Player Matchup

Baron Samedi
Baron Samedi
Bundeskartellamt
Baron Samedi
Level 164
God Stats
14W - 9L
1,608 SR
Queue Stats
104W - 116L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
SShio
Ne Zha
Level 156
God Stats
5W - 0L
1,629 SR
Queue Stats
75W - 76L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Siftes
Cu Chulainn
Level 129
God Stats
1W - 0L
1,365 SR
Queue Stats
48W - 50L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tutumpak
Ah Muzen Cab
Level 154
God Stats
36W - 23L
1,590 SR
Queue Stats
557W - 513L
1,501 Elo+
Solo
Ra
Ra
ceyloo
Ra
Level 163
God Stats
18W - 12L
1,536 SR
Queue Stats
525W - 503L
1,469 Elo+
Solo
Team Averages
Level 153
1,545 SR
1,495 Elo+

VS

Team Averages
Level 159
1,598 SR
1,506 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
Level 184
God Stats
7W - 3L
1,610 SR
Queue Stats
461W - 476L
1,479 Elo+
Solo
Hel
Hel
ZLoss1
Hel
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 56L
1,550 Elo+
Party 2
Thor
Thor
Zebeard1
Thor
Level 156
God Stats
1W - 1L
1,879 SR
Queue Stats
25W - 29L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bundeskartellamt
Baron Samedi
9
0 / 0 / 4
5,421
602
3,143
6,503
4,925
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
SShio
Ne Zha
11
2 / 0 / 5
5,534
615
3,766
5,128
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Siftes
Cu Chulainn
11
2 / 1 / 2
6,328
703
4,498
6,029
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Tutumpak
Ah Muzen Cab
7
0 / 1 / 2
4,181
465
4,042
4,373
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
4 / 0 / 1
6,436
715
2,606
2,390
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 0
5,268
585
3,703
5,683
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
 
Cerberus
9
0 / 3 / 0
5,213
579
2,303
7,146
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
8
0 / 2 / 1
4,977
553
2,525
8,008
3,914
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
ZLoss1
Hel
8
0 / 1 / 0
4,573
508
532
2,292
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
10
1 / 1 / 0
5,030
559
2,143
7,153
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
2
2
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
L
Cerberus
 
Cerberus
0
3
0
0
W
Baron Samedi
Bundeskartellamt
Baron Samedi
0
0
4
2
W
Ne Zha
SShio
Ne Zha
2
0
5
4.5
W
Cu Chulainn
Siftes
Cu Chulainn
2
1
2
3
W
Ah Muzen Cab
Tutumpak
Ah Muzen Cab
0
1
2
1
L
Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
0
2
1
0.25
L
Hel
ZLoss1
Hel
0
1
0
0
L
Thor
1
1
0
1
W
Ra
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
11,206
24,423
Taken
30,282
11,747
Mitigated
14,072
8,203
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,703
2,356
0
2,162
5,683
1,636
0
2,343
3,340
0
35,834
L
Cerberus
 
Cerberus
2,303
359
0
1,706
7,146
5,588
0
0
7,146
26,040
70
W
Baron Samedi
Bundeskartellamt
Baron Samedi
3,143
555
420
3,303
6,503
4,925
0
839
5,664
19,810
1,450
W
Ne Zha
SShio
Ne Zha
3,766
1,329
0
1,401
5,128
1,839
0
838
4,240
0
38,892
W
Cu Chulainn
Siftes
Cu Chulainn
4,498
590
0
1,348
6,029
3,107
0
1,712
3,903
0
38,382
W
Ah Muzen Cab
Tutumpak
Ah Muzen Cab
4,042
794
0
500
4,373
1,110
0
1,242
3,131
0
21,074
L
Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
2,525
189
181
2,943
8,008
3,914
0
1,646
6,362
15,489
400
L
Hel
ZLoss1
Hel
532
0
256
699
2,292
469
0
850
1,442
18,883
0
L
Thor
2,143
272
0
1,080
7,153
2,465
0
859
6,294
0
39,362
W
Ra
2,606
103
506
725
2,390
766
0
48
2,342
46,187
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
25,061
279
Minions Killed
282
0
Camps Cleared
0
955,775
Distance Traveled
901,137
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,268
585
65
7
0
175,225
0
L
Cerberus
5,213
579
72
8
0
189,581
1
W
Baron Samedi
5,421
602
29
3
0
179,157
2
W
Ne Zha
5,534
615
63
7
0
241,444
4
W
Cu Chulainn
6,328
703
57
6
0
179,755
3
W
Ah Muzen Cab
4,181
465
36
4
0
127,359
0
L
Baron Samedi
4,977
553
26
3
0
180,427
2
L
Hel
4,573
508
46
5
0
119,136
0
L
Thor
5,030
559
73
8
0
236,768
0
W
Ra
6,436
715
94
10
0
228,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role