Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Nikofuscan
Kuzenbo
Level 171
God Stats
67W - 71L
1,525 SR
Queue Stats
427W - 404L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
Okayy Cj
Danzaburou
Level 141
God Stats
1W - 3L
1,180 SR
Queue Stats
62W - 66L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
TipTopJourneyMan
Sun Wukong
Level 128
God Stats
26W - 14L
1,644 SR
Queue Stats
554W - 600L
1,511 Elo+
Solo
Janus
Janus
Voucn
Janus
Level 128
God Stats
6W - 5L
1,454 SR
Queue Stats
95W - 96L
1,433 Elo+
Party 1
Team Averages
Level 149
1,461 SR
1,499 Elo+

VS

Team Averages
Level 153
1,463 SR
1,524 Elo+
Zeus
Zeus
 
Zeus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MrDUP
Rama
Level 254
God Stats
18W - 24L
1,496 SR
Queue Stats
703W - 695L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
NotMiint
Zhong Kui
Level 63
God Stats
4W - 4L
1,440 SR
Queue Stats
92W - 92L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Philimondster
Jing Wei
Level 156
God Stats
3W - 9L
1,380 SR
Queue Stats
242W - 210L
1,517 Elo+
Solo
Mulan
Mulan
Ryloxus
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 2 / 3
8,629
575
6,532
12,821
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Nikofuscan
Kuzenbo
13
4 / 0 / 6
8,113
541
6,891
8,913
10,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Okayy Cj
Danzaburou
15
5 / 1 / 3
9,569
638
8,571
9,353
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
TipTopJourneyMan
Sun Wukong
16
8 / 2 / 2
10,082
672
12,572
15,035
11,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Voucn
Janus
14
1 / 2 / 2
8,307
554
4,513
6,125
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 2 / 0
8,832
589
9,361
6,915
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
MrDUP
Rama
12
0 / 6 / 1
6,869
458
4,493
10,241
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
NotMiint
Zhong Kui
13
2 / 5 / 0
7,903
527
9,195
13,442
8,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Philimondster
Jing Wei
14
0 / 5 / 3
7,459
497
3,162
14,702
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Ryloxus
Mulan
8
0 / 6 / 1
5,526
368
4,415
11,187
6,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
24
Kills
7
7
Deaths
24
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
3
3.75
L
Zeus
 
Zeus
5
2
0
2.5
L
Rama
MrDUP
Rama
0
6
1
0.08
W
Kuzenbo
Nikofuscan
Kuzenbo
4
0
6
7
L
Zhong Kui
NotMiint
Zhong Kui
2
5
0
0.4
W
Danzaburou
Okayy Cj
Danzaburou
5
1
3
6.5
L
Jing Wei
Philimondster
Jing Wei
0
5
3
0.3
L
Mulan
Ryloxus
Mulan
0
6
1
0.08
W
Sun Wukong
TipTopJourneyMan
Sun Wukong
8
2
2
4.5
W
Janus
Voucn
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
30,626
52,247
Taken
56,487
32,381
Mitigated
23,191
24,042
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,532
887
0
8,601
12,821
4,947
0
4,213
8,608
0
69,536
L
Zeus
 
Zeus
9,361
815
0
641
6,915
1,967
440
1,757
5,038
57,772
1,132
L
Rama
MrDUP
Rama
4,493
3,318
0
1,196
10,241
2,558
0
1,057
9,144
0
50,328
W
Kuzenbo
Nikofuscan
Kuzenbo
6,891
2,973
0
3,605
8,913
10,918
542
2,475
6,438
31,988
450
L
Zhong Kui
NotMiint
Zhong Kui
9,195
1,639
0
5,951
13,442
8,096
0
1,412
11,990
52,027
2,536
W
Danzaburou
Okayy Cj
Danzaburou
8,571
3,738
0
5,090
9,353
3,061
286
126
9,227
0
66,541
L
Jing Wei
Philimondster
Jing Wei
3,162
1,829
0
4,510
14,702
4,379
0
2,560
11,946
0
63,237
L
Mulan
Ryloxus
Mulan
4,415
878
0
1,004
11,187
6,191
0
4,099
7,088
0
14,252
W
Sun Wukong
TipTopJourneyMan
Sun Wukong
12,572
3,034
0
5,118
15,035
11,742
203
7,124
7,911
0
74,588
W
Janus
Voucn
Janus
4,513
54
0
1,628
6,125
1,713
0
4,253
1,872
57,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
36,589
515
Minions Killed
418
0
Camps Cleared
0
1,633,798
Distance Traveled
1,329,308
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,629
575
111
7
0
357,563
5
L
Zeus
8,832
589
97
6
0
290,938
0
L
Rama
6,869
458
88
6
0
222,094
0
W
Kuzenbo
8,113
541
27
2
0
343,389
4
L
Zhong Kui
7,903
527
111
7
0
245,773
0
W
Danzaburou
9,569
638
116
8
0
284,997
1
L
Jing Wei
7,459
497
107
7
0
333,932
3
L
Mulan
5,526
368
15
1
0
236,571
2
W
Sun Wukong
10,082
672
129
9
0
318,352
0
W
Janus
8,307
554
132
9
0
329,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role