Player Matchup

Danzaburou
Danzaburou
Bubba11132
Danzaburou
Level 89
God Stats
3W - 5L
1,374 SR
Queue Stats
137W - 141L
1,428 Elo+
Solo
Nemesis
Nemesis
Krasyo
Nemesis
Level 139
God Stats
22W - 32L
1,465 SR
Queue Stats
303W - 301L
1,417 Elo+
Solo
Chaac
Chaac
Siftes
Chaac
Level 129
God Stats
1W - 4L
1,318 SR
Queue Stats
48W - 50L
1,492 Elo+
Solo
Bacchus
Bacchus
YaGoo94
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo
Merlin
Merlin
rrfabio666
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,455 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,457 Elo+

VS

Team Averages
Level 158
1,529 SR
1,484 Elo+
Bellona
Bellona
Enzo_Selfish
Bellona
Level 98
God Stats
6W - 1L
1,892 SR
Queue Stats
34W - 24L
1,517 Elo+
Solo
Ymir
Ymir
Guti_Z-
Ymir
Level 83
God Stats
74W - 68L
1,543 SR
Queue Stats
315W - 321L
1,455 Elo+
Solo
Poseidon
Poseidon
RedPyramid-Steve
Poseidon
Level 193
God Stats
3W - 1L
1,570 SR
Queue Stats
83W - 88L
1,462 Elo+
Party 1
Raijin
Raijin
Tale-of-the-wolf
Raijin
Level 256
God Stats
3W - 5L
1,186 SR
Queue Stats
285W - 269L
1,478 Elo+
Party 1
Hachiman
Hachiman
broodk
Hachiman
Level 159
God Stats
18W - 23L
1,456 SR
Queue Stats
115W - 112L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubba11132
Danzaburou
2
0 / 0 / 0
2,555
511
0
735
125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Krasyo
Nemesis
7
3 / 0 / 0
3,836
767
1,315
2,146
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chaac
Siftes
Chaac
1
0 / 0 / 0
2,415
483
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
YaGoo94
Bacchus
6
0 / 0 / 1
3,016
603
1,069
2,549
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
rrfabio666
Merlin
6
0 / 2 / 1
3,262
652
576
2,335
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Enzo_Selfish
Bellona
6
0 / 1 / 0
3,703
741
0
2,889
2,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Guti_Z-
Ymir
5
0 / 1 / 0
3,444
689
449
2,663
1,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 2
4,053
811
647
2,840
757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 1 / 0
4,190
838
1,030
1,595
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
broodk
Hachiman
6
0 / 0 / 0
3,407
681
822
2,072
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bubba11132
Danzaburou
0
0
0
0
W
Bellona
Enzo_Selfish
Bellona
0
1
0
0
W
Ymir
Guti_Z-
Ymir
0
1
0
0
L
Nemesis
Krasyo
Nemesis
3
0
0
3
W
0
0
2
1
L
Chaac
Siftes
Chaac
0
0
0
0
W
2
1
0
2
L
Bacchus
YaGoo94
Bacchus
0
0
1
0.5
W
Hachiman
broodk
Hachiman
0
0
0
0
L
Merlin
rrfabio666
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,960
Damage
2,948
7,765
Taken
12,059
2,771
Mitigated
4,593
3,119
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bubba11132
Danzaburou
0
0
0
436
735
125
0
0
735
0
2,784
W
Bellona
Enzo_Selfish
Bellona
0
0
0
1,162
2,889
2,096
0
0
2,889
0
12,056
W
Ymir
Guti_Z-
Ymir
449
51
0
700
2,663
1,020
166
753
1,910
8,528
764
L
Nemesis
Krasyo
Nemesis
1,315
691
0
1,205
2,146
524
0
263
1,883
0
14,064
W
647
282
0
407
2,840
757
0
182
2,658
26,546
642
L
Chaac
Siftes
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
1,030
49
0
604
1,595
340
0
394
1,201
17,262
420
L
Bacchus
YaGoo94
Bacchus
1,069
32
0
1,022
2,549
1,630
0
449
2,100
6,836
0
W
Hachiman
broodk
Hachiman
822
624
0
1,377
2,072
380
474
316
1,756
0
15,794
L
Merlin
rrfabio666
Merlin
576
42
0
456
2,335
492
0
1,095
1,028
12,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,084
Gold Earned
18,797
69
Minions Killed
176
0
Camps Cleared
0
353,836
Distance Traveled
429,011
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,555
511
6
1
0
38,108
0
W
Bellona
3,703
741
29
6
0
72,558
0
W
Ymir
3,444
689
18
4
0
79,008
0
L
Nemesis
3,836
767
30
6
0
131,143
0
W
Poseidon
4,053
811
62
12
0
110,210
0
L
Chaac
2,415
483
0
0
0
0
0
W
Raijin
4,190
838
41
8
0
98,703
0
L
Bacchus
3,016
603
9
2
0
94,912
0
W
Hachiman
3,407
681
26
5
0
68,532
0
L
Merlin
3,262
652
24
5
0
89,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role