Player Matchup

Discordia
Discordia
Gold IV
ABAD LTD
Discordia
Gold IV
Level 204
God Stats
184W - 213L
1,492 SR
Queue Stats
479W - 541L
1,403 MMR
Solo
Anhur
Anhur
Bronze III
ChavezAn
Anhur
Bronze III
Level 57
God Stats
2W - 3L
1,292 SR
Queue Stats
9W - 27L
548 MMR
Solo
Hercules
Hercules
Gold IV
KngDmonSlayr
Hercules
Gold IV
Level 156
God Stats
45W - 34L
1,593 SR
Queue Stats
341W - 367L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,459 SR
1,104 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,558 SR
1,110 MMR
Charybdis
Charybdis
Bronze II
Elberzerker
Charybdis
Bronze II
Level 109
God Stats
9W - 20L
1,362 SR
Queue Stats
404W - 696L
446 MMR
Solo
Ares
Ares
Gold II
JefeCraftee
Ares
Gold II
Level 69
God Stats
1W - 1L
1,812 SR
Queue Stats
26W - 24L
1,446 MMR
Party 1
Scylla
Scylla
Gold IV
KlipStar NQ
Scylla
Gold IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ABAD LTD
Discordia
20
8 / 2 / 7
13,744
916
19,420
7,537
2,824
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anhur
ChavezAn
Anhur
16
2 / 9 / 7
11,250
750
6,239
18,063
6,028
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
KngDmonSlayr
Hercules
20
6 / 1 / 8
13,050
870
9,506
19,056
23,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ne ZhaAchillesCthulhuNu WaThoth

VS

Bans
KuzenboNeithXbalanqueHou YiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elberzerker
Charybdis
17
2 / 5 / 4
11,594
773
6,498
13,549
4,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 6 / 1
11,204
747
13,362
21,791
23,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
19
4 / 5 / 4
12,806
854
9,928
12,098
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
11
12
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
ABAD LTD
Discordia
8
2
7
5.75
W
Anhur
ChavezAn
Anhur
2
9
7
0.61
L
Charybdis
Elberzerker
Charybdis
2
5
4
0.8
L
5
6
1
0.92
L
Scylla
4
5
4
1.2
W
Hercules
KngDmonSlayr
Hercules
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,165
Damage
29,788
44,656
Taken
47,438
32,509
Mitigated
32,984
12,002
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ABAD LTD
Discordia
19,420
427
125
2,445
7,537
2,824
841
2,359
5,002
62,148
649
W
Anhur
ChavezAn
Anhur
6,239
3,883
0
2,643
18,063
6,028
1,602
12,535
5,020
0
31,964
L
Charybdis
Elberzerker
Charybdis
6,498
2,253
0
1,287
13,549
4,975
1,340
6,855
6,684
0
33,242
L
13,362
1,253
0
1,119
21,791
23,442
0
5,257
16,512
24,441
479
L
Scylla
9,928
421
0
390
12,098
4,567
205
7,358
4,728
52,211
0
W
Hercules
KngDmonSlayr
Hercules
9,506
3,054
0
6,789
19,056
23,657
606
7,096
11,531
380
30,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
35,604
175
Minions Killed
153
0
Camps Cleared
0
811,975
Distance Traveled
763,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,744
916
83
6
0
279,186
0
W
Anhur
11,250
750
41
3
0
225,307
0
L
Charybdis
11,594
773
42
3
0
257,836
0
L
Ares
11,204
747
22
1
0
246,221
0
L
Scylla
12,806
854
89
6
0
259,877
0
W
Hercules
13,050
870
51
3
0
307,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role