Player Matchup

Mulan
Mulan
 
Mulan
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
MadderGod
Sobek
Level 143
God Stats
41W - 11L
1,804 SR
Queue Stats
209W - 61L
1,855 Elo+
Party 1
Apollo
Apollo
xOlimpiano
Apollo
Level 284
God Stats
104W - 19L
1,975 SR
Queue Stats
1,071W - 301L
1,925 Elo+
Party 1
The Morrigan
The Morrigan
xTutupom
The Morrigan
Level 202
God Stats
3W - 1L
1,725 SR
Queue Stats
406W - 77L
1,965 Elo+
Party 1
Team Averages
Level 203
1,701 SR
1,749 Elo+

VS

Team Averages
Level 146
1,484 SR
1,491 Elo+
Arachne
Arachne
 
Arachne
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Aleeexxis
Neith
Level 180
God Stats
6W - 15L
1,387 SR
Queue Stats
558W - 510L
1,555 Elo+
Party 2
Hercules
Hercules
Rodneyy1
Hercules
Level 148
God Stats
18W - 13L
1,620 SR
Queue Stats
103W - 91L
1,634 Elo+
Party 2
Ra
Ra
fcoria010
Ra
Level 193
God Stats
10W - 8L
1,677 SR
Queue Stats
207W - 146L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
xKameeha
Kukulkan
Level 37
God Stats
1W - 7L
1,237 SR
Queue Stats
1W - 11L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 4 / 0
6,944
579
3,490
12,046
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
 
Thor
11
1 / 3 / 6
6,348
529
3,916
9,880
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
MadderGod
Sobek
11
2 / 1 / 5
7,258
605
3,799
10,368
8,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
xOlimpiano
Apollo
14
6 / 0 / 1
8,507
709
6,807
4,670
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
xTutupom
The Morrigan
14
1 / 0 / 6
7,562
630
6,552
3,556
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 2 / 1
6,703
559
9,011
11,333
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Aleeexxis
Neith
11
1 / 1 / 1
5,881
490
3,419
5,361
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Rodneyy1
Hercules
9
0 / 4 / 4
5,405
450
4,621
9,634
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 2
7,196
600
3,483
4,836
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
xKameeha
Kukulkan
9
0 / 4 / 4
5,700
475
3,447
3,954
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
8
8
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
4
0
0.5
W
Thor
 
Thor
1
3
6
1.33
L
Arachne
 
Arachne
6
2
1
3.25
L
Neith
Aleeexxis
Neith
1
1
1
1.5
W
Sobek
MadderGod
Sobek
2
1
5
4.5
L
Hercules
Rodneyy1
Hercules
0
4
4
0.5
L
1
1
2
2
L
Kukulkan
xKameeha
Kukulkan
0
4
4
0.5
W
Apollo
xOlimpiano
Apollo
6
0
1
6.5
W
The Morrigan
xTutupom
The Morrigan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
23,981
40,520
Taken
35,118
19,739
Mitigated
13,416
15,153
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,490
444
0
4,716
12,046
5,201
0
3,175
8,871
0
37,117
W
Thor
 
Thor
3,916
884
0
3,939
9,880
3,046
0
1,178
8,650
0
37,466
L
Arachne
 
Arachne
9,011
4,989
0
4,455
11,333
4,140
0
2,785
8,548
0
46,583
L
Neith
Aleeexxis
Neith
3,419
1,283
0
1,508
5,361
1,688
0
860
4,501
0
39,805
W
Sobek
MadderGod
Sobek
3,799
218
0
3,539
10,368
8,708
0
800
9,468
15,685
2,186
L
Hercules
Rodneyy1
Hercules
4,621
1,605
0
2,630
9,634
4,617
0
2,859
6,775
0
21,874
L
3,483
198
619
2,342
4,836
1,973
0
1,231
3,605
67,566
788
L
Kukulkan
xKameeha
Kukulkan
3,447
648
0
167
3,954
998
0
208
3,746
20,957
0
W
Apollo
xOlimpiano
Apollo
6,807
4,206
0
2,524
4,670
1,620
486
810
3,763
0
62,656
W
The Morrigan
xTutupom
The Morrigan
6,552
886
0
435
3,556
1,164
0
528
2,812
72,084
2,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
30,885
452
Minions Killed
368
0
Camps Cleared
0
1,336,786
Distance Traveled
1,349,395
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,944
579
66
6
0
253,596
2
W
Thor
6,348
529
75
6
0
267,770
6
L
Arachne
6,703
559
71
6
0
306,916
0
L
Neith
5,881
490
78
7
0
248,956
7
W
Sobek
7,258
605
29
2
0
276,496
3
L
Hercules
5,405
450
33
3
0
275,293
5
L
Ra
7,196
600
146
12
0
285,549
6
L
Kukulkan
5,700
475
40
3
0
232,681
0
W
Apollo
8,507
709
128
11
0
259,214
2
W
The Morrigan
7,562
630
154
13
0
279,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role