Player Matchup

Ymir
Ymir
Axera
Ymir
Level 155
God Stats
1W - 0L
1,805 SR
Queue Stats
67W - 41L
1,595 Elo+
Party 1
Izanami
Izanami
IMissAxes
Izanami
Level 18
God Stats
1W - 0L
1,690 SR
Queue Stats
4W - 2L
1,501 Elo+
Party 1
Fenrir
Fenrir
MR CUPPS 1
Fenrir
Level 147
God Stats
3W - 0L
1,754 SR
Queue Stats
84W - 51L
1,632 Elo+
Party 1
Vamana
Vamana
RENGAR NAUTILUS
Vamana
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Nox
Nox
XxLeohxX
Nox
Level 147
God Stats
3W - 2L
1,502 SR
Queue Stats
77W - 67L
1,533 Elo+
Solo
Team Averages
Level 100
1,650 SR
1,544 Elo+

VS

Team Averages
Level 153
1,597 SR
1,561 Elo+
Khepri
Khepri
CanitosValkyre
Khepri
Level 159
God Stats
1W - 3L
1,478 SR
Queue Stats
234W - 188L
1,659 Elo+
Solo
Ra
Ra
Jaaayy LMAO
Ra
Level 158
God Stats
2W - 1L
1,365 SR
Queue Stats
103W - 104L
1,545 Elo+
Solo
Cernunnos
Cernunnos
Lionelgl84
Cernunnos
Level 158
God Stats
7W - 4L
1,952 SR
Queue Stats
152W - 141L
1,561 Elo+
Solo
Chaac
Chaac
PancreaStone
Chaac
Level 120
God Stats
34W - 25L
1,613 SR
Queue Stats
365W - 336L
1,501 Elo+
Solo
Loki
Loki
handler27
Loki
Level 169
God Stats
15W - 13L
1,579 SR
Queue Stats
466W - 454L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axera
Ymir
6
0 / 0 / 3
3,635
727
602
2,542
773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
IMissAxes
Izanami
7
3 / 0 / 0
4,015
803
1,504
1,180
292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MR CUPPS 1
Fenrir
7
2 / 0 / 3
3,685
737
3,117
3,682
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
3,631
726
1,155
3,471
1,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
3,637
727
1,935
2,204
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,637
527
396
1,649
597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,814
763
2,010
3,261
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cernunnos
Lionelgl84
Cernunnos
6
0 / 2 / 0
3,259
652
760
2,484
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,472
694
1,965
4,064
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
5
0 / 2 / 0
3,157
631
978
3,688
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axera
Ymir
0
0
3
1.5
L
0
1
0
0
W
Izanami
IMissAxes
Izanami
3
0
0
3
L
1
1
0
1
L
Cernunnos
Lionelgl84
Cernunnos
0
2
0
0
W
Fenrir
MR CUPPS 1
Fenrir
2
0
3
3.5
L
0
0
0
0
W
0
0
0
0
W
1
1
1
1.5
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,313
Damage
6,109
13,079
Taken
15,146
4,932
Mitigated
5,292
5,712
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axera
Ymir
602
435
761
1,226
2,542
773
0
246
2,296
6,284
0
L
396
32
0
381
1,649
597
0
312
1,337
1,983
0
W
Izanami
IMissAxes
Izanami
1,504
1,353
0
243
1,180
292
0
110
1,070
0
24,374
L
2,010
227
156
1,310
3,261
1,005
0
1,410
1,851
19,692
0
L
Cernunnos
Lionelgl84
Cernunnos
760
557
0
701
2,484
565
0
290
2,194
0
17,452
W
Fenrir
MR CUPPS 1
Fenrir
3,117
1,581
0
1,176
3,682
1,289
0
672
3,010
0
14,498
L
1,965
101
0
1,652
4,064
2,255
0
0
3,845
0
17,958
W
1,155
259
0
1,696
3,471
1,920
0
0
3,471
0
19,305
W
1,935
132
0
610
2,204
658
0
1,378
826
17,525
0
L
Loki
978
366
0
1,744
3,688
870
0
525
3,163
0
15,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,603
Gold Earned
16,339
160
Minions Killed
143
0
Camps Cleared
0
519,407
Distance Traveled
442,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,635
727
6
1
0
108,810
0
L
Khepri
2,637
527
2
0
0
32,280
0
W
Izanami
4,015
803
52
10
0
89,047
0
L
Ra
3,814
763
39
8
0
89,448
0
L
Cernunnos
3,259
652
33
7
0
97,513
0
W
Fenrir
3,685
737
26
5
0
115,048
0
L
Chaac
3,472
694
30
6
0
97,361
0
W
Vamana
3,631
726
33
7
0
95,851
0
W
Nox
3,637
727
43
9
0
110,651
0
L
Loki
3,157
631
39
8
0
125,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role