Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LordMfisto
Bacchus
Level 48
God Stats
11W - 9L
1,482 SR
Queue Stats
167W - 182L
1,551 Elo+
Solo
Tyr
Tyr
MasterHTHD
Tyr
Level 109
God Stats
8W - 8L
1,380 SR
Queue Stats
209W - 214L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Romulitø
Heimdallr
Level 104
God Stats
1W - 0L
1,733 SR
Queue Stats
78W - 76L
1,505 Elo+
Solo
Hera
Hera
xXxlucasxXx9812
Hera
Level 105
God Stats
2W - 1L
1,629 SR
Queue Stats
752W - 742L
1,479 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,492 Elo+

VS

Team Averages
Level 128
1,475 SR
1,481 Elo+
Anubis
Anubis
FelipeMC11
Anubis
Level 115
God Stats
12W - 11L
1,498 SR
Queue Stats
87W - 110L
1,447 Elo+
Solo
Neith
Neith
Mandrakado
Neith
Level 89
God Stats
0W - 1L
1,648 SR
Queue Stats
7W - 8L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Pablo Pires BR
Nu Wa
Level 179
God Stats
6W - 6L
1,519 SR
Queue Stats
212W - 220L
1,496 Elo+
Solo
Bacchus
Bacchus
Petroski
Bacchus
Level 146
God Stats
43W - 49L
1,451 SR
Queue Stats
327W - 317L
1,549 Elo+
Solo
Janus
Janus
Ramaghi
Janus
Level 109
God Stats
1W - 3L
1,259 SR
Queue Stats
21W - 36L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 1 / 1
6,002
667
1,829
6,414
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
LordMfisto
Bacchus
9
2 / 1 / 1
5,574
619
2,074
6,504
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 1
5,840
649
2,902
7,227
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Romulitø
Heimdallr
11
1 / 0 / 2
5,741
638
3,731
5,622
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 1
6,628
736
2,432
2,296
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FelipeMC11
Anubis
1
0 / 0 / 0
3,318
369
0
0
0
Neith
8
0 / 3 / 0
4,359
484
2,637
5,819
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 1
5,574
619
6,154
6,367
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Petroski
Bacchus
6
1 / 0 / 0
4,273
475
876
4,798
2,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Ramaghi
Janus
10
0 / 1 / 0
5,166
574
261
3,677
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
1
3.5
L
Anubis
FelipeMC11
Anubis
0
0
0
0
W
Bacchus
LordMfisto
Bacchus
2
1
1
2.5
L
Neith
0
3
0
0
W
0
2
1
0.25
L
2
3
1
0.83
L
Bacchus
Petroski
Bacchus
1
0
0
1
L
Janus
Ramaghi
Janus
0
1
0
0
W
Heimdallr
Romulitø
Heimdallr
1
0
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
9,928
28,063
Taken
20,661
12,822
Mitigated
6,442
11,380
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,829
1,005
0
2,861
6,414
2,286
0
431
5,920
0
35,761
L
Anubis
FelipeMC11
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
LordMfisto
Bacchus
2,074
295
0
2,486
6,504
5,644
476
502
5,975
12,277
0
L
Neith
2,637
810
0
1,026
5,819
1,505
0
1,253
4,466
0
24,416
W
2,902
650
0
2,605
7,227
2,375
534
4,185
2,621
0
39,240
L
6,154
2,166
0
1,731
6,367
1,527
0
1,104
5,208
30,221
692
L
Bacchus
Petroski
Bacchus
876
26
593
1,138
4,798
2,658
0
586
4,212
9,308
0
L
Janus
Ramaghi
Janus
261
0
0
488
3,677
752
0
1,563
2,053
30,709
0
W
Heimdallr
Romulitø
Heimdallr
3,731
1,517
0
2,833
5,622
1,959
482
904
4,690
0
43,968
W
2,432
296
0
595
2,296
558
87
537
1,659
44,825
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
22,690
322
Minions Killed
173
0
Camps Cleared
0
967,082
Distance Traveled
705,902
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,002
667
71
8
0
210,352
0
L
Anubis
3,318
369
0
0
0
0
0
W
Bacchus
5,574
619
19
2
0
186,948
3
L
Neith
4,359
484
37
4
0
203,830
1
W
Tyr
5,840
649
71
8
0
215,251
0
L
Nu Wa
5,574
619
52
6
0
151,274
4
L
Bacchus
4,273
475
8
1
0
149,318
1
L
Janus
5,166
574
76
8
0
201,480
0
W
Heimdallr
5,741
638
64
7
0
165,832
0
W
Hera
6,628
736
97
11
0
188,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role