Mulan
Mulan
BigBodyWalrus
Mulan
Level 105
God Stats
8W - 3L
1,714 SR
Queue Stats
69W - 58L
1,588 Elo+
Solo
Bacchus
Bacchus
F1l1p3
Bacchus
Level 44
God Stats
4W - 4L
1,652 SR
Queue Stats
86W - 109L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Siles_047
Baron Samedi
Level 43
God Stats
2W - 2L
1,562 SR
Queue Stats
98W - 105L
1,535 Elo+
Solo
Anhur
Anhur
WWxStark33
Anhur
Level 138
God Stats
9W - 12L
1,550 SR
Queue Stats
413W - 395L
1,501 Elo+
Solo
Hun Batz
Hun Batz
lunababoona
Hun Batz
Level 105
God Stats
1W - 2L
1,483 SR
Queue Stats
31W - 23L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MaeWitch
Ishtar
16
10 / 1 / 6
9,550
735
10,798
4,062
1,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
13
2 / 3 / 5
7,584
583
9,729
13,630
12,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Mattiep22
Vulcan
13
2 / 4 / 1
7,605
585
3,511
5,797
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
13
2 / 0 / 12
8,364
643
4,606
7,111
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
crusekillef98
Tsukuyomi
14
6 / 1 / 6
7,876
606
5,842
10,840
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,510
578
9,002
13,460
12,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
F1l1p3
Bacchus
9
1 / 5 / 2
6,137
472
3,143
9,454
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Siles_047
Baron Samedi
13
2 / 2 / 3
6,903
531
4,272
7,103
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
10
0 / 6 / 1
5,912
455
1,626
8,753
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
lunababoona
Hun Batz
13
5 / 5 / 1
7,134
549
6,849
12,064
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
9
9
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Bacchus
F1l1p3
Bacchus
1
5
2
0.4
W
Ishtar
MaeWitch
Ishtar
10
1
6
13
W
Hercules
2
3
5
1.5
W
Vulcan
Mattiep22
Vulcan
2
4
1
0.63
W
Horus
2
0
12
8
L
Baron Samedi
Siles_047
Baron Samedi
2
2
3
1.75
L
Anhur
0
6
1
0.08
W
Tsukuyomi
crusekillef98
Tsukuyomi
6
1
6
9
L
Hun Batz
lunababoona
Hun Batz
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
24,892
41,440
Taken
50,834
25,647
Mitigated
30,039
15,175
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,002
1,660
0
3,140
13,460
12,736
0
1,247
12,168
2,164
54,361
L
Bacchus
F1l1p3
Bacchus
3,143
977
0
1,316
9,454
7,015
0
239
9,185
15,201
0
W
Ishtar
MaeWitch
Ishtar
10,798
6,906
0
1,804
4,062
1,204
488
291
3,771
0
84,765
W
Hercules
9,729
3,397
0
4,761
13,630
12,739
0
2,193
11,437
1,129
39,767
W
Vulcan
Mattiep22
Vulcan
3,511
360
0
625
5,797
1,811
121
1,574
4,223
40,117
1,627
W
Horus
4,606
1,634
139
2,780
7,111
6,400
0
2,712
4,399
519
17,727
L
Baron Samedi
Siles_047
Baron Samedi
4,272
467
704
1,658
7,103
3,365
0
908
6,152
48,095
0
L
Anhur
1,626
489
0
1,270
8,753
2,110
0
0
8,753
0
34,918
W
Tsukuyomi
crusekillef98
Tsukuyomi
5,842
1,177
0
5,066
10,840
3,493
45
2,321
8,519
0
54,003
L
Hun Batz
lunababoona
Hun Batz
6,849
2,319
0
1,148
12,064
4,813
0
1,773
10,104
0
45,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
33,596
381
Minions Killed
356
0
Camps Cleared
0
1,349,707
Distance Traveled
1,277,388
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,510
578
97
7
0
234,094
0
L
Bacchus
6,137
472
23
2
0
271,518
0
W
Ishtar
9,550
735
126
10
0
255,320
0
W
Hercules
7,584
583
67
5
0
266,399
2
W
Vulcan
7,605
585
76
6
0
243,455
0
W
Horus
8,364
643
24
2
0
290,583
0
L
Baron Samedi
6,903
531
77
6
0
248,253
0
L
Anhur
5,912
455
71
5
0
220,657
2
W
Tsukuyomi
7,876
606
88
7
0
293,950
1
L
Hun Batz
7,134
549
88
7
0
302,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role