Player Matchup

Ah Puch
Ah Puch
Silver II
 
Ah Puch
Silver II
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Buddersmov
Fenrir
Silver I
Level 145
God Stats
64W - 54L
1,540 SR
Queue Stats
104W - 113L
1,385 MMR
Solo
Heimdallr
Heimdallr
Silver II
Death7453
Heimdallr
Silver II
Level 82
God Stats
10W - 11L
1,450 SR
Queue Stats
202W - 236L
1,177 MMR
Solo
Discordia
Discordia
Silver I
NasalSix3653325
Discordia
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 128L
1,258 MMR
Solo
Surtr
Surtr
Silver I
XDominicSniperXx
Surtr
Silver I
Level 116
God Stats
10W - 8L
1,499 SR
Queue Stats
36W - 52L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,498 SR
1,329 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,519 SR
1,259 MMR
Charybdis
Charybdis
Bronze III
CTDYNAMO39
Charybdis
Bronze III
Level 107
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Hades
Hades
Silver V
Onyx Infinity53
Hades
Silver V
Level 148
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 9L
1,337 MMR
Party 1
Bastet
Bastet
Silver II
Surg mK
Bastet
Silver II
Level 128
God Stats
4W - 7L
1,393 SR
Queue Stats
173W - 191L
1,208 MMR
Solo
King Arthur
King Arthur
Silver III
herbal-swap3
King Arthur
Silver III
Level 102
God Stats
5W - 13L
1,428 SR
Queue Stats
68W - 92L
1,103 MMR
Solo
Agni
Agni
Silver III
lokillo135
Agni
Silver III
Level 146
God Stats
1W - 2L
1,746 SR
Queue Stats
19W - 32L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 4
8,950
597
7,703
6,232
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Buddersmov
Fenrir
16
11 / 2 / 3
9,185
612
10,525
12,033
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Death7453
Heimdallr
14
2 / 1 / 9
7,920
528
5,743
8,658
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
NasalSix3653325
Discordia
12
1 / 3 / 4
7,644
510
5,896
9,720
3,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 3 / 2
9,019
601
7,072
13,573
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HeraAo KuangAwilixAchilles

VS

Bans
Nu WaThanatosShivaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CTDYNAMO39
Charybdis
12
0 / 6 / 3
6,722
448
3,140
10,380
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 4 / 2
7,405
494
7,998
11,892
9,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Surg mK
Bastet
10
1 / 3 / 3
6,780
452
2,863
9,316
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
herbal-swap3
King Arthur
15
5 / 4 / 2
9,084
606
12,795
17,444
17,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 1
7,048
470
4,503
7,219
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
19
Kills
10
10
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
4
4
W
Fenrir
Buddersmov
Fenrir
11
2
3
6.25
L
Charybdis
CTDYNAMO39
Charybdis
0
6
3
0.25
W
Heimdallr
Death7453
Heimdallr
2
1
9
6.5
W
Discordia
NasalSix3653325
Discordia
1
3
4
1
L
3
4
2
1
L
Bastet
Surg mK
Bastet
1
3
3
0.83
W
3
3
2
1.33
L
King Arthur
herbal-swap3
King Arthur
5
4
2
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
31,299
50,216
Taken
56,251
23,671
Mitigated
34,732
13,212
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,703
88
0
1,764
6,232
2,214
377
3,112
3,120
57,577
2,221
W
Fenrir
Buddersmov
Fenrir
10,525
2,426
0
2,165
12,033
5,617
0
3,213
8,820
0
69,966
L
Charybdis
CTDYNAMO39
Charybdis
3,140
779
0
2,075
10,380
2,678
0
1,477
8,858
0
43,349
W
Heimdallr
Death7453
Heimdallr
5,743
2,237
0
2,797
8,658
2,911
307
2,464
6,194
0
47,395
W
Discordia
NasalSix3653325
Discordia
5,896
478
0
2,336
9,720
3,976
41
3,013
6,707
40,952
2,867
L
7,998
278
392
4,736
11,892
9,524
0
4,246
7,515
38,935
696
L
Bastet
Surg mK
Bastet
2,863
1,377
0
2,404
9,316
2,933
0
1,784
7,265
0
35,639
W
7,072
2,565
0
4,150
13,573
8,953
248
1,652
11,921
1,519
62,432
L
King Arthur
herbal-swap3
King Arthur
12,795
1,125
0
2,046
17,444
17,690
205
2,427
14,311
1,764
64,505
L
4,503
159
0
407
7,219
1,907
0
2,413
4,476
51,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
37,039
474
Minions Killed
395
0
Camps Cleared
0
1,466,402
Distance Traveled
1,482,224
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,950
597
119
8
0
308,089
8
W
Fenrir
9,185
612
95
6
0
329,035
0
L
Charybdis
6,722
448
80
5
0
322,087
2
W
Heimdallr
7,920
528
76
5
0
284,552
3
W
Discordia
7,644
510
64
4
0
263,830
0
L
Hades
7,405
494
53
4
0
281,366
2
L
Bastet
6,780
452
64
4
0
244,890
0
W
Surtr
9,019
601
120
8
0
280,896
4
L
King Arthur
9,084
606
101
7
0
323,903
0
L
Agni
7,048
470
97
6
0
309,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role