Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
ArisenHeart
Camazotz
Level 125
God Stats
19W - 1L
1,863 SR
Queue Stats
682W - 119L
2,143 Elo+
Party 1
Ymir
Ymir
MadderGod
Ymir
Level 143
God Stats
8W - 1L
1,812 SR
Queue Stats
209W - 61L
1,837 Elo+
Party 1
Hou Yi
Hou Yi
xOlimpiano
Hou Yi
Level 284
God Stats
51W - 13L
1,865 SR
Queue Stats
1,071W - 301L
1,910 Elo+
Party 1
Team Averages
Level 187
1,708 SR
1,778 Elo+

VS

Team Averages
Level 145
1,398 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Rōma
Eset
Level 277
God Stats
2W - 4L
1,333 SR
Queue Stats
187W - 204L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
zaracatunga10
Gilgamesh
Level 89
God Stats
0W - 3L
1,157 SR
Queue Stats
158W - 149L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 9
6,560
729
5,746
3,700
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
 
Bellona
10
2 / 2 / 0
5,484
609
6,639
10,565
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
ArisenHeart
Camazotz
12
9 / 1 / 2
6,688
743
8,492
8,536
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
1
0 / 0 / 0
3,288
365
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
xOlimpiano
Hou Yi
13
2 / 0 / 1
6,863
763
1,851
2,728
939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 0
5,472
608
938
3,921
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
 
Mercury
8
3 / 4 / 0
5,011
557
3,515
7,818
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
 
Vulcan
8
0 / 2 / 0
4,566
507
1,326
3,445
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Rōma
Eset
9
0 / 4 / 0
4,954
550
2,953
6,266
3,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
zaracatunga10
Gilgamesh
9
0 / 3 / 3
5,403
600
5,557
10,925
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
9
6.5
W
Bellona
 
Bellona
2
2
0
1
L
Artemis
 
Artemis
0
2
0
0
L
Mercury
 
Mercury
3
4
0
0.75
L
Vulcan
 
Vulcan
0
2
0
0
W
Camazotz
ArisenHeart
Camazotz
9
1
2
10
W
Ymir
0
0
0
0
L
Eset
Rōma
Eset
0
4
0
0
W
Hou Yi
xOlimpiano
Hou Yi
2
0
1
2.5
L
Gilgamesh
zaracatunga10
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
14,289
25,529
Taken
32,375
10,092
Mitigated
15,106
16,071
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,746
679
476
2,595
3,700
1,016
0
1,598
2,102
36,665
0
W
Bellona
 
Bellona
6,639
3,205
0
5,208
10,565
5,584
0
579
9,986
0
33,939
L
Artemis
 
Artemis
938
544
0
1,658
3,921
1,118
0
0
3,921
0
38,352
L
Mercury
 
Mercury
3,515
1,656
0
1,375
7,818
2,415
0
649
7,097
0
27,369
L
Vulcan
 
Vulcan
1,326
118
0
312
3,445
738
0
1,789
1,444
22,442
745
W
Camazotz
ArisenHeart
Camazotz
8,492
3,543
0
5,988
8,536
2,553
0
1,998
6,538
0
39,972
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Eset
Rōma
Eset
2,953
465
0
1,446
6,266
3,422
0
1,429
4,611
22,878
311
W
Hou Yi
xOlimpiano
Hou Yi
1,851
969
0
1,804
2,728
939
396
0
2,728
0
56,620
L
Gilgamesh
zaracatunga10
Gilgamesh
5,557
1,673
0
2,858
10,925
7,413
0
1,245
9,556
0
32,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
25,406
319
Minions Killed
261
0
Camps Cleared
0
871,465
Distance Traveled
924,790
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,560
729
86
10
0
225,883
2
W
Bellona
5,484
609
53
6
0
210,810
2
L
Artemis
5,472
608
66
7
0
176,792
0
L
Mercury
5,011
557
50
6
0
196,587
0
L
Vulcan
4,566
507
48
5
0
179,804
0
W
Camazotz
6,688
743
65
7
0
240,432
0
W
Ymir
3,288
365
0
0
0
3,428
0
L
Eset
4,954
550
36
4
0
203,679
0
W
Hou Yi
6,863
763
115
13
0
190,912
3
L
Gilgamesh
5,403
600
61
7
0
167,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role