Player Matchup

Chaac
Chaac
BNL Serval
Chaac
Level 127
God Stats
7W - 2L
1,825 SR
Queue Stats
336W - 408L
1,480 Elo+
Solo
Geb
Geb
Grimm105
Geb
Level 107
God Stats
2W - 0L
1,740 SR
Queue Stats
71W - 70L
1,454 Elo+
Solo
Vulcan
Vulcan
HankScorpi007
Vulcan
Level 159
God Stats
30W - 8L
1,816 SR
Queue Stats
934W - 975L
1,444 Elo+
Solo
Zeus
Zeus
darklio20
Zeus
Level 130
God Stats
6W - 3L
1,611 SR
Queue Stats
339W - 347L
1,526 Elo+
Solo
Hun Batz
Hun Batz
ooWHiiPEoo
Hun Batz
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 238L
1,526 Elo+
Solo
Team Averages
Level 131
1,699 SR
1,486 Elo+

VS

Team Averages
Level 125
1,450 SR
1,474 Elo+
He Bo
He Bo
DroppedInButter
He Bo
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,487 Elo+
Solo
Jing Wei
Jing Wei
TBFoX
Jing Wei
Level 121
God Stats
1W - 3L
1,404 SR
Queue Stats
167W - 186L
1,458 Elo+
Solo
Bacchus
Bacchus
darcrack03
Bacchus
Level 148
God Stats
6W - 7L
1,531 SR
Queue Stats
525W - 574L
1,516 Elo+
Solo
Thanatos
Thanatos
ghostrider6212
Thanatos
Level 159
God Stats
7W - 6L
1,533 SR
Queue Stats
482W - 478L
1,507 Elo+
Solo
Ganesha
Ganesha
kaledraZ
Ganesha
Level 144
God Stats
1W - 2L
1,285 SR
Queue Stats
79W - 107L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 0 / 7
8,946
895
6,565
6,635
5,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 2 / 11
8,253
825
6,809
8,017
5,584
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
4 / 1 / 8
9,601
960
16,326
4,822
2,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
15
6 / 2 / 6
9,470
947
11,244
6,976
2,854
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ooWHiiPEoo
Hun Batz
12
4 / 6 / 8
8,206
821
6,942
9,697
4,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,037
804
4,920
5,259
1,674
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
TBFoX
Jing Wei
13
3 / 6 / 3
7,291
729
5,596
10,616
3,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
darcrack03
Bacchus
14
2 / 2 / 8
7,868
787
6,907
14,815
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
11
2 / 8 / 3
6,957
696
6,392
10,521
3,731
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
kaledraZ
Ganesha
15
0 / 2 / 9
7,797
780
4,772
11,740
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
20
Kills
11
11
Deaths
20
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
7
7.5
L
4
2
4
3
W
2
2
11
3.75
W
4
1
8
8
L
Jing Wei
TBFoX
Jing Wei
3
6
3
0.75
L
Bacchus
darcrack03
Bacchus
2
2
8
3
W
Zeus
6
2
6
4.5
L
Thanatos
2
8
3
0.44
L
Ganesha
kaledraZ
Ganesha
0
2
9
2.25
W
Hun Batz
ooWHiiPEoo
Hun Batz
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
28,587
36,147
Taken
52,951
20,826
Mitigated
35,547
14,398
Healing
20,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,565
672
738
4,134
6,635
5,571
0
2,917
3,718
0
19,404
L
4,920
51
703
1,001
5,259
1,674
0
3,445
1,814
11,427
592
W
6,809
465
500
1,207
8,017
5,584
108
2,235
5,782
11,335
1,829
W
16,326
0
1,251
1,021
4,822
2,596
176
2,936
1,886
35,929
0
L
Jing Wei
TBFoX
Jing Wei
5,596
4,131
2,465
1,713
10,616
3,831
0
7,204
3,412
0
17,407
L
Bacchus
darcrack03
Bacchus
6,907
251
1,012
6,312
14,815
14,434
0
9,730
5,085
12,607
888
W
Zeus
11,244
970
837
2,528
6,976
2,854
466
3,856
3,120
21,197
0
L
Thanatos
6,392
1,631
0
3,147
10,521
3,731
0
5,879
4,642
0
11,302
L
Ganesha
kaledraZ
Ganesha
4,772
334
1,716
2,065
11,740
11,877
0
7,744
3,996
16,685
0
W
Hun Batz
ooWHiiPEoo
Hun Batz
6,942
1,007
470
1,712
9,697
4,221
92
4,008
5,689
0
9,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
37,950
122
Minions Killed
83
0
Camps Cleared
0
1,025,640
Distance Traveled
935,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,946
895
33
3
0
198,939
0
L
He Bo
8,037
804
20
2
0
206,971
0
W
Geb
8,253
825
15
2
0
203,182
0
W
Vulcan
9,601
960
38
4
0
226,740
0
L
Jing Wei
7,291
729
40
4
0
163,277
0
L
Bacchus
7,868
787
14
1
0
168,233
0
W
Zeus
9,470
947
30
3
0
193,966
0
L
Thanatos
6,957
696
9
1
0
185,379
0
L
Ganesha
7,797
780
0
0
0
211,630
0
W
Hun Batz
8,206
821
6
1
0
202,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role