Player Matchup

He Bo
He Bo
SVMBiN0
He Bo
Level 65
God Stats
2W - 4L
1,635 SR
Queue Stats
137W - 147L
1,490 Elo+
Solo
Nemesis
Nemesis
Yangka1
Nemesis
Level 106
God Stats
0W - 3L
1,322 SR
Queue Stats
299W - 309L
1,442 Elo+
Solo
Sol
Sol
air_force_265
Sol
Level 159
God Stats
2W - 3L
1,260 SR
Queue Stats
494W - 474L
1,433 Elo+
Solo
Mercury
Mercury
spyro_100
Mercury
Level 67
God Stats
1W - 2L
1,737 SR
Queue Stats
96W - 116L
1,467 Elo+
Solo
Atlas
Atlas
yulencaleb
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 141L
1,401 Elo+
Solo
Team Averages
Level 100
1,491 SR
1,446 Elo+

VS

Team Averages
Level 123
1,523 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Aonix_Optic01
Baron Samedi
Level 115
God Stats
6W - 6L
1,423 SR
Queue Stats
424W - 405L
1,480 Elo+
Solo
Fafnir
Fafnir
CrazyShadowWolf0
Fafnir
Level 105
God Stats
8W - 14L
1,474 SR
Queue Stats
209W - 231L
1,399 Elo+
Solo
Hades
Hades
Daneel0
Hades
Level 178
God Stats
138W - 98L
1,634 SR
Queue Stats
344W - 316L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
M3rc_ObruXo
Ao Kuang
Level 96
God Stats
57W - 39L
1,548 SR
Queue Stats
380W - 369L
1,434 Elo+
Solo
Cupid
Cupid
ganog
Cupid
Level 119
God Stats
32W - 30L
1,537 SR
Queue Stats
298W - 309L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SVMBiN0
He Bo
12
1 / 3 / 1
6,614
472
3,916
7,129
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Yangka1
Nemesis
13
1 / 7 / 1
7,718
551
8,775
14,273
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
5 / 3 / 0
7,927
566
12,427
10,850
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mercury
spyro_100
Mercury
10
1 / 1 / 1
6,324
452
1,842
6,478
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
11
0 / 2 / 5
7,221
516
5,707
9,664
5,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aonix_Optic01
Baron Samedi
15
4 / 0 / 0
8,602
614
4,600
5,464
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 3
7,439
531
5,295
13,911
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Daneel0
Hades
15
6 / 2 / 0
9,221
659
9,674
14,000
5,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
M3rc_ObruXo
Ao Kuang
13
2 / 3 / 1
7,182
513
4,367
13,196
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
ganog
Cupid
12
4 / 4 / 0
7,391
528
6,641
11,387
3,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
16
16
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aonix_Optic01
Baron Samedi
4
0
0
4
W
0
0
3
1.5
W
Hades
Daneel0
Hades
6
2
0
3
W
Ao Kuang
M3rc_ObruXo
Ao Kuang
2
3
1
0.83
L
He Bo
SVMBiN0
He Bo
1
3
1
0.5
L
Nemesis
Yangka1
Nemesis
1
7
1
0.21
L
5
3
0
1.67
W
Cupid
ganog
Cupid
4
4
0
1
L
Mercury
spyro_100
Mercury
1
1
1
1.5
L
Atlas
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
30,577
48,394
Taken
57,958
17,246
Mitigated
30,245
16,378
Healing
29,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aonix_Optic01
Baron Samedi
4,600
455
84
3,269
5,464
2,463
265
2,665
2,799
55,674
1,624
W
5,295
1,500
0
5,371
13,911
14,147
5
8,233
5,678
23,136
1,947
W
Hades
Daneel0
Hades
9,674
670
80
7,862
14,000
5,776
800
0
14,000
66,011
1,686
W
Ao Kuang
M3rc_ObruXo
Ao Kuang
4,367
1,030
0
7,834
13,196
4,156
0
3,615
9,581
49,943
2,801
L
He Bo
SVMBiN0
He Bo
3,916
78
0
1,055
7,129
2,134
0
4,624
2,505
33,499
522
L
Nemesis
Yangka1
Nemesis
8,775
5,145
0
5,089
14,273
4,010
0
9,402
4,871
0
54,390
L
12,427
6,423
0
3,466
10,850
3,902
437
3,804
7,046
59,103
3,835
W
Cupid
ganog
Cupid
6,641
2,679
282
4,655
11,387
3,703
461
6,928
4,459
0
51,924
L
Mercury
spyro_100
Mercury
1,842
180
0
1,708
6,478
2,150
0
1,001
5,477
0
34,280
L
Atlas
5,707
2,385
2,510
2,550
9,664
5,050
242
4,357
5,307
24,436
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
39,835
351
Minions Killed
450
0
Camps Cleared
0
1,253,120
Distance Traveled
1,283,512
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,602
614
111
8
0
272,428
0
W
Fafnir
7,439
531
24
2
0
245,921
0
W
Hades
9,221
659
132
9
0
255,805
2
W
Ao Kuang
7,182
513
91
7
0
291,176
0
L
He Bo
6,614
472
65
5
0
236,365
2
L
Nemesis
7,718
551
93
7
0
259,040
0
L
Sol
7,927
566
110
8
0
251,779
0
W
Cupid
7,391
528
92
7
0
218,182
0
L
Mercury
6,324
452
64
5
0
240,770
4
L
Atlas
7,221
516
19
1
0
265,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role