Player Matchup

Janus
Janus
CoCo666
Janus
Level 100
God Stats
10W - 8L
1,529 SR
Queue Stats
780W - 597L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
NarutoliaS
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,455 Elo+
Solo
Cerberus
Cerberus
RunzelRosine
Cerberus
Level 144
God Stats
19W - 13L
1,578 SR
Queue Stats
1,219W - 731L
1,590 Elo+
Party 1
Ishtar
Ishtar
Tomnomnomz
Ishtar
Level 135
God Stats
17W - 11L
1,542 SR
Queue Stats
439W - 402L
1,571 Elo+
Party 1
Merlin
Merlin
d33pppp
Merlin
Level 113
God Stats
3W - 7L
1,230 SR
Queue Stats
342W - 325L
1,538 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,552 Elo+

VS

Team Averages
Level 93
1,406 SR
1,400 Elo+
Ah Puch
Ah Puch
Bebutz666
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,129 Elo+
Party 2
Set
Set
Biitzi
Set
Level 124
God Stats
1W - 5L
1,248 SR
Queue Stats
42W - 41L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
Neehlox2
Nu Wa
Level 64
God Stats
0W - 1L
1,155 SR
Queue Stats
28W - 33L
1,500 Elo+
Solo
Raijin
Raijin
zaubershow
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,472 Elo+
Party 3
Sol
Sol
zed666
Sol
Level 156
God Stats
3W - 1L
1,628 SR
Queue Stats
76W - 87L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CoCo666
Janus
16
9 / 2 / 12
9,753
1,219
9,388
6,949
2,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
12
1 / 2 / 13
7,479
935
3,239
5,230
1,946
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
RunzelRosine
Cerberus
12
2 / 1 / 12
8,146
1,018
3,654
7,319
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Tomnomnomz
Ishtar
16
8 / 1 / 9
8,989
1,124
6,708
6,138
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
d33pppp
Merlin
13
3 / 2 / 8
7,776
972
7,980
4,724
1,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bebutz666
Ah Puch
13
2 / 5 / 1
7,434
929
4,211
6,305
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
Biitzi
Set
14
1 / 5 / 1
7,379
922
4,611
7,667
4,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Neehlox2
Nu Wa
10
0 / 3 / 1
5,904
738
2,332
4,798
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
zaubershow
Raijin
14
2 / 4 / 3
7,037
880
3,457
5,679
1,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
zed666
Sol
11
2 / 6 / 1
6,533
817
4,023
7,379
1,819
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
23
Kills
7
8
Deaths
23
54
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bebutz666
Ah Puch
2
5
1
0.5
L
Set
Biitzi
Set
1
5
1
0.3
W
Janus
CoCo666
Janus
9
2
12
7.5
W
Nu Wa
1
2
13
3.75
L
Nu Wa
Neehlox2
Nu Wa
0
3
1
0.17
W
Cerberus
RunzelRosine
Cerberus
2
1
12
8
W
Ishtar
Tomnomnomz
Ishtar
8
1
9
12.5
W
Merlin
d33pppp
Merlin
3
2
8
3.5
L
Raijin
zaubershow
Raijin
2
4
3
0.88
L
Sol
zed666
Sol
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
18,634
30,360
Taken
31,828
14,659
Mitigated
11,392
8,900
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bebutz666
Ah Puch
4,211
106
0
62
6,305
1,661
0
4,996
1,065
10,916
0
L
Set
Biitzi
Set
4,611
777
166
408
7,667
4,982
0
4,823
2,688
0
9,335
W
Janus
CoCo666
Janus
9,388
152
1,410
1,763
6,949
2,750
908
4,144
2,805
25,562
582
W
Nu Wa
3,239
580
833
500
5,230
1,946
852
2,548
2,682
13,174
0
L
Nu Wa
Neehlox2
Nu Wa
2,332
396
0
900
4,798
1,442
0
3,780
876
10,547
0
W
Cerberus
RunzelRosine
Cerberus
3,654
94
137
1,153
7,319
5,528
328
2,834
4,485
7,517
714
W
Ishtar
Tomnomnomz
Ishtar
6,708
3,110
0
1,434
6,138
2,706
1,597
2,197
3,941
0
16,572
W
Merlin
d33pppp
Merlin
7,980
427
1,204
466
4,724
1,729
0
2,290
2,434
16,622
0
L
Raijin
zaubershow
Raijin
3,457
440
198
485
5,679
1,488
0
4,252
1,181
11,280
322
L
Sol
zed666
Sol
4,023
1,289
520
798
7,379
1,819
0
4,978
2,203
15,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
34,287
159
Minions Killed
87
0
Camps Cleared
0
726,995
Distance Traveled
644,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,434
929
18
2
0
141,048
0
L
Set
7,379
922
10
1
0
149,060
0
W
Janus
9,753
1,219
44
6
0
176,814
0
W
Nu Wa
7,479
935
37
5
0
149,549
0
L
Nu Wa
5,904
738
16
2
0
102,979
0
W
Cerberus
8,146
1,018
12
2
0
109,259
0
W
Ishtar
8,989
1,124
39
5
0
143,295
0
W
Merlin
7,776
972
27
3
0
148,078
0
L
Raijin
7,037
880
22
3
0
119,181
0
L
Sol
6,533
817
21
3
0
132,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role