Player Matchup

Ganesha
Ganesha
BrocLeCoc
Ganesha
Level 129
God Stats
0W - 3L
1,282 SR
Queue Stats
16W - 9L
1,730 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GYMRATHoyle
Ah Muzen Cab
Level 216
God Stats
6W - 3L
1,742 SR
Queue Stats
514W - 496L
1,548 Elo+
Solo
Cthulhu
Cthulhu
GigaChadRizzGod
Cthulhu
Level 129
God Stats
4W - 6L
1,584 SR
Queue Stats
51W - 28L
1,681 Elo+
Party 1
Loki
Loki
WafflepantsHD
Loki
Level 184
God Stats
2W - 3L
1,442 SR
Queue Stats
463W - 475L
1,638 Elo+
Solo
Raijin
Raijin
iStrelz
Raijin
Level 125
God Stats
14W - 11L
1,623 SR
Queue Stats
519W - 496L
1,564 Elo+
Solo
Team Averages
Level 157
1,535 SR
1,632 Elo+

VS

Team Averages
Level 160
1,626 SR
1,549 Elo+
Danzaburou
Danzaburou
AxelBlake
Danzaburou
Level 162
God Stats
1W - 0L
1,650 SR
Queue Stats
79W - 62L
1,586 Elo+
Solo
Ne Zha
Ne Zha
DankGankandBank
Ne Zha
Level 82
God Stats
53W - 50L
1,611 SR
Queue Stats
385W - 355L
1,583 Elo+
Solo
Sol
Sol
Revibal
Sol
Level 180
God Stats
291W - 271L
1,537 SR
Queue Stats
502W - 471L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
kegekarumomochi
Gilgamesh
Level 174
God Stats
3W - 0L
1,624 SR
Queue Stats
157W - 146L
1,555 Elo+
Solo
Cerberus
Cerberus
xIIDARKUSIIx
Cerberus
Level 200
God Stats
45W - 24L
1,708 SR
Queue Stats
620W - 572L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrocLeCoc
Ganesha
8
0 / 5 / 4
5,429
494
2,490
9,883
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
GYMRATHoyle
Ah Muzen Cab
10
0 / 2 / 0
5,788
526
3,474
7,187
2,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 3 / 2
5,793
527
6,602
8,391
7,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
3 / 2 / 1
5,863
533
4,376
8,158
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
iStrelz
Raijin
12
2 / 5 / 2
6,605
600
4,636
7,235
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxelBlake
Danzaburou
14
4 / 0 / 0
8,327
757
6,360
7,335
2,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 2
7,099
645
5,679
8,902
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
13
6 / 2 / 3
7,731
703
6,680
6,838
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kegekarumomochi
Gilgamesh
12
1 / 1 / 1
7,093
645
4,368
9,903
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
xIIDARKUSIIx
Cerberus
11
2 / 2 / 6
6,697
609
4,381
8,673
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
17
17
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AxelBlake
Danzaburou
4
0
0
4
L
Ganesha
BrocLeCoc
Ganesha
0
5
4
0.4
W
4
2
2
2.5
L
Ah Muzen Cab
GYMRATHoyle
Ah Muzen Cab
0
2
0
0
L
2
3
2
1
W
Sol
6
2
3
3.75
L
3
2
1
1.75
L
Raijin
iStrelz
Raijin
2
5
2
0.6
W
Gilgamesh
kegekarumomochi
Gilgamesh
1
1
1
1.5
W
Cerberus
xIIDARKUSIIx
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
27,468
40,854
Taken
41,651
19,325
Mitigated
17,878
10,723
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AxelBlake
Danzaburou
6,360
3,390
0
5,204
7,335
2,775
41
422
6,913
0
71,571
L
Ganesha
BrocLeCoc
Ganesha
2,490
470
0
1,683
9,883
5,470
0
4,397
5,280
10,414
0
W
5,679
1,015
0
3,027
8,902
3,711
0
1,569
7,201
0
63,388
L
Ah Muzen Cab
GYMRATHoyle
Ah Muzen Cab
3,474
1,866
0
2,162
7,187
2,513
0
805
6,382
0
46,738
L
6,602
1,723
16
1,834
8,391
7,565
0
651
7,730
35,068
0
W
Sol
6,680
396
0
3,240
6,838
1,853
771
2,768
3,772
41,431
0
L
4,376
905
0
4,300
8,158
2,155
0
1,677
6,297
0
45,278
L
Raijin
iStrelz
Raijin
4,636
179
0
728
7,235
1,622
0
2,766
4,189
43,985
153
W
Gilgamesh
kegekarumomochi
Gilgamesh
4,368
1,339
0
2,727
9,903
4,127
432
5,389
4,514
0
48,244
W
Cerberus
xIIDARKUSIIx
Cerberus
4,381
379
0
2,817
8,673
5,412
0
3,048
5,523
13,621
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
36,947
337
Minions Killed
462
0
Camps Cleared
0
1,144,562
Distance Traveled
1,202,880
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,327
757
140
13
0
219,177
0
L
Ganesha
5,429
494
2
0
0
220,919
2
W
Ne Zha
7,099
645
108
10
0
279,465
1
L
Ah Muzen Cab
5,788
526
99
9
0
223,073
0
L
Cthulhu
5,793
527
50
5
0
229,121
0
W
Sol
7,731
703
87
8
0
231,604
2
L
Loki
5,863
533
88
8
0
260,440
0
L
Raijin
6,605
600
98
9
0
211,009
0
W
Gilgamesh
7,093
645
93
8
0
232,531
3
W
Cerberus
6,697
609
34
3
0
240,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role