Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CursingDrop78
Sylvanus
Level 159
God Stats
170W - 154L
1,591 SR
Queue Stats
255W - 220L
1,514 Elo+
Solo
Janus
Janus
FlawlessPlacebo
Janus
Level 157
God Stats
4W - 4L
1,536 SR
Queue Stats
126W - 109L
1,594 Elo+
Party 1
Chernobog
Chernobog
Harmonic Harbor
Chernobog
Level 177
God Stats
3W - 2L
1,425 SR
Queue Stats
207W - 203L
1,572 Elo+
Party 1
Tyr
Tyr
pedrofrituras
Tyr
Level 167
God Stats
7W - 4L
1,556 SR
Queue Stats
92W - 58L
1,593 Elo+
Solo
Team Averages
Level 163
1,522 SR
1,554 Elo+

VS

Team Averages
Level 156
1,531 SR
1,536 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Morty8419
Mulan
Level 121
God Stats
95W - 69L
1,550 SR
Queue Stats
145W - 118L
1,548 Elo+
Solo
Cernunnos
Cernunnos
YungRoon
Cernunnos
Level 144
God Stats
0W - 1L
1,223 SR
Queue Stats
9W - 18L
1,486 Elo+
Solo
Nemesis
Nemesis
esgetcarried
Nemesis
Level 150
God Stats
77W - 53L
1,609 SR
Queue Stats
674W - 632L
1,543 Elo+
Solo
Cerberus
Cerberus
locobachi
Cerberus
Level 194
God Stats
6W - 4L
1,772 SR
Queue Stats
94W - 79L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 1 / 3
6,212
621
3,311
7,853
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
CursingDrop78
Sylvanus
7
0 / 2 / 8
5,231
523
2,733
7,290
3,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 1 / 4
6,657
666
3,439
3,620
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Harmonic Harbor
Chernobog
11
6 / 2 / 1
7,157
716
4,056
5,471
1,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 5
6,422
642
5,801
6,501
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 3 / 1
6,277
628
4,772
6,518
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Morty8419
Mulan
10
1 / 2 / 1
5,967
597
5,959
7,816
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
YungRoon
Cernunnos
4
0 / 14 / 1
3,925
393
2,901
10,731
2,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
esgetcarried
Nemesis
10
3 / 1 / 2
6,013
601
3,508
6,551
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
locobachi
Cerberus
10
0 / 1 / 2
5,834
583
2,058
7,127
4,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
3
3.5
L
Ix Chel
 
Ix Chel
2
3
1
0.83
W
Sylvanus
CursingDrop78
Sylvanus
0
2
8
2
W
6
1
4
8
W
Chernobog
Harmonic Harbor
Chernobog
6
2
1
3.25
L
Mulan
Morty8419
Mulan
1
2
1
0.75
L
Cernunnos
YungRoon
Cernunnos
0
14
1
0.04
L
Nemesis
esgetcarried
Nemesis
3
1
2
4
L
Cerberus
locobachi
Cerberus
0
1
2
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
19,198
30,735
Taken
38,743
11,325
Mitigated
14,686
13,141
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,311
172
0
1,998
7,853
3,418
0
203
7,604
32,013
0
L
Ix Chel
 
Ix Chel
4,772
640
566
1,610
6,518
1,915
0
1,929
4,488
41,000
0
W
Sylvanus
CursingDrop78
Sylvanus
2,733
498
1,139
1,928
7,290
3,357
0
2,711
4,395
9,009
0
W
3,439
292
0
949
3,620
951
0
992
2,438
40,287
0
W
Chernobog
Harmonic Harbor
Chernobog
4,056
2,620
0
2,226
5,471
1,302
639
1,607
3,864
0
48,849
L
Mulan
Morty8419
Mulan
5,959
954
0
1,901
7,816
4,069
0
2,608
4,866
0
38,291
L
Cernunnos
YungRoon
Cernunnos
2,901
1,463
0
195
10,731
2,142
0
2,743
7,865
0
10,531
L
Nemesis
esgetcarried
Nemesis
3,508
1,576
0
1,558
6,551
2,039
0
1,681
4,818
0
29,989
L
Cerberus
locobachi
Cerberus
2,058
258
0
2,125
7,127
4,521
0
793
6,294
37,300
0
W
5,801
1,409
0
4,901
6,501
2,297
0
787
5,604
0
39,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
28,016
328
Minions Killed
343
0
Camps Cleared
0
1,115,671
Distance Traveled
1,100,570
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,212
621
72
7
0
194,341
2
L
Ix Chel
6,277
628
94
9
0
201,937
0
W
Sylvanus
5,231
523
11
1
0
232,103
7
W
Janus
6,657
666
80
8
0
240,309
2
W
Chernobog
7,157
716
96
10
0
194,312
1
L
Mulan
5,967
597
69
7
0
191,754
0
L
Cernunnos
3,925
393
10
1
0
220,530
0
L
Nemesis
6,013
601
58
6
0
266,708
1
L
Cerberus
5,834
583
112
11
0
219,641
4
W
Tyr
6,422
642
69
7
0
254,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role