Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
King Spartan837
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,588 Elo+
Party 1
Neith
Neith
MasterJ2687
Neith
Level 128
God Stats
1W - 2L
1,444 SR
Queue Stats
48W - 43L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
URD Bully
Baron Samedi
Level 159
God Stats
0W - 2L
1,375 SR
Queue Stats
160W - 149L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
jneil1452
Ao Kuang
Level 126
God Stats
5W - 3L
1,760 SR
Queue Stats
302W - 292L
1,516 Elo+
Solo
Team Averages
Level 143
1,516 SR
1,518 Elo+

VS

Team Averages
Level 84
1,563 SR
1,474 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
GS Fish
Osiris
Level 67
God Stats
8W - 6L
1,523 SR
Queue Stats
311W - 340L
1,465 Elo+
Party 2
Eset
Eset
Ivac
Eset
Level 109
God Stats
2W - 0L
1,638 SR
Queue Stats
46W - 64L
1,431 Elo+
Party 2
Achilles
Achilles
LuhKheIITTV
Achilles
Level 118
God Stats
10W - 17L
1,342 SR
Queue Stats
556W - 547L
1,516 Elo+
Solo
Chiron
Chiron
soupcantom
Chiron
Level 18
God Stats
3W - 0L
1,809 SR
Queue Stats
18W - 21L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
1,292
258
0
0
0
Jing Wei
11
1 / 1 / 1
5,468
1,094
5,127
3,555
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,064
1,013
3,784
2,193
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
URD Bully
Baron Samedi
12
0 / 1 / 2
5,598
1,120
5,694
3,735
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
jneil1452
Ao Kuang
9
2 / 2 / 2
5,344
1,069
2,553
3,788
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 2 / 2
5,237
1,047
1,849
3,594
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
GS Fish
Osiris
10
2 / 1 / 1
5,653
1,131
3,376
6,734
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
Ivac
Eset
10
0 / 0 / 2
5,368
1,074
1,317
1,105
344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
LuhKheIITTV
Achilles
10
0 / 1 / 3
5,208
1,042
2,759
9,052
6,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chiron
soupcantom
Chiron
12
1 / 0 / 3
5,943
1,189
3,060
2,517
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
4
4
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Da Ji
 
Da Ji
1
2
2
1
W
Osiris
GS Fish
Osiris
2
1
1
2.5
W
Eset
Ivac
Eset
0
0
2
1
L
Jing Wei
1
1
1
1.5
W
Achilles
LuhKheIITTV
Achilles
0
1
3
1.5
L
1
0
0
1
L
Baron Samedi
URD Bully
Baron Samedi
0
1
2
1
L
Ao Kuang
jneil1452
Ao Kuang
2
2
2
1.5
W
Chiron
soupcantom
Chiron
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,158
Damage
12,361
13,271
Taken
23,002
6,512
Mitigated
13,865
5,046
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
1,849
156
29
194
3,594
1,545
0
825
2,615
0
3,587
W
Osiris
GS Fish
Osiris
3,376
209
356
2,536
6,734
4,336
0
1,983
4,445
0
7,302
W
Eset
Ivac
Eset
1,317
121
337
55
1,105
344
0
408
572
7,828
0
L
Jing Wei
5,127
3,441
40
975
3,555
1,308
0
0
3,416
0
9,931
W
Achilles
LuhKheIITTV
Achilles
2,759
266
471
4,637
9,052
6,776
0
2,619
6,140
0
6,875
L
3,784
641
0
835
2,193
703
0
0
2,113
0
8,928
L
Baron Samedi
URD Bully
Baron Samedi
5,694
155
657
2,102
3,735
1,471
0
548
3,027
13,665
424
L
Ao Kuang
jneil1452
Ao Kuang
2,553
392
0
437
3,788
3,030
0
769
2,946
2,567
0
W
Chiron
soupcantom
Chiron
3,060
1,135
817
347
2,517
864
0
1,085
1,286
0
12,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
27,409
51
Minions Killed
54
0
Camps Cleared
0
359,301
Distance Traveled
551,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
1,292
258
0
0
0
0
0
W
Da Ji
5,237
1,047
4
1
0
98,839
0
W
Osiris
5,653
1,131
4
1
0
126,022
0
W
Eset
5,368
1,074
19
4
0
106,834
0
L
Jing Wei
5,468
1,094
9
2
0
97,755
0
W
Achilles
5,208
1,042
4
1
0
117,360
0
L
Neith
5,064
1,013
10
2
0
66,839
0
L
Baron Samedi
5,598
1,120
32
6
0
95,141
0
L
Ao Kuang
5,344
1,069
0
0
0
99,566
0
W
Chiron
5,943
1,189
23
5
0
102,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role