Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gr3enP0ison
Apollo
Level 131
God Stats
2W - 2L
1,449 SR
Queue Stats
8W - 11L
1,396 Elo+
Party 2
Hera
Hera
HaZe96
Hera
Level 145
God Stats
15W - 11L
1,622 SR
Queue Stats
571W - 572L
1,439 Elo+
Solo
Bellona
Bellona
MXCHXL35
Bellona
Level 105
God Stats
1W - 1L
1,473 SR
Queue Stats
473W - 480L
1,488 Elo+
Solo
Maui
Maui
TinnerZz
Maui
Level 165
God Stats
3W - 1L
1,638 SR
Queue Stats
10W - 20L
1,358 Elo+
Party 2
Team Averages
Level 135
1,536 SR
1,436 Elo+

VS

Team Averages
Level 154
1,479 SR
1,514 Elo+
Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
GoldStone Off
Hera
Level 205
God Stats
0W - 3L
1,551 SR
Queue Stats
103W - 132L
1,480 Elo+
Party 1
Maui
Maui
Puncher27
Maui
Level 117
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 6L
1,548 Elo+
Party 1
Awilix
Awilix
sittinginmid
Awilix
Level 126
God Stats
30W - 25L
1,549 SR
Queue Stats
1,108W - 1,068L
1,486 Elo+
Solo
Ymir
Ymir
soloandtrool
Ymir
Level 158
God Stats
2W - 3L
1,472 SR
Queue Stats
153W - 162L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 4
6,711
671
5,544
4,593
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
12
4 / 0 / 4
6,008
601
4,540
6,189
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
HaZe96
Hera
10
0 / 3 / 8
5,716
572
4,350
4,597
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MXCHXL35
Bellona
11
4 / 2 / 2
6,164
616
6,923
10,446
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Maui
11
8 / 1 / 4
6,562
656
6,469
5,499
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 5 / 0
4,855
486
620
6,957
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
5,415
542
2,903
5,424
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Maui
6
1 / 3 / 1
4,644
464
2,206
7,359
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
10
2 / 4 / 1
5,539
554
4,974
8,623
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 5 / 0
5,643
564
6,242
9,831
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
4
6
L
Anhur
 
Anhur
0
5
0
0
L
0
3
3
0.5
W
Apollo
4
0
4
6
W
Hera
HaZe96
Hera
0
3
8
1.33
W
Bellona
MXCHXL35
Bellona
4
2
2
2.5
L
Maui
1
3
1
0.5
W
Maui
8
1
4
10
L
Awilix
2
4
1
0.63
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
16,945
31,324
Taken
38,194
14,315
Mitigated
12,855
10,560
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,544
2,434
0
3,009
4,593
1,280
189
1,237
3,356
0
40,070
L
Anhur
 
Anhur
620
376
0
920
6,957
1,362
0
1,861
5,096
0
25,834
L
2,903
665
0
1,571
5,424
1,352
0
1,972
3,452
41,865
0
W
Apollo
4,540
2,405
0
500
6,189
2,251
0
1,722
4,387
0
43,341
W
Hera
HaZe96
Hera
4,350
614
0
863
4,597
1,275
0
1,728
2,815
34,002
798
W
Bellona
MXCHXL35
Bellona
6,923
2,324
0
4,038
10,446
7,511
0
4,924
4,957
0
35,547
L
Maui
2,206
757
0
1,468
7,359
3,311
0
2,566
4,793
7,793
379
W
Maui
6,469
4,185
0
2,150
5,499
1,998
0
984
4,515
29,700
7,482
L
Awilix
4,974
2,051
0
2,798
8,623
2,679
0
2,389
6,234
0
23,243
L
6,242
1,385
0
2,362
9,831
4,151
0
994
8,837
24,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
26,096
319
Minions Killed
251
0
Camps Cleared
0
1,040,613
Distance Traveled
1,027,497
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,711
671
65
7
0
187,844
1
L
Anhur
4,855
486
63
6
0
194,746
0
L
Hera
5,415
542
89
9
0
193,426
2
W
Apollo
6,008
601
74
7
0
218,246
0
W
Hera
5,716
572
63
6
0
213,916
0
W
Bellona
6,164
616
48
5
0
197,636
0
L
Maui
4,644
464
7
1
0
218,644
1
W
Maui
6,562
656
69
7
0
222,971
0
L
Awilix
5,539
554
45
5
0
231,919
0
L
Ymir
5,643
564
47
5
0
188,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role