Player Matchup

Thor
Thor
CptKotA
Thor
Level 136
God Stats
0W - 2L
1,326 SR
Queue Stats
47W - 55L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
JacquiTwitch
Nu Wa
Level 148
God Stats
20W - 22L
1,507 SR
Queue Stats
131W - 133L
1,451 Elo+
Solo
Danzaburou
Danzaburou
RequiemSage
Danzaburou
Level 118
God Stats
3W - 4L
1,564 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 2
Bacchus
Bacchus
gabriel-wayo
Bacchus
Level 100
God Stats
50W - 48L
1,551 SR
Queue Stats
530W - 553L
1,454 Elo+
Solo
Bakasura
Bakasura
iiLano
Bakasura
Level 143
God Stats
2W - 2L
1,693 SR
Queue Stats
108W - 96L
1,538 Elo+
Solo
Team Averages
Level 129
1,528 SR
1,480 Elo+

VS

Team Averages
Level 116
1,606 SR
1,555 Elo+
Bastet
Bastet
Chill_Plz420
Bastet
Level 148
God Stats
7W - 2L
1,671 SR
Queue Stats
974W - 951L
1,507 Elo+
Solo
Persephone
Persephone
DeaCaerulaLunae
Persephone
Level 127
God Stats
15W - 14L
1,514 SR
Queue Stats
267W - 258L
1,544 Elo+
Party 3
Hades
Hades
LuckyPrince5420
Hades
Level 75
God Stats
4W - 0L
1,686 SR
Queue Stats
204W - 191L
1,576 Elo+
Party 3
Terra
Terra
SithLordYeezus
Terra
Level 155
God Stats
3W - 8L
1,370 SR
Queue Stats
61W - 80L
1,539 Elo+
Party 1
Ishtar
Ishtar
Skeethan
Ishtar
Level 75
God Stats
4W - 2L
1,787 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CptKotA
Thor
15
3 / 2 / 0
8,108
541
6,484
12,531
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 0
7,648
510
8,665
8,188
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RequiemSage
Danzaburou
12
1 / 7 / 1
7,658
511
7,879
12,847
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
gabriel-wayo
Bacchus
11
0 / 1 / 3
6,143
410
4,460
9,424
8,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
iiLano
Bakasura
15
4 / 4 / 1
9,485
632
10,034
16,122
13,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 1 / 1
7,900
527
3,708
10,953
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Persephone
DeaCaerulaLunae
Persephone
15
0 / 0 / 2
8,650
577
4,720
8,011
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 1
9,599
640
8,859
15,773
7,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 6
8,283
552
7,673
14,167
11,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Skeethan
Ishtar
14
6 / 2 / 2
8,600
573
10,654
9,078
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
16
16
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
1
1
4.5
L
Thor
CptKotA
Thor
3
2
0
1.5
W
Persephone
DeaCaerulaLunae
Persephone
0
0
2
1
L
0
2
0
0
W
4
5
1
0.9
L
Danzaburou
RequiemSage
Danzaburou
1
7
1
0.21
W
2
0
6
5
W
Ishtar
Skeethan
Ishtar
6
2
2
3.5
L
Bacchus
gabriel-wayo
Bacchus
0
1
3
1.5
L
Bakasura
iiLano
Bakasura
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
35,614
59,112
Taken
57,982
34,305
Mitigated
28,879
22,531
Healing
25,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,708
1,016
0
3,614
10,953
4,467
0
1,901
9,052
0
59,853
L
Thor
CptKotA
Thor
6,484
1,415
0
6,387
12,531
4,683
0
2,933
9,558
0
64,923
W
Persephone
DeaCaerulaLunae
Persephone
4,720
46
0
4,587
8,011
1,731
0
4,551
3,460
76,580
0
L
8,665
2,001
0
2,134
8,188
2,590
38
4,865
3,187
61,667
647
W
8,859
1,984
0
9,213
15,773
7,387
0
1,067
11,783
60,256
1,476
L
Danzaburou
RequiemSage
Danzaburou
7,879
3,679
0
3,480
12,847
4,643
0
2,353
10,494
0
51,661
W
7,673
1,345
181
4,074
14,167
11,624
231
3,640
10,527
40,117
632
W
Ishtar
Skeethan
Ishtar
10,654
5,379
0
3,445
9,078
3,670
128
2,263
6,815
0
61,407
L
Bacchus
gabriel-wayo
Bacchus
4,460
658
0
3,822
9,424
8,921
0
2,607
6,781
15,360
750
L
Bakasura
iiLano
Bakasura
10,034
5,920
0
6,708
16,122
13,468
239
8,014
8,108
630
51,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
43,032
471
Minions Killed
491
0
Camps Cleared
0
1,468,272
Distance Traveled
1,521,392
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,900
527
83
6
0
339,316
3
L
Thor
8,108
541
122
8
0
327,248
0
W
Persephone
8,650
577
137
9
0
314,639
8
L
Nu Wa
7,648
510
115
8
0
277,232
7
W
Hades
9,599
640
127
8
0
241,084
0
L
Danzaburou
7,658
511
86
6
0
288,213
0
W
Terra
8,283
552
49
3
0
332,571
5
W
Ishtar
8,600
573
95
6
0
293,782
0
L
Bacchus
6,143
410
16
1
0
311,345
6
L
Bakasura
9,485
632
132
9
0
264,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role