Player Matchup

Nike
Nike
FlamingViper017
Nike
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,176 Elo+
Solo
Medusa
Medusa
Gotherobdu
Medusa
Level 143
God Stats
14W - 11L
1,666 SR
Queue Stats
654W - 549L
1,576 Elo+
Solo
Persephone
Persephone
IHuGiN
Persephone
Level 157
God Stats
0W - 1L
1,321 SR
Queue Stats
24W - 36L
1,394 Elo+
Solo
Charon
Charon
iiPurpleSkittle
Charon
Level 159
God Stats
0W - 1L
1,272 SR
Queue Stats
195W - 185L
1,499 Elo+
Solo
Da Ji
Da Ji
pe3kabootv
Da Ji
Level 69
God Stats
2W - 1L
1,740 SR
Queue Stats
245W - 254L
1,423 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,413 Elo+

VS

Team Averages
Level 146
1,487 SR
1,506 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bla7nce
Hun Batz
Level 139
God Stats
2W - 3L
1,468 SR
Queue Stats
131W - 118L
1,551 Elo+
Party 1
Agni
Agni
DAVE LIFAEN
Agni
Level 171
God Stats
29W - 37L
1,466 SR
Queue Stats
340W - 329L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,524
502
1,663
8,911
6,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Gotherobdu
Medusa
11
0 / 1 / 0
5,829
530
4,728
4,477
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
IHuGiN
Persephone
9
1 / 3 / 0
5,462
497
1,682
6,610
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,518
502
2,103
7,896
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
8
0 / 2 / 1
4,913
447
2,570
6,466
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 1 / 3
7,262
660
4,644
6,494
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
11
3 / 0 / 3
6,862
624
5,259
7,957
5,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Skadi
 
Skadi
12
0 / 0 / 2
6,615
601
2,334
4,049
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Bla7nce
Hun Batz
12
3 / 0 / 0
7,126
648
4,919
6,797
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 3
6,865
624
3,568
3,660
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
3
5.5
W
Thor
 
Thor
3
0
3
4.5
W
Skadi
 
Skadi
0
0
2
1
W
Hun Batz
Bla7nce
Hun Batz
3
0
0
3
W
2
0
3
3.5
L
0
3
0
0
L
Medusa
Gotherobdu
Medusa
0
1
0
0
L
Persephone
IHuGiN
Persephone
1
3
0
0.33
L
0
2
0
0
L
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
20,724
34,360
Taken
28,957
16,245
Mitigated
11,905
6,220
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,644
729
0
3,617
6,494
1,629
341
388
6,106
53,259
1,100
W
Thor
 
Thor
5,259
566
0
2,345
7,957
5,175
0
1,794
6,163
0
25,705
W
Skadi
 
Skadi
2,334
832
0
942
4,049
1,186
225
452
3,597
0
48,900
W
Hun Batz
Bla7nce
Hun Batz
4,919
841
0
1,819
6,797
2,868
94
0
6,797
0
46,951
W
3,568
157
0
2,010
3,660
1,047
72
1,265
2,395
43,271
0
L
1,663
154
0
1,157
8,911
6,389
0
1,499
7,412
0
34,131
L
Medusa
Gotherobdu
Medusa
4,728
1,117
0
488
4,477
1,226
0
793
3,684
0
52,527
L
Persephone
IHuGiN
Persephone
1,682
0
0
771
6,610
1,881
0
1,974
4,356
28,498
0
L
2,103
473
1,048
1,761
7,896
4,495
0
1,393
6,321
22,925
1,122
L
Da Ji
2,570
551
0
995
6,466
2,254
0
2,026
4,366
0
26,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
34,730
326
Minions Killed
422
0
Camps Cleared
0
975,660
Distance Traveled
1,168,061
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,262
660
105
10
0
255,095
0
W
Thor
6,862
624
32
3
0
235,011
0
W
Skadi
6,615
601
100
9
0
232,148
4
W
Hun Batz
7,126
648
88
8
0
212,787
2
W
Agni
6,865
624
97
9
0
233,020
0
L
Nike
5,524
502
76
7
0
217,100
2
L
Medusa
5,829
530
92
8
0
217,342
1
L
Persephone
5,462
497
52
5
0
172,251
0
L
Charon
5,518
502
55
5
0
180,088
0
L
Da Ji
4,913
447
51
5
0
188,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role