Player Matchup

Bacchus
Bacchus
Adelfuns
Bacchus
Level 33
God Stats
0W - 1L
1,292 SR
Queue Stats
7W - 10L
1,355 Elo+
Solo
Poseidon
Poseidon
JuanConnor
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
KOOL STAR17
Sun Wukong
Level 63
God Stats
70W - 66L
1,540 SR
Queue Stats
153W - 173L
1,417 Elo+
Solo
Surtr
Surtr
MISTERROBIE
Surtr
Level 55
God Stats
7W - 13L
1,309 SR
Queue Stats
120W - 154L
1,403 Elo+
Solo
Ishtar
Ishtar
stebrasileira
Ishtar
Level 34
God Stats
1W - 3L
1,208 SR
Queue Stats
17W - 38L
1,366 Elo+
Solo
Team Averages
Level 50
1,370 SR
1,427 Elo+

VS

Team Averages
Level 85
1,587 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
Afeatrother
Morgan Le Fay
Level 96
God Stats
3W - 0L
1,780 SR
Queue Stats
15W - 19L
1,597 Elo+
Solo
Scylla
Scylla
GG_Berserker
Scylla
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 120L
1,494 Elo+
Party 1
Arachne
Arachne
PaiSisLOL
Arachne
Level 58
God Stats
9W - 4L
1,684 SR
Queue Stats
86W - 99L
1,481 Elo+
Party 1
Hercules
Hercules
Plague0610
Hercules
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 206L
1,456 Elo+
Solo
Skadi
Skadi
virtud-rodante
Skadi
Level 66
God Stats
12W - 11L
1,472 SR
Queue Stats
41W - 56L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adelfuns
Bacchus
7
0 / 3 / 0
4,050
506
1,519
4,741
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
JuanConnor
Poseidon
9
1 / 3 / 0
4,801
600
3,105
3,706
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KOOL STAR17
Sun Wukong
4
1 / 1 / 0
3,648
456
945
2,036
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

7
1 / 3 / 0
3,973
497
2,536
6,523
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 3 / 0
3,302
413
574
2,136
430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Afeatrother
Morgan Le Fay
9
1 / 1 / 2
5,346
668
1,964
3,692
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
10
2 / 1 / 2
5,390
674
2,146
4,542
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
PaiSisLOL
Arachne
9
0 / 1 / 2
5,430
679
1,437
5,164
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Plague0610
Hercules
9
2 / 0 / 7
5,654
707
2,493
6,183
4,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
8 / 0 / 2
6,529
816
3,147
3,549
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
13
13
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Adelfuns
Bacchus
0
3
0
0
W
Morgan Le Fay
Afeatrother
Morgan Le Fay
1
1
2
2
W
Scylla
2
1
2
3
L
Poseidon
JuanConnor
Poseidon
1
3
0
0.33
L
Sun Wukong
KOOL STAR17
Sun Wukong
1
1
0
1
L
1
3
0
0.33
W
Arachne
PaiSisLOL
Arachne
0
1
2
1
W
Hercules
Plague0610
Hercules
2
0
7
5.5
L
0
3
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,679
Damage
11,187
19,142
Taken
23,130
9,375
Mitigated
9,650
3,662
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Adelfuns
Bacchus
1,519
381
0
1,000
4,741
3,530
0
1,072
3,669
8,279
0
W
Morgan Le Fay
Afeatrother
Morgan Le Fay
1,964
175
0
1,354
3,692
1,097
0
1,285
2,316
26,947
265
W
Scylla
2,146
536
0
0
4,542
1,209
146
702
3,649
28,096
1,417
L
Poseidon
JuanConnor
Poseidon
3,105
249
0
0
3,706
981
0
1,344
2,362
31,217
0
L
Sun Wukong
KOOL STAR17
Sun Wukong
945
535
0
0
2,036
788
0
213
1,823
0
8,563
L
2,536
1,023
0
2,464
6,523
3,646
0
1,497
5,026
411
13,953
W
Arachne
PaiSisLOL
Arachne
1,437
1,083
0
2,275
5,164
2,291
147
1,407
3,561
4,273
23,755
W
Hercules
Plague0610
Hercules
2,493
593
0
1,527
6,183
4,076
0
977
5,134
0
17,570
L
574
362
0
198
2,136
430
0
0
2,136
0
3,570
W
3,147
1,292
61
1,375
3,549
977
2,686
374
3,175
0
32,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,774
Gold Earned
28,349
123
Minions Killed
252
0
Camps Cleared
0
637,007
Distance Traveled
790,494
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,050
506
15
2
0
166,688
2
W
Morgan Le Fay
5,346
668
49
6
0
153,537
7
W
Scylla
5,390
674
53
7
0
150,662
0
L
Poseidon
4,801
600
60
8
0
173,211
0
L
Sun Wukong
3,648
456
14
2
0
83,220
0
L
Surtr
3,973
497
29
4
0
158,756
0
W
Arachne
5,430
679
64
8
0
161,090
0
W
Hercules
5,654
707
25
3
0
183,955
1
L
Ishtar
3,302
413
5
1
0
55,132
0
W
Skadi
6,529
816
61
8
0
141,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role