Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HkMarkMx
Ra
Level 87
God Stats
1W - 4L
1,354 SR
Queue Stats
170W - 182L
1,442 Elo+
Solo
Hercules
Hercules
NorekWester
Hercules
Level 129
God Stats
5W - 8L
1,682 SR
Queue Stats
59W - 47L
1,517 Elo+
Solo
Arachne
Arachne
roman__raphael
Arachne
Level 159
God Stats
78W - 67L
1,562 SR
Queue Stats
424W - 423L
1,532 Elo+
Solo
Hades
Hades
sotwisted18
Hades
Level 175
God Stats
232W - 231L
1,557 SR
Queue Stats
305W - 306L
1,474 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,493 Elo+

VS

Team Averages
Level 120
1,468 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AGUSTINGS2630
Zhong Kui
Level 103
God Stats
1W - 2L
1,375 SR
Queue Stats
61W - 64L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
ShinySen
Ix Chel
Level 28
God Stats
2W - 2L
1,492 SR
Queue Stats
14W - 19L
1,423 Elo+
Party 1
Cupid
Cupid
Withban
Cupid
Level 157
God Stats
2W - 0L
1,501 SR
Queue Stats
67W - 50L
1,597 Elo+
Party 1
Athena
Athena
lWinsl
Athena
Level 153
God Stats
2W - 1L
1,473 SR
Queue Stats
116W - 121L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
2,925
585
0
0
0
10
0 / 0 / 1
5,012
1,002
2,421
2,604
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NorekWester
Hercules
9
0 / 2 / 1
4,799
960
2,609
5,704
3,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 0
4,965
993
820
5,054
3,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 0
5,071
1,014
4,002
6,121
2,612
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 0 / 1
5,258
1,052
2,882
4,543
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
AGUSTINGS2630
Zhong Kui
12
1 / 0 / 3
5,795
1,159
3,884
3,236
2,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
ShinySen
Ix Chel
9
0 / 1 / 2
4,896
979
891
1,696
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Withban
Cupid
10
3 / 0 / 2
5,714
1,143
3,613
2,534
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
lWinsl
Athena
9
0 / 0 / 3
5,352
1,070
2,716
5,201
2,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Horus
 
Horus
2
0
1
2.5
W
Zhong Kui
AGUSTINGS2630
Zhong Kui
1
0
3
2.5
L
0
0
1
0.5
L
Hercules
NorekWester
Hercules
0
2
1
0.25
W
Ix Chel
ShinySen
Ix Chel
0
1
2
1
W
Cupid
Withban
Cupid
3
0
2
4
W
Athena
lWinsl
Athena
0
0
3
1.5
L
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
13,986
19,483
Taken
17,210
10,921
Mitigated
8,206
5,604
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Horus
 
Horus
2,882
1,263
428
771
4,543
2,105
0
1,217
3,326
0
6,511
W
Zhong Kui
AGUSTINGS2630
Zhong Kui
3,884
1,114
0
1,554
3,236
2,289
0
1,272
1,964
23,778
0
L
2,421
89
48
857
2,604
748
0
674
1,868
16,559
0
L
Hercules
NorekWester
Hercules
2,609
414
0
987
5,704
3,632
0
1,179
4,351
0
6,859
W
Ix Chel
ShinySen
Ix Chel
891
242
50
0
1,696
433
0
862
834
5,328
0
W
Cupid
Withban
Cupid
3,613
2,006
136
1,168
2,534
845
132
728
1,806
0
13,140
W
Athena
lWinsl
Athena
2,716
754
892
1,486
5,201
2,534
39
2,344
2,857
6,393
1,701
L
820
676
0
1,605
5,054
3,929
0
2,611
2,443
0
8,221
L
4,002
195
449
1,658
6,121
2,612
0
2,503
3,543
13,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,772
Gold Earned
27,015
85
Minions Killed
127
0
Camps Cleared
0
411,525
Distance Traveled
578,204
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,925
585
0
0
0
0
0
W
Horus
5,258
1,052
13
3
0
133,091
4
W
Zhong Kui
5,795
1,159
54
11
0
116,301
0
L
Ra
5,012
1,002
28
6
0
119,900
0
L
Hercules
4,799
960
11
2
0
120,602
0
W
Ix Chel
4,896
979
15
3
0
83,327
0
W
Cupid
5,714
1,143
24
5
0
119,630
0
W
Athena
5,352
1,070
21
4
0
125,855
0
L
Arachne
4,965
993
23
5
0
87,062
0
L
Hades
5,071
1,014
23
5
0
83,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role