Player Matchup

Yu Huang
Yu Huang
Platinum I
GΑMBLE
Yu Huang
Platinum I
Level 236
God Stats
28W - 27L
1,596 SR
Queue Stats
551W - 554L
1,963 MMR
Solo
Ares
Ares
Diamond IV
Leugimorot
Ares
Diamond IV
Level 75
God Stats
4W - 2L
1,901 SR
Queue Stats
289W - 263L
2,073 MMR
Solo
Achilles
Achilles
Masters
PCEIDON
Achilles
Masters
Level 202
God Stats
8W - 10L
1,578 SR
Queue Stats
645W - 605L
2,628 MMR
Solo
Susano
Susano
Diamond IV
Sebasthanks
Susano
Diamond IV
Level 167
God Stats
21W - 15L
1,614 SR
Queue Stats
114W - 101L
2,206 MMR
Solo
Neith
Neith
Platinum III
nεεdy
Neith
Platinum III
Level 155
God Stats
3W - 5L
1,435 SR
Queue Stats
170W - 162L
1,937 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,625 SR
2,162 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,657 SR
2,162 MMR
Cerberus
Cerberus
Diamond V
Kouss
Cerberus
Diamond V
Level 150
God Stats
12W - 4L
1,730 SR
Queue Stats
333W - 320L
2,024 MMR
Solo
Charybdis
Charybdis
Grandmaster
Samuria7
Charybdis
Grandmaster
Level 103
God Stats
49W - 15L
1,793 SR
Queue Stats
123W - 73L
2,896 MMR
Solo
Nu Wa
Nu Wa
Diamond V
SirRenz
Nu Wa
Diamond V
Level 120
God Stats
3W - 0L
1,975 SR
Queue Stats
55W - 43L
1,904 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
rugger875
Ao Kuang
Platinum V
Level 224
God Stats
1W - 3L
1,141 SR
Queue Stats
832W - 820L
1,857 MMR
Solo
Geb
Geb
Diamond V
smilegod1
Geb
Diamond V
Level 122
God Stats
7W - 4L
1,647 SR
Queue Stats
117W - 97L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GΑMBLE
Yu Huang
2
0 / 1 / 0
2,581
516
0
716
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 1 / 0
3,326
665
2,221
4,448
1,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
PCEIDON
Achilles
7
0 / 0 / 0
3,786
757
2,051
2,704
1,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Susano
7
2 / 1 / 0
4,073
815
1,243
3,897
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
nεεdy
Neith
5
0 / 2 / 0
3,149
630
2,790
4,240
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ne ZhaCthulhuRavanaGanesha

VS

Bans
CabrakanThanatosKuzenboMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kouss
Cerberus
6
0 / 0 / 0
3,342
668
409
2,943
1,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Samuria7
Charybdis
7
3 / 0 / 0
3,813
763
4,594
2,406
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
SirRenz
Nu Wa
7
2 / 0 / 1
4,237
847
1,492
650
125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
rugger875
Ao Kuang
5
0 / 3 / 2
3,188
638
668
4,550
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,519
704
1,322
3,353
1,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
5
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
GΑMBLE
Yu Huang
0
1
0
0
W
Cerberus
Kouss
Cerberus
0
0
0
0
L
1
1
0
1
L
Achilles
PCEIDON
Achilles
0
0
0
0
W
Charybdis
Samuria7
Charybdis
3
0
0
3
L
Susano
2
1
0
2
W
Nu Wa
SirRenz
Nu Wa
2
0
1
2.5
L
Neith
nεεdy
Neith
0
2
0
0
W
Ao Kuang
rugger875
Ao Kuang
0
3
2
0.33
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,305
Damage
8,485
16,005
Taken
13,902
5,113
Mitigated
4,573
7,352
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
GΑMBLE
Yu Huang
0
0
0
37
716
115
0
522
132
1,821
0
W
Cerberus
Kouss
Cerberus
409
0
0
1,913
2,943
1,265
0
145
2,798
14,346
0
L
2,221
107
389
1,567
4,448
1,781
0
659
3,789
7,470
0
L
Achilles
PCEIDON
Achilles
2,051
811
0
1,853
2,704
1,280
0
768
1,904
145
18,352
W
Charybdis
Samuria7
Charybdis
4,594
2,632
0
1,757
2,406
594
0
402
2,004
0
24,395
L
Susano
1,243
578
0
2,256
3,897
973
0
894
2,896
0
19,724
W
Nu Wa
SirRenz
Nu Wa
1,492
279
0
230
650
125
190
0
650
20,955
406
L
Neith
nεεdy
Neith
2,790
913
0
1,250
4,240
964
0
582
3,658
0
18,235
W
Ao Kuang
rugger875
Ao Kuang
668
204
0
766
4,550
1,292
0
691
3,859
13,496
0
W
1,322
71
0
1,322
3,353
1,297
0
1,128
2,225
5,689
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,915
Gold Earned
18,099
133
Minions Killed
157
0
Camps Cleared
0
469,750
Distance Traveled
547,272
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
2,581
516
3
1
0
18,711
0
W
Cerberus
3,342
668
31
6
0
117,986
1
L
Ares
3,326
665
18
4
0
120,942
2
L
Achilles
3,786
757
39
8
0
105,403
0
W
Charybdis
3,813
763
43
9
0
109,447
0
L
Susano
4,073
815
49
10
0
120,413
0
W
Nu Wa
4,237
847
43
9
0
91,946
0
L
Neith
3,149
630
24
5
0
104,281
0
W
Ao Kuang
3,188
638
30
6
0
115,279
1
W
Geb
3,519
704
10
2
0
112,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role