Player Matchup

Arachne
Arachne
AverageWave5940
Arachne
Level 137
God Stats
108W - 82L
1,579 SR
Queue Stats
491W - 469L
1,518 Elo+
Solo
Chang'e
Chang'e
BrazzleMcDazzle
Chang'e
Level 191
God Stats
3W - 3L
1,476 SR
Queue Stats
670W - 641L
1,462 Elo+
Solo
Ymir
Ymir
C0sm1cManiac
Ymir
Level 155
God Stats
7W - 4L
1,666 SR
Queue Stats
120W - 102L
1,450 Elo+
Solo
Rama
Rama
IveBeenShot150
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,579 Elo+
Solo
Ah Puch
Ah Puch
Mr921Panda34
Ah Puch
Level 101
God Stats
24W - 15L
1,538 SR
Queue Stats
252W - 247L
1,463 Elo+
Solo
Team Averages
Level 130
1,552 SR
1,494 Elo+

VS

Team Averages
Level 77
1,513 SR
1,350 Elo+
Vulcan
Vulcan
Frunah
Vulcan
Level 157
God Stats
7W - 4L
1,573 SR
Queue Stats
126W - 101L
1,511 Elo+
Solo
Cabrakan
Cabrakan
ManagedPhoenix
Cabrakan
Level 45
God Stats
1W - 1L
1,672 SR
Queue Stats
117W - 109L
1,465 Elo+
Solo
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 121
God Stats
346W - 299L
1,616 SR
Queue Stats
910W - 906L
1,499 Elo+
Solo
Anhur
Anhur
SirGranDma
Anhur
Level 38
God Stats
1W - 2L
1,255 SR
Queue Stats
10W - 29L
1,209 Elo+
Party 1
Hercules
Hercules
neurodread
Hercules
Level 23
God Stats
0W - 3L
1,451 SR
Queue Stats
11W - 29L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 4
7,412
618
9,963
13,140
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 2 / 2
6,837
570
4,665
6,820
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

5
0 / 1 / 0
4,818
402
783
1,928
800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 3
6,658
555
4,513
5,388
1,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Mr921Panda34
Ah Puch
14
7 / 0 / 4
8,478
707
12,272
4,600
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Frunah
Vulcan
6
0 / 6 / 0
4,782
399
1,008
4,547
1,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
9
0 / 5 / 1
5,192
433
3,462
8,465
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
P1pBoy-Panda
Mercury
13
3 / 0 / 0
7,391
616
4,583
13,138
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
9
2 / 4 / 0
5,706
476
2,418
8,007
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
neurodread
Hercules
9
1 / 3 / 1
5,795
483
3,585
13,211
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
6
6
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
1
2
2
1
W
0
1
0
0
L
Vulcan
Frunah
Vulcan
0
6
0
0
W
2
0
3
3.5
L
Cabrakan
0
5
1
0.1
W
Ah Puch
Mr921Panda34
Ah Puch
7
0
4
9
L
Mercury
P1pBoy-Panda
Mercury
3
0
0
3
L
Anhur
2
4
0
0.5
L
Hercules
neurodread
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
15,056
31,876
Taken
47,368
10,471
Mitigated
20,192
13,542
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,963
7,093
0
6,550
13,140
4,563
637
3,391
9,749
0
41,728
W
4,665
456
320
1,957
6,820
1,939
0
0
6,820
40,727
1,018
W
783
216
0
338
1,928
800
0
0
1,928
6,786
0
L
Vulcan
Frunah
Vulcan
1,008
134
0
217
4,547
1,323
0
3,117
1,430
13,895
353
W
4,513
3,350
0
2,523
5,388
1,552
1,873
0
5,388
0
43,359
L
Cabrakan
3,462
976
0
2,035
8,465
5,855
0
1,761
6,704
28,425
0
W
Ah Puch
Mr921Panda34
Ah Puch
12,272
217
0
1,854
4,600
1,617
1,197
1,026
3,574
62,180
505
L
Mercury
P1pBoy-Panda
Mercury
4,583
2,086
0
7,245
13,138
4,473
305
3,674
9,107
0
52,141
L
Anhur
2,418
971
0
1,880
8,007
1,930
9
2,736
5,141
0
20,886
L
Hercules
neurodread
Hercules
3,585
560
0
3,055
13,211
6,611
0
5,588
7,543
288
23,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
28,866
334
Minions Killed
277
0
Camps Cleared
0
1,022,040
Distance Traveled
1,049,275
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,412
618
58
5
0
254,310
0
W
Chang'e
6,837
570
86
7
0
240,263
0
W
Ymir
4,818
402
16
1
0
61,061
0
L
Vulcan
4,782
399
44
4
0
125,151
2
W
Rama
6,658
555
68
6
0
228,600
0
L
Cabrakan
5,192
433
53
4
0
174,055
0
W
Ah Puch
8,478
707
106
9
0
237,806
1
L
Mercury
7,391
616
101
8
0
283,482
5
L
Anhur
5,706
476
48
4
0
211,293
0
L
Hercules
5,795
483
31
3
0
255,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role