Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Applesoap
Medusa
Level 23
God Stats
44W - 24L
1,747 SR
Queue Stats
67W - 55L
1,534 Elo+
Party 2
Artio
Artio
D0na1dPump
Artio
Level 127
God Stats
1W - 1L
1,711 SR
Queue Stats
117W - 115L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
TheOneWhoDidIt
Cthulhu
Level 100
God Stats
7W - 6L
1,658 SR
Queue Stats
69W - 65L
1,504 Elo+
Party 2
Team Averages
Level 104
1,623 SR
1,515 Elo+

VS

Team Averages
Level 89
1,480 SR
1,472 Elo+
Danzaburou
Danzaburou
GG_Berserker
Danzaburou
Level 56
God Stats
1W - 0L
1,314 SR
Queue Stats
99W - 120L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
JgramatooboxK
Xbalanque
Level 158
God Stats
6W - 6L
1,503 SR
Queue Stats
414W - 376L
1,507 Elo+
Solo
Arachne
Arachne
PaiSisLOL
Arachne
Level 58
God Stats
9W - 4L
1,645 SR
Queue Stats
86W - 99L
1,470 Elo+
Party 1
Ymir
Ymir
Shekels7339
Ymir
Level 109
God Stats
12W - 16L
1,475 SR
Queue Stats
436W - 449L
1,503 Elo+
Solo
The Morrigan
The Morrigan
naed2005
The Morrigan
Level 62
God Stats
2W - 2L
1,465 SR
Queue Stats
52W - 63L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 6 / 2
8,000
571
1,971
9,031
3,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
 
Serqet
11
0 / 2 / 2
6,062
433
3,447
7,440
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
Applesoap
Medusa
12
0 / 3 / 1
6,281
449
2,164
6,435
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
12
3 / 3 / 1
7,085
506
6,084
12,577
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 0
6,972
498
6,163
12,292
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GG_Berserker
Danzaburou
14
3 / 0 / 5
7,942
567
5,816
8,366
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
JgramatooboxK
Xbalanque
14
0 / 1 / 7
8,221
587
6,870
5,515
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
PaiSisLOL
Arachne
12
3 / 2 / 4
7,445
532
7,115
12,017
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 5
8,139
581
6,935
9,771
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

The Morrigan
naed2005
The Morrigan
15
6 / 2 / 3
8,423
602
7,623
4,381
1,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
17
17
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
2
0.17
L
Serqet
 
Serqet
0
2
2
0.5
L
Medusa
Applesoap
Medusa
0
3
1
0.17
L
Artio
3
3
1
1.17
W
Danzaburou
GG_Berserker
Danzaburou
3
0
5
5.5
W
Xbalanque
JgramatooboxK
Xbalanque
0
1
7
3.5
W
Arachne
PaiSisLOL
Arachne
3
2
4
2.5
W
5
0
5
7.5
L
2
3
0
0.67
W
The Morrigan
naed2005
The Morrigan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
34,359
47,775
Taken
40,050
26,625
Mitigated
22,184
10,373
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,971
0
0
1,431
9,031
3,746
0
4,445
4,586
70,459
0
L
Serqet
 
Serqet
3,447
959
0
1,168
7,440
3,192
0
1,468
5,972
0
28,673
L
Medusa
Applesoap
Medusa
2,164
731
0
1,773
6,435
1,948
0
1,357
5,078
0
39,632
L
Artio
6,084
590
93
3,994
12,577
10,149
0
3,602
8,975
28,816
2,155
W
Danzaburou
GG_Berserker
Danzaburou
5,816
1,776
0
2,907
8,366
3,387
142
2,672
5,458
0
58,401
W
Xbalanque
JgramatooboxK
Xbalanque
6,870
2,613
0
3,134
5,515
1,674
1,129
714
4,660
0
73,614
W
Arachne
PaiSisLOL
Arachne
7,115
4,849
0
5,844
12,017
7,861
128
4,531
7,108
374
36,835
W
6,935
1,896
0
2,995
9,771
7,972
62
3,228
6,543
24,050
0
L
6,163
476
126
1,788
12,292
7,590
0
3,181
9,111
37,895
4,472
W
The Morrigan
naed2005
The Morrigan
7,623
1,655
0
1,545
4,381
1,290
641
1,981
2,390
54,132
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
40,170
419
Minions Killed
399
0
Camps Cleared
0
1,335,009
Distance Traveled
1,296,216
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,000
571
129
9
0
236,982
0
L
Serqet
6,062
433
64
5
0
301,664
0
L
Medusa
6,281
449
83
6
0
240,493
3
L
Artio
7,085
506
33
2
0
296,498
4
W
Danzaburou
7,942
567
86
6
0
258,873
0
W
Xbalanque
8,221
587
132
9
0
253,746
0
W
Arachne
7,445
532
65
5
0
278,735
0
W
Ymir
8,139
581
27
2
0
263,260
0
L
Cthulhu
6,972
498
110
8
0
259,372
1
W
The Morrigan
8,423
602
89
6
0
241,602
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role