Player Matchup

Vamana
Vamana
Gold I
Juanqui19
Vamana
Gold I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 151L
1,487 MMR
Party 1
Ne Zha
Ne Zha
Gold II
eLVIOSADO
Ne Zha
Gold II
Level 86
God Stats
16W - 16L
1,480 SR
Queue Stats
174W - 158L
1,423 MMR
Party 1
Ah Puch
Ah Puch
Platinum IV
swylus
Ah Puch
Platinum IV
Level 152
God Stats
1W - 1L
1,320 SR
Queue Stats
197W - 177L
1,574 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,433 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,539 SR
1,461 MMR
Bastet
Bastet
Gold IV
Duece32116
Bastet
Gold IV
Level 159
God Stats
47W - 35L
1,585 SR
Queue Stats
211W - 201L
1,551 MMR
Party 2
Olorun
Olorun
Platinum V
ItsJustBigMe450
Olorun
Platinum V
Level 179
God Stats
1W - 1L
1,339 SR
Queue Stats
408W - 412L
1,382 MMR
Party 2
Cupid
Cupid
Gold IV
thekuadrakill
Cupid
Gold IV
Level 114
God Stats
3W - 4L
1,692 SR
Queue Stats
160W - 189L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Juanqui19
Vamana
17
4 / 0 / 8
10,786
899
9,057
13,437
10,059
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
eLVIOSADO
Ne Zha
18
3 / 0 / 10
10,924
910
10,202
9,442
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
swylus
Ah Puch
17
7 / 0 / 6
11,470
956
11,939
10,163
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CthulhuAchillesSerqetCerberusFafnir

VS

Bans
KumbhakarnaGebMulanOsirisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Duece32116
Bastet
14
0 / 4 / 0
8,458
705
7,684
9,664
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 0
8,818
735
4,394
12,772
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
0 / 5 / 0
8,543
712
3,453
12,241
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
Duece32116
Bastet
0
4
0
0
L
0
5
0
0
W
Vamana
Juanqui19
Vamana
4
0
8
8
W
Ne Zha
eLVIOSADO
Ne Zha
3
0
10
8
W
Ah Puch
swylus
Ah Puch
7
0
6
10
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
15,531
33,042
Taken
34,677
19,449
Mitigated
12,860
11,506
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Duece32116
Bastet
7,684
1,353
0
1,662
9,664
3,859
576
2,490
6,765
0
20,158
L
4,394
607
387
3,621
12,772
4,714
0
5,164
7,151
27,206
452
W
Vamana
Juanqui19
Vamana
9,057
1,984
0
4,205
13,437
10,059
1,882
1,899
11,306
0
40,159
W
Ne Zha
eLVIOSADO
Ne Zha
10,202
1,583
0
1,476
9,442
5,512
307
1,501
7,600
540
39,617
W
Ah Puch
swylus
Ah Puch
11,939
35
0
5,825
10,163
3,878
1,646
933
8,917
38,192
0
L
3,453
2,326
1,045
3,436
12,241
4,287
1,037
4,470
7,371
0
24,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
25,819
181
Minions Killed
148
0
Camps Cleared
0
759,139
Distance Traveled
707,510
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,458
705
37
3
0
268,344
0
L
Olorun
8,818
735
62
5
0
210,540
4
W
Vamana
10,786
899
49
4
0
236,389
0
W
Ne Zha
10,924
910
69
6
0
263,610
0
W
Ah Puch
11,470
956
63
5
0
259,140
2
L
Cupid
8,543
712
49
4
0
228,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role