Player Matchup

Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Aversivebasher7
Jormungandr
Level 149
God Stats
6W - 6L
1,453 SR
Queue Stats
159W - 219L
1,381 Elo+
Party 1
Set
Set
Blanck 300
Set
Level 161
God Stats
1W - 2L
1,263 SR
Queue Stats
594W - 635L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
LProof
Ah Puch
Level 158
God Stats
26W - 32L
1,453 SR
Queue Stats
375W - 369L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ShadowChadou
Aphrodite
Level 68
God Stats
164W - 209L
1,500 SR
Queue Stats
202W - 263L
1,455 Elo+
Party 1
Team Averages
Level 137
1,434 SR
1,462 Elo+

VS

Team Averages
Level 149
1,632 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kozmic-Soda
Hou Yi
Level 148
God Stats
22W - 20L
1,530 SR
Queue Stats
468W - 483L
1,445 Elo+
Solo
Chang'e
Chang'e
Simikiel_HPA32
Chang'e
Level 144
God Stats
7W - 7L
1,517 SR
Queue Stats
367W - 336L
1,556 Elo+
Solo
Awilix
Awilix
YellaBoiDaBest21
Awilix
Level 138
God Stats
2W - 1L
1,847 SR
Queue Stats
83W - 89L
1,480 Elo+
Solo
Fenrir
Fenrir
zeus_vibrant
Fenrir
Level 164
God Stats
3W - 3L
1,766 SR
Queue Stats
858W - 841L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
2 / 0 / 0
3,893
779
2,107
2,160
530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Aversivebasher7
Jormungandr
7
0 / 1 / 1
4,070
814
1,306
1,963
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
3 / 0 / 0
3,796
759
1,250
3,115
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
LProof
Ah Puch
7
0 / 1 / 1
3,555
711
2,025
2,498
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
ShadowChadou
Aphrodite
6
0 / 0 / 1
3,990
798
523
4,377
1,614
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,130
626
3,342
2,809
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
3
0 / 2 / 0
2,682
536
473
2,070
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,373
675
1,062
3,415
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 1 / 0
3,453
691
1,312
3,303
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
6
0 / 1 / 1
3,118
624
1,321
3,730
1,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
0
2
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Jormungandr
Aversivebasher7
Jormungandr
0
1
1
0.5
W
3
0
0
3
L
Hou Yi
0
2
0
0
W
Ah Puch
LProof
Ah Puch
0
1
1
0.5
W
Aphrodite
ShadowChadou
Aphrodite
0
0
1
0.5
L
0
1
1
0.5
L
2
1
0
2
L
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,211
Damage
7,510
14,113
Taken
15,327
4,288
Mitigated
4,784
6,890
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,107
668
0
482
2,160
530
0
852
1,082
0
21,598
L
Baron Samedi
 
Baron Samedi
3,342
139
94
1,280
2,809
1,023
0
236
2,573
14,526
0
W
Jormungandr
Aversivebasher7
Jormungandr
1,306
553
0
743
1,963
649
182
0
1,897
18,474
3,984
W
1,250
627
0
1,624
3,115
882
0
285
2,772
0
15,274
L
Hou Yi
473
0
0
176
2,070
457
0
287
1,783
0
5,228
W
Ah Puch
LProof
Ah Puch
2,025
38
0
1,292
2,498
613
0
851
1,647
13,557
0
W
Aphrodite
ShadowChadou
Aphrodite
523
26
504
2,245
4,377
1,614
1
2,012
2,113
7,825
1,508
L
1,062
0
131
1,680
3,415
669
0
1,282
1,833
13,247
0
L
1,312
740
0
562
3,303
934
0
717
2,524
0
15,818
L
Fenrir
1,321
262
0
1,202
3,730
1,701
0
885
2,845
272
12,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,304
Gold Earned
15,756
165
Minions Killed
122
0
Camps Cleared
0
513,542
Distance Traveled
481,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,893
779
44
9
0
102,264
0
L
Baron Samedi
3,130
626
25
5
0
97,848
0
W
Jormungandr
4,070
814
46
9
0
89,104
0
W
Set
3,796
759
31
6
0
120,780
0
L
Hou Yi
2,682
536
14
3
0
49,747
0
W
Ah Puch
3,555
711
23
5
0
104,542
1
W
Aphrodite
3,990
798
21
4
0
96,852
1
L
Chang'e
3,373
675
30
6
0
100,910
0
L
Awilix
3,453
691
28
6
0
116,994
0
L
Fenrir
3,118
624
25
5
0
116,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role