Player Matchup

Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
FlameGoddessErza
Cupid
Level 89
God Stats
3W - 8L
1,340 SR
Queue Stats
638W - 646L
1,454 Elo+
Solo
Fenrir
Fenrir
Govanik
Fenrir
Level 8
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Aphrodite
Aphrodite
poplevina_nastya
Aphrodite
Level 80
God Stats
18W - 23L
1,522 SR
Queue Stats
409W - 419L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
possibleyak3628
Kukulkan
Level 6
God Stats
0W - 6L
1,197 SR
Queue Stats
0W - 6L
1,121 Elo+
Party 3
Team Averages
Level 60
1,362 SR
1,353 Elo+

VS

Team Averages
Level 60
1,361 SR
1,406 Elo+
Awilix
Awilix
GhostPaulWalkr
Awilix
Level 40
God Stats
2W - 6L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Solo
Cerberus
Cerberus
Mackj5513
Cerberus
Level 67
God Stats
49W - 37L
1,527 SR
Queue Stats
59W - 52L
1,465 Elo+
Solo
Merlin
Merlin
SpartaforeverTM8
Merlin
Level 28
God Stats
8W - 16L
1,314 SR
Queue Stats
10W - 20L
1,292 Elo+
Party 1
Neith
Neith
doubledeuce2211
Neith
Level 43
God Stats
1W - 2L
1,173 SR
Queue Stats
76W - 81L
1,380 Elo+
Solo
Anubis
Anubis
xRng-G0Dx
Anubis
Level 122
God Stats
2W - 4L
1,293 SR
Queue Stats
26W - 37L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 5
8,178
1,363
4,370
5,393
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,598
766
0
0
0
Fenrir
Govanik
Fenrir
13
3 / 6 / 3
7,936
1,323
7,478
9,481
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
13
3 / 2 / 1
8,025
1,338
5,005
7,596
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
9
0 / 0 / 0
4,598
766
0
0
0
Team 1 Tickets

299

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,988
1,331
4,113
3,171
1,146
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Mackj5513
Cerberus
12
1 / 1 / 7
7,253
1,209
3,462
5,819
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 5
7,489
1,248
1,080
706
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 8
7,307
1,218
6,301
7,040
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xRng-G0Dx
Anubis
13
3 / 1 / 6
7,816
1,303
4,511
3,318
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
9
9
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
5
2.5
L
0
0
0
0
W
4
1
4
6
L
Fenrir
Govanik
Fenrir
3
6
3
0.75
W
Cerberus
Mackj5513
Cerberus
1
1
7
4.5
W
1
0
5
3.5
W
0
3
8
1.33
L
Aphrodite
3
2
1
1.75
L
Kukulkan
0
0
0
0
W
Anubis
xRng-G0Dx
Anubis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,853
Damage
19,467
22,470
Taken
20,054
10,978
Mitigated
9,209
5,554
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,370
37
67
746
5,393
4,336
0
1,820
3,441
21,555
203
L
0
0
0
0
0
0
0
0
0
0
0
W
4,113
1,669
0
38
3,171
1,146
0
1,347
1,753
0
11,651
L
Fenrir
Govanik
Fenrir
7,478
1,717
0
498
9,481
3,625
0
4,341
4,954
0
12,606
W
Cerberus
Mackj5513
Cerberus
3,462
114
0
1,782
5,819
4,043
0
2,664
3,009
7,045
2,187
W
1,080
153
0
0
706
193
0
283
392
15,899
0
W
6,301
1,967
0
809
7,040
2,360
0
3,409
3,518
0
18,444
L
Aphrodite
5,005
682
1,666
2,577
7,596
3,017
0
1,940
5,614
18,697
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
xRng-G0Dx
Anubis
4,511
145
0
0
3,318
1,467
0
1,620
1,613
10,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
37,853
86
Minions Killed
123
4
Camps Cleared
4
379,461
Distance Traveled
550,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,178
1,363
22
4
1
134,629
0
L
Cupid
4,598
766
0
0
0
0
0
W
Awilix
7,988
1,331
17
3
2
123,908
0
L
Fenrir
7,936
1,323
20
3
2
129,310
0
W
Cerberus
7,253
1,209
16
3
1
105,405
0
W
Merlin
7,489
1,248
42
7
0
91,402
0
W
Neith
7,307
1,218
24
4
1
104,207
0
L
Aphrodite
8,025
1,338
44
7
1
115,522
0
L
Kukulkan
4,598
766
0
0
0
0
0
W
Anubis
7,816
1,303
24
4
0
125,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role