Player Matchup

Tiamat
Tiamat
Mabóroshi
Tiamat
Level 85
God Stats
62W - 15L
1,905 SR
Queue Stats
861W - 363L
1,890 Elo+
Party 1
Fafnir
Fafnir
Ookatsumi
Fafnir
Level 173
God Stats
14W - 6L
1,736 SR
Queue Stats
233W - 142L
1,837 Elo+
Party 1
Anhur
Anhur
iTweeTyo
Anhur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
2,027 Elo+
Party 1
Team Averages
Level 139
1,714 SR
1,918 Elo+

VS

Team Averages
Level 124
1,569 SR
1,561 Elo+
Yu Huang
Yu Huang
ArchiElement
Yu Huang
Level 149
God Stats
5W - 5L
1,586 SR
Queue Stats
883W - 838L
1,513 Elo+
Solo
Mulan
Mulan
FelyxZero
Mulan
Level 63
God Stats
37W - 33L
1,552 SR
Queue Stats
241W - 227L
1,570 Elo+
Party 2
Thor
Thor
Imy0Daddy
Thor
Level 161
God Stats
11W - 13L
1,568 SR
Queue Stats
297W - 260L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mabóroshi
Tiamat
18
6 / 4 / 3
12,111
932
13,767
9,533
5,317
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Ookatsumi
Fafnir
16
0 / 2 / 9
10,272
790
5,601
12,682
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
iTweeTyo
Anhur
18
4 / 2 / 5
11,526
887
9,982
9,466
2,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ArchiElement
Yu Huang
16
1 / 3 / 4
9,681
745
6,387
8,546
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
FelyxZero
Mulan
14
0 / 6 / 3
8,969
690
3,463
13,148
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
18
6 / 1 / 2
10,639
818
14,048
12,360
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
7
8
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ArchiElement
Yu Huang
1
3
4
1
L
Mulan
FelyxZero
Mulan
0
6
3
0.25
L
Thor
6
1
2
7
W
Tiamat
Mabóroshi
Tiamat
6
4
3
1.88
W
Fafnir
Ookatsumi
Fafnir
0
2
9
2.25
W
Anhur
iTweeTyo
Anhur
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
23,898
31,681
Taken
34,054
22,263
Mitigated
20,371
8,913
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ArchiElement
Yu Huang
6,387
138
0
2,160
8,546
2,732
0
3,318
4,194
27,825
0
L
Mulan
FelyxZero
Mulan
3,463
640
0
2,500
13,148
9,664
0
5,549
5,976
0
19,889
L
Thor
14,048
2,443
0
1,616
12,360
7,975
0
5,346
4,990
0
34,972
W
Tiamat
Mabóroshi
Tiamat
13,767
825
0
1,696
9,533
5,317
526
1,866
6,996
30,940
634
W
Fafnir
Ookatsumi
Fafnir
5,601
1,471
0
3,793
12,682
14,115
462
2,289
9,172
16,688
554
W
Anhur
iTweeTyo
Anhur
9,982
5,705
0
3,424
9,466
2,831
2,215
1,494
7,415
0
60,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
29,289
166
Minions Killed
138
0
Camps Cleared
0
705,589
Distance Traveled
713,095
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,681
745
54
4
0
243,322
1
L
Mulan
8,969
690
36
3
0
207,194
0
L
Thor
10,639
818
48
4
0
262,579
0
W
Tiamat
12,111
932
65
5
0
232,212
0
W
Fafnir
10,272
790
10
1
0
238,631
0
W
Anhur
11,526
887
91
7
0
234,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role