Player Matchup

Nu Wa
Nu Wa
Diamond III
Bennnnna
Nu Wa
Diamond III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
2,299 MMR
Solo
Hercules
Hercules
Diamond I
Colapski
Hercules
Diamond I
Level 146
God Stats
6W - 7L
1,644 SR
Queue Stats
126W - 96L
2,417 MMR
Solo
Bacchus
Bacchus
Diamond IV
DelanteroPixixi
Bacchus
Diamond IV
Level 153
God Stats
104W - 76L
1,715 SR
Queue Stats
127W - 106L
2,176 MMR
Party 2
Lancelot
Lancelot
Diamond IV
GeKEverS2
Lancelot
Diamond IV
Level 125
God Stats
9W - 10L
1,535 SR
Queue Stats
66W - 45L
2,191 MMR
Solo
Hachiman
Hachiman
Diamond IV
Árek
Hachiman
Diamond IV
Level 158
God Stats
15W - 10L
1,777 SR
Queue Stats
233W - 219L
2,056 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,634 SR
2,228 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,540 SR
2,080 MMR
Heimdallr
Heimdallr
Diamond II
 
Heimdallr
Diamond II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
ElasticLeech
Horus
Diamond II
Level 198
God Stats
5W - 9L
1,467 SR
Queue Stats
337W - 305L
2,232 MMR
Solo
Susano
Susano
Diamond III
Fіve
Susano
Diamond III
Level 128
God Stats
59W - 40L
1,599 SR
Queue Stats
366W - 334L
2,273 MMR
Party 1
Tyr
Tyr
Diamond V
SiαⓈ
Tyr
Diamond V
Level 93
God Stats
9W - 9L
1,634 SR
Queue Stats
409W - 391L
2,092 MMR
Solo
The Morrigan
The Morrigan
Diamond II
scionax
The Morrigan
Diamond II
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 110L
2,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bennnnna
Nu Wa
17
2 / 4 / 5
9,826
546
13,971
8,860
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Colapski
Hercules
17
1 / 3 / 2
10,689
594
12,668
14,207
14,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 9 / 4
7,920
440
2,955
23,591
14,460
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
GeKEverS2
Lancelot
15
5 / 6 / 2
9,183
510
11,508
18,742
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
Árek
Hachiman
9
0 / 4 / 1
6,495
361
4,320
7,927
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothGaneshaGeb

VS

Bans
AphroditeSobekNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 2 / 7
11,218
623
14,895
11,763
4,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 12
10,266
570
10,083
17,991
12,978
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Fіve
Susano
18
7 / 3 / 5
10,465
581
11,371
15,868
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tyr
18
1 / 0 / 3
11,138
619
6,376
16,804
16,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
scionax
The Morrigan
18
9 / 4 / 2
11,529
641
12,628
12,189
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
23
26
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
7
3.75
L
Nu Wa
Bennnnna
Nu Wa
2
4
5
1.13
L
Hercules
Colapski
Hercules
1
3
2
0.67
L
1
9
4
0.33
W
2
0
12
8
W
Susano
Fіve
Susano
7
3
5
3.17
L
Lancelot
GeKEverS2
Lancelot
5
6
2
1
W
Tyr
1
0
3
2.5
W
The Morrigan
scionax
The Morrigan
9
4
2
2.5
L
Hachiman
Árek
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,422
Damage
55,353
73,327
Taken
74,615
40,985
Mitigated
45,337
17,434
Healing
34,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,895
9,315
0
6,482
11,763
4,900
6,053
2,903
8,742
0
123,915
L
Nu Wa
Bennnnna
Nu Wa
13,971
2,819
110
815
8,860
2,379
0
1,849
6,805
84,039
0
L
Hercules
Colapski
Hercules
12,668
2,860
0
6,584
14,207
14,468
0
61
14,146
0
83,591
L
2,955
364
0
4,468
23,591
14,460
0
2,633
19,658
12,481
1,158
W
10,083
4,585
1,613
6,367
17,991
12,978
0
6,262
11,385
0
30,960
W
Susano
Fіve
Susano
11,371
4,032
0
6,010
15,868
6,529
0
1,891
13,777
0
86,929
L
Lancelot
GeKEverS2
Lancelot
11,508
991
0
2,370
18,742
7,717
0
5,258
13,150
0
68,038
W
Tyr
6,376
536
0
11,686
16,804
16,627
0
801
15,877
232
81,630
W
The Morrigan
scionax
The Morrigan
12,628
2,442
0
2,359
12,189
4,303
1,731
4,208
7,589
99,723
6,122
L
Hachiman
Árek
Hachiman
4,320
2,515
0
3,087
7,927
1,961
36
154
7,765
0
28,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
54,616
497
Minions Killed
689
0
Camps Cleared
0
1,741,512
Distance Traveled
2,018,255
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,218
623
180
10
0
337,326
1
L
Nu Wa
9,826
546
154
9
0
357,035
3
L
Hercules
10,689
594
164
9
0
358,964
4
L
Bacchus
7,920
440
23
1
0
393,887
1
W
Horus
10,266
570
41
2
0
433,324
2
W
Susano
10,465
581
127
7
0
440,112
5
L
Lancelot
9,183
510
109
6
0
438,553
2
W
Tyr
11,138
619
158
9
0
449,946
1
W
The Morrigan
11,529
641
183
10
0
357,547
2
L
Hachiman
6,495
361
47
3
0
193,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role