Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Enma33
Bacchus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,539 Elo+
Solo
Artemis
Artemis
Enyucado
Artemis
Level 89
God Stats
3W - 0L
1,822 SR
Queue Stats
104W - 105L
1,507 Elo+
Solo
Bakasura
Bakasura
mariosovo
Bakasura
Level 102
God Stats
5W - 5L
1,432 SR
Queue Stats
281W - 267L
1,456 Elo+
Solo
Chaac
Chaac
xingon
Chaac
Level 129
God Stats
3W - 5L
1,468 SR
Queue Stats
144W - 161L
1,499 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,500 Elo+

VS

Team Averages
Level 132
1,533 SR
1,472 Elo+
Shiva
Shiva
Mr_MuTaNtE_PR
Shiva
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
Oh_ZoRi
Ne Zha
Level 129
God Stats
1W - 1L
1,686 SR
Queue Stats
25W - 30L
1,440 Elo+
Party 1
Maui
Maui
Shakas666
Maui
Level 121
God Stats
0W - 2L
1,528 SR
Queue Stats
126W - 136L
1,424 Elo+
Solo
Artemis
Artemis
TheMainOffender
Artemis
Level 109
God Stats
7W - 6L
1,544 SR
Queue Stats
377W - 377L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
marioheliosimoes
Tsukuyomi
Level 154
God Stats
1W - 3L
1,406 SR
Queue Stats
126W - 110L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 5
6,173
1,235
2,649
4,178
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Enma33
Bacchus
11
1 / 1 / 8
6,676
1,335
1,852
6,228
6,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Enyucado
Artemis
10
3 / 2 / 5
6,718
1,344
2,373
3,753
1,357
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
mariosovo
Bakasura
10
1 / 2 / 6
6,230
1,246
1,670
4,643
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
xingon
Chaac
11
3 / 3 / 5
6,594
1,319
3,129
6,949
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,304
261
0
0
0
Ne Zha
Oh_ZoRi
Ne Zha
1
0 / 0 / 0
1,304
261
0
0
0
Maui
11
2 / 2 / 4
5,694
1,139
2,151
4,677
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 2
5,496
1,099
4,723
3,753
1,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
11
3 / 4 / 2
5,808
1,162
4,837
4,968
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
9
Kills
7
10
Deaths
9
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
5
1.75
W
Bacchus
Enma33
Bacchus
1
1
8
5
W
Artemis
Enyucado
Artemis
3
2
5
2.75
L
0
0
0
0
L
Ne Zha
Oh_ZoRi
Ne Zha
0
0
0
0
L
Maui
2
2
4
2
L
2
3
2
1
L
Tsukuyomi
3
4
2
1
W
Bakasura
mariosovo
Bakasura
1
2
6
2
W
Chaac
xingon
Chaac
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,673
Damage
11,711
25,751
Taken
13,398
18,775
Mitigated
6,693
7,806
Healing
1,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,649
39
821
1,086
4,178
1,393
1,768
389
3,789
11,701
526
W
Bacchus
Enma33
Bacchus
1,852
172
765
2,162
6,228
6,847
831
416
5,812
4,161
270
W
Artemis
Enyucado
Artemis
2,373
633
273
529
3,753
1,357
1,282
0
3,753
0
7,881
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Oh_ZoRi
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Maui
2,151
306
0
906
4,677
3,747
0
1,281
3,286
4,643
0
L
4,723
889
126
37
3,753
1,275
0
997
2,723
0
11,864
L
Tsukuyomi
4,837
402
92
344
4,968
1,671
0
1,821
3,147
0
11,377
W
Bakasura
mariosovo
Bakasura
1,670
1,222
0
681
4,643
2,776
1,194
330
4,313
0
3,660
W
Chaac
xingon
Chaac
3,129
119
548
941
6,949
6,402
395
1,016
5,933
0
10,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
19,606
61
Minions Killed
35
0
Camps Cleared
0
530,546
Distance Traveled
289,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,173
1,235
12
2
0
104,150
0
W
Bacchus
6,676
1,335
7
1
0
114,234
0
W
Artemis
6,718
1,344
9
2
0
86,228
0
L
Shiva
1,304
261
0
0
0
0
0
L
Ne Zha
1,304
261
0
0
0
0
0
L
Maui
5,694
1,139
5
1
0
92,421
0
L
Artemis
5,496
1,099
20
4
0
92,115
0
L
Tsukuyomi
5,808
1,162
10
2
0
104,657
0
W
Bakasura
6,230
1,246
9
2
0
126,080
0
W
Chaac
6,594
1,319
24
5
0
99,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role