Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Alexonism
Arachne
Level 172
God Stats
80W - 89L
1,525 SR
Queue Stats
792W - 741L
1,550 Elo+
Solo
Sylvanus
Sylvanus
INHANSEYT
Sylvanus
Level 128
God Stats
1W - 2L
1,414 SR
Queue Stats
58W - 55L
1,486 Elo+
Solo
Loki
Loki
Kâmui
Loki
Level 147
God Stats
12W - 7L
1,608 SR
Queue Stats
108W - 102L
1,563 Elo+
Solo
Hachiman
Hachiman
Tipzter101
Hachiman
Level 124
God Stats
0W - 1L
1,709 SR
Queue Stats
37W - 39L
1,547 Elo+
Party 1
Team Averages
Level 145
1,551 SR
1,529 Elo+

VS

Team Averages
Level 153
1,553 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EstebanMzk
Baron Samedi
Level 141
God Stats
6W - 5L
1,502 SR
Queue Stats
80W - 70L
1,545 Elo+
Solo
Pele
Pele
Hilezkor
Pele
Level 257
God Stats
11W - 9L
1,568 SR
Queue Stats
148W - 136L
1,503 Elo+
Solo
Bacchus
Bacchus
Jkuta
Bacchus
Level 108
God Stats
13W - 6L
1,586 SR
Queue Stats
226W - 213L
1,532 Elo+
Party 2
Apollo
Apollo
Notabanana321
Apollo
Level 126
God Stats
4W - 3L
1,607 SR
Queue Stats
785W - 735L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 0
6,506
591
2,982
5,312
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Alexonism
Arachne
11
1 / 3 / 2
5,923
538
3,784
10,039
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
INHANSEYT
Sylvanus
9
1 / 2 / 1
5,793
527
4,277
10,056
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Kâmui
Loki
12
3 / 2 / 0
6,979
634
6,001
8,622
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Tipzter101
Hachiman
10
0 / 2 / 2
5,464
497
4,771
6,959
1,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 5
6,645
604
4,828
9,113
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
EstebanMzk
Baron Samedi
11
2 / 2 / 4
6,519
593
3,407
4,257
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
5 / 1 / 4
6,930
630
9,583
10,690
3,068
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Jkuta
Bacchus
10
2 / 1 / 4
5,939
540
5,244
7,926
5,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 0 / 2
6,714
610
5,873
4,368
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
12
12
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
W
Sun Wukong
 
Sun Wukong
1
3
5
1.17
L
Arachne
Alexonism
Arachne
1
3
2
0.67
W
Baron Samedi
EstebanMzk
Baron Samedi
2
2
4
2
W
Pele
5
1
4
7
L
Sylvanus
INHANSEYT
Sylvanus
1
2
1
0.75
W
Bacchus
Jkuta
Bacchus
2
1
4
4
L
Loki
Kâmui
Loki
3
2
0
1.5
W
2
0
2
3
L
Hachiman
Tipzter101
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
28,935
40,988
Taken
36,354
15,722
Mitigated
16,548
13,360
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,982
189
0
750
5,312
1,433
0
2,775
2,537
41,331
0
W
Sun Wukong
 
Sun Wukong
4,828
973
0
3,612
9,113
5,440
0
387
8,726
0
44,175
L
Arachne
Alexonism
Arachne
3,784
2,461
0
4,676
10,039
3,235
0
1,503
8,493
0
44,105
W
Baron Samedi
EstebanMzk
Baron Samedi
3,407
439
136
1,131
4,257
1,550
0
1,612
2,509
38,915
567
W
Pele
9,583
2,166
0
4,188
10,690
3,068
0
1,547
9,079
0
48,523
L
Sylvanus
INHANSEYT
Sylvanus
4,277
1,018
1,503
2,920
10,056
6,406
0
2,680
7,333
21,956
0
W
Bacchus
Jkuta
Bacchus
5,244
685
0
2,807
7,926
5,281
0
1,904
5,984
13,718
543
L
Loki
Kâmui
Loki
6,001
966
0
2,311
8,622
2,746
0
566
7,657
0
47,786
W
5,873
3,077
0
2,783
4,368
1,209
0
1,531
2,797
0
58,524
L
Hachiman
Tipzter101
Hachiman
4,771
2,595
0
1,200
6,959
1,902
0
768
6,191
0
33,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
32,747
338
Minions Killed
352
0
Camps Cleared
0
1,147,430
Distance Traveled
1,138,887
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,506
591
88
8
0
235,438
0
W
Sun Wukong
6,645
604
72
7
0
229,774
4
L
Arachne
5,923
538
70
6
0
231,917
0
W
Baron Samedi
6,519
593
84
8
0
204,777
3
W
Pele
6,930
630
77
7
0
244,405
0
L
Sylvanus
5,793
527
33
3
0
224,610
2
W
Bacchus
5,939
540
22
2
0
243,205
1
L
Loki
6,979
634
81
7
0
224,178
2
W
Apollo
6,714
610
97
9
0
216,726
4
L
Hachiman
5,464
497
66
6
0
231,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role